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Side by Side Diff: ui/gl/gl_egl_api_implementation.h

Issue 1151093006: Added disabling EGL extensions support with --disable-extensions. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Fixed some strange formatting Created 5 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GL_GL_EGL_API_IMPLEMENTATION_H_ 5 #ifndef UI_GL_GL_EGL_API_IMPLEMENTATION_H_
6 #define UI_GL_GL_EGL_API_IMPLEMENTATION_H_ 6 #define UI_GL_GL_EGL_API_IMPLEMENTATION_H_
7 7
8 #include <vector>
9
8 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
9 #include "gl_bindings.h" 11 #include "gl_bindings.h"
10 #include "ui/gl/gl_export.h" 12 #include "ui/gl/gl_export.h"
11 13
14 namespace base {
15 class CommandLine;
16 }
12 namespace gfx { 17 namespace gfx {
13 18
14 class GLContext; 19 class GLContext;
15 struct GLWindowSystemBindingInfo; 20 struct GLWindowSystemBindingInfo;
16 21
17 void InitializeStaticGLBindingsEGL(); 22 void InitializeStaticGLBindingsEGL();
23 void InitializeDynamicGLBindingsEGL(GLContext* context);
18 void InitializeDebugGLBindingsEGL(); 24 void InitializeDebugGLBindingsEGL();
19 void ClearGLBindingsEGL(); 25 void ClearGLBindingsEGL();
20 bool GetGLWindowSystemBindingInfoEGL(GLWindowSystemBindingInfo* info); 26 bool GetGLWindowSystemBindingInfoEGL(GLWindowSystemBindingInfo* info);
21 27
22 class GL_EXPORT EGLApiBase : public EGLApi { 28 class GL_EXPORT EGLApiBase : public EGLApi {
23 public: 29 public:
24 // Include the auto-generated part of this class. We split this because 30 // Include the auto-generated part of this class. We split this because
25 // it means we can easily edit the non-auto generated parts right here in 31 // it means we can easily edit the non-auto generated parts right here in
26 // this file instead of having to edit some template or the code generator. 32 // this file instead of having to edit some template or the code generator.
27 #include "gl_bindings_api_autogen_egl.h" 33 #include "gl_bindings_api_autogen_egl.h"
28 34
29 protected: 35 protected:
30 EGLApiBase(); 36 EGLApiBase();
31 ~EGLApiBase() override; 37 ~EGLApiBase() override;
32 void InitializeBase(DriverEGL* driver); 38 void InitializeBase(DriverEGL* driver);
33 39
34 DriverEGL* driver_; 40 DriverEGL* driver_;
35 }; 41 };
36 42
37 class GL_EXPORT RealEGLApi : public EGLApiBase { 43 class GL_EXPORT RealEGLApi : public EGLApiBase {
38 public: 44 public:
39 RealEGLApi(); 45 RealEGLApi();
40 ~RealEGLApi() override; 46 ~RealEGLApi() override;
41 void Initialize(DriverEGL* driver); 47 void Initialize(DriverEGL* driver);
48 void InitializeWithCommandLine(DriverEGL* driver,
49 base::CommandLine* command_line);
50
51 void InitializeWithContext();
52
53 const char* eglQueryStringFn(EGLDisplay dpy, EGLint name) override;
54
55 private:
56 void InitializeFilteredExtensions();
57
58 // Filtered EGL_EXTENSIONS we return to eglQueryStringFn() calls.
59 std::vector<std::string> disabled_exts_;
60 std::string filtered_exts_;
42 }; 61 };
43 62
44 63
45 // Inserts a TRACE for every EGL call. 64 // Inserts a TRACE for every EGL call.
46 class GL_EXPORT TraceEGLApi : public EGLApi { 65 class GL_EXPORT TraceEGLApi : public EGLApi {
47 public: 66 public:
48 TraceEGLApi(EGLApi* egl_api) : egl_api_(egl_api) { } 67 TraceEGLApi(EGLApi* egl_api) : egl_api_(egl_api) { }
49 ~TraceEGLApi() override; 68 ~TraceEGLApi() override;
50 69
51 // Include the auto-generated part of this class. We split this because 70 // Include the auto-generated part of this class. We split this because
52 // it means we can easily edit the non-auto generated parts right here in 71 // it means we can easily edit the non-auto generated parts right here in
53 // this file instead of having to edit some template or the code generator. 72 // this file instead of having to edit some template or the code generator.
54 #include "gl_bindings_api_autogen_egl.h" 73 #include "gl_bindings_api_autogen_egl.h"
55 74
56 private: 75 private:
57 EGLApi* egl_api_; 76 EGLApi* egl_api_;
58 }; 77 };
59 78
60 } // namespace gfx 79 } // namespace gfx
61 80
62 #endif // UI_GL_GL_EGL_API_IMPLEMENTATION_H_ 81 #endif // UI_GL_GL_EGL_API_IMPLEMENTATION_H_
63 82
64 83
65 84
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