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Issue 1150923003: [turbofan] Rework Node guts to save space. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Avoid quadratic verification explosion. Created 5 years, 7 months ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_NODE_H_ 5 #ifndef V8_COMPILER_NODE_H_
6 #define V8_COMPILER_NODE_H_ 6 #define V8_COMPILER_NODE_H_
7 7
8 #include "src/compiler/opcodes.h" 8 #include "src/compiler/opcodes.h"
9 #include "src/compiler/operator.h" 9 #include "src/compiler/operator.h"
10 #include "src/types-inl.h" 10 #include "src/types-inl.h"
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
48 void Kill(); 48 void Kill();
49 49
50 const Operator* op() const { return op_; } 50 const Operator* op() const { return op_; }
51 void set_op(const Operator* op) { op_ = op; } 51 void set_op(const Operator* op) { op_ = op; }
52 52
53 IrOpcode::Value opcode() const { 53 IrOpcode::Value opcode() const {
54 DCHECK(op_->opcode() <= IrOpcode::kLast); 54 DCHECK(op_->opcode() <= IrOpcode::kLast);
55 return static_cast<IrOpcode::Value>(op_->opcode()); 55 return static_cast<IrOpcode::Value>(op_->opcode());
56 } 56 }
57 57
58 NodeId id() const { return id_; } 58 NodeId id() const { return IdField::decode(bit_field_); }
59 59
60 int InputCount() const { return input_count(); } 60 int InputCount() const {
61 return has_inline_inputs() ? InlineCountField::decode(bit_field_)
62 : inputs_.outline_->count_;
63 }
64
65 #if DEBUG
66 void Verify();
67 #define BOUNDS_CHECK(index) \
68 do { \
69 if (index < 0 || index >= InputCount()) { \
70 V8_Fatal(__FILE__, __LINE__, "Node #%d:%s->InputAt(%d) out of bounds", \
71 id(), op()->mnemonic(), index); \
72 } \
73 } while (false)
74 #else
75 // No bounds checks or verification in release mode.
76 inline void Verify() {}
77 #define BOUNDS_CHECK(index) \
78 do { \
79 } while (false)
80 #endif
81
61 Node* InputAt(int index) const { 82 Node* InputAt(int index) const {
62 #if DEBUG 83 BOUNDS_CHECK(index);
63 if (index < 0 || index >= InputCount()) { 84 return *GetInputPtrConst(index);
64 V8_Fatal(__FILE__, __LINE__, "Node #%d:%s->InputAt(%d) out of bounds", 85 }
65 id(), op()->mnemonic(), index); 86
87 void ReplaceInput(int index, Node* new_to) {
88 BOUNDS_CHECK(index);
89 Node** input_ptr = GetInputPtr(index);
90 Node* old_to = *input_ptr;
91 if (old_to != new_to) {
92 Use* use = GetUsePtr(index);
93 if (old_to) old_to->RemoveUse(use);
94 *input_ptr = new_to;
95 if (new_to) new_to->AppendUse(use);
66 } 96 }
67 #endif
68 return GetInputRecordPtr(index)->to;
69 } 97 }
70 inline void ReplaceInput(int index, Node* new_to); 98
99 #undef BOUNDS_CHECK
100
71 void AppendInput(Zone* zone, Node* new_to); 101 void AppendInput(Zone* zone, Node* new_to);
72 void InsertInput(Zone* zone, int index, Node* new_to); 102 void InsertInput(Zone* zone, int index, Node* new_to);
73 void RemoveInput(int index); 103 void RemoveInput(int index);
74 void NullAllInputs(); 104 void NullAllInputs();
75 void TrimInputCount(int new_input_count); 105 void TrimInputCount(int new_input_count);
76 106
77 int UseCount() const; 107 int UseCount() const;
78 void ReplaceUses(Node* replace_to); 108 void ReplaceUses(Node* replace_to);
79 109
80 class InputEdges final { 110 class InputEdges final {
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after
144 explicit Uses(Node* node) : node_(node) {} 174 explicit Uses(Node* node) : node_(node) {}
145 175
146 private: 176 private:
147 Node* node_; 177 Node* node_;
148 }; 178 };
149 179
150 Uses uses() { return Uses(this); } 180 Uses uses() { return Uses(this); }
151 181
152 // Returns true if {owner} is the user of {this} node. 182 // Returns true if {owner} is the user of {this} node.
153 bool OwnedBy(Node* owner) const { 183 bool OwnedBy(Node* owner) const {
154 return first_use_ && first_use_->from == owner && !first_use_->next; 184 return first_use_ && first_use_->from() == owner && !first_use_->next;
155 } 185 }
156 186
157 // Returns true if {owner1} and {owner2} are the only users of {this} node. 187 // Returns true if {owner1} and {owner2} are the only users of {this} node.
158 bool OwnedBy(Node const* owner1, Node const* owner2) const; 188 bool OwnedBy(Node const* owner1, Node const* owner2) const;
159 189
160 private: 190 private:
161 struct Use final : public ZoneObject { 191 struct Use;
162 Node* from; 192 // Out of line storage for inputs when the number of inputs overflowed the
193 // capacity of the inline-allocated space.
194 struct OutOfLineInputs {
195 Node* node_;
196 int count_;
197 int capacity_;
198 Node* inputs_[1];
199
200 static OutOfLineInputs* New(Zone* zone, int capacity);
201 void ExtractFrom(Use* use_ptr, Node** input_ptr, int count);
202 };
203
204 // A link in the use chain for a node. Every input {i} to a node {n} has an
205 // associated {Use} which is linked into the use chain of the {i} node.
206 struct Use {
163 Use* next; 207 Use* next;
164 Use* prev; 208 Use* prev;
165 int input_index; 209 uint32_t bit_field_;
210
211 int input_index() const { return InputIndexField::decode(bit_field_); }
212 int output_index() const { return OutputIndexField::decode(bit_field_); }
213 bool is_inline_use() const { return InlineField::decode(bit_field_); }
214 Node** input_ptr() {
215 int index = input_index();
216 Use* start = this + 1 + index;
217 Node** inputs = is_inline_use()
218 ? reinterpret_cast<Node*>(start)->inputs_.inline_
219 : reinterpret_cast<OutOfLineInputs*>(start)->inputs_;
220 return &inputs[index];
221 }
222
223 Node* from() {
224 Use* start = this + 1 + input_index();
225 return is_inline_use() ? reinterpret_cast<Node*>(start)
226 : reinterpret_cast<OutOfLineInputs*>(start)->node_;
227 }
228
229 typedef BitField<bool, 0, 1> InlineField;
230 typedef BitField<unsigned, 1, 17> InputIndexField;
231 typedef BitField<unsigned, 17, 14> OutputIndexField;
166 }; 232 };
167 233
168 class Input final { 234 //============================================================================
169 public: 235 //== Memory layout ===========================================================
170 Node* to; 236 //============================================================================
171 Use* use; 237 // Saving space for big graphs is important. We use a memory layout trick to
238 // be able to map {Node} objects to {Use} objects and vice-versa in a
239 // space-efficient manner.
240 //
241 // {Use} links are laid out in memory directly before a {Node}, followed by
242 // direct pointers to input {Nodes}.
243 //
244 // inline case:
245 // |Use #N |Use #N-1|...|Use #1 |Use #0 |Node xxxx |I#0|I#1|...|I#N-1|I#N|
246 // ^ ^ ^
247 // + Use + Node + Input
248 //
249 // Since every {Use} instance records its {input_index}, pointer arithmetic
250 // can compute the {Node}.
251 //
252 // out-of-line case:
253 // |Node xxxx |
254 // ^ + outline ------------------+
255 // +----------------------------------------+
256 // | |
257 // v | node
258 // |Use #N |Use #N-1|...|Use #1 |Use #0 |OOL xxxxx |I#0|I#1|...|I#N-1|I#N|
259 // ^ ^
260 // + Use + Input
261 //
262 // Out-of-line storage of input lists is needed if appending an input to
263 // a node exceeds the maximum inline capacity.
172 264
173 void Update(Node* new_to); 265 Node(NodeId id, const Operator* op, int inline_count, int inline_capacity);
174 };
175 266
176 inline Node(NodeId id, const Operator* op, int input_count, 267 Node* const* GetInputPtrConst(int input_index) const {
177 int reserve_input_count); 268 return has_inline_inputs() ? &(inputs_.inline_[input_index])
178 269 : &inputs_.outline_->inputs_[input_index];
179 inline void EnsureAppendableInputs(Zone* zone);
180
181 Input* GetInputRecordPtr(int index) {
182 return has_appendable_inputs() ? &((*inputs_.appendable_)[index])
183 : &inputs_.static_[index];
184 } 270 }
185 const Input* GetInputRecordPtr(int index) const { 271 Node** GetInputPtr(int input_index) {
186 return has_appendable_inputs() ? &((*inputs_.appendable_)[index]) 272 return has_inline_inputs() ? &(inputs_.inline_[input_index])
187 : &inputs_.static_[index]; 273 : &inputs_.outline_->inputs_[input_index];
274 }
275 Use* GetUsePtr(int input_index) {
276 Use* ptr = has_inline_inputs() ? reinterpret_cast<Use*>(this)
277 : reinterpret_cast<Use*>(inputs_.outline_);
278 return &ptr[-1 - input_index];
188 } 279 }
189 280
190 inline void AppendUse(Use* const use); 281 void AppendUse(Use* use);
191 inline void RemoveUse(Use* const use); 282 void RemoveUse(Use* use);
192 283
193 void* operator new(size_t, void* location) { return location; } 284 void* operator new(size_t, void* location) { return location; }
194 285
195 typedef ZoneDeque<Input> InputDeque;
196
197 // Only NodeProperties should manipulate the bounds. 286 // Only NodeProperties should manipulate the bounds.
198 Bounds bounds() { return bounds_; } 287 Bounds bounds() { return bounds_; }
199 void set_bounds(Bounds b) { bounds_ = b; } 288 void set_bounds(Bounds b) { bounds_ = b; }
200 289
201 // Only NodeMarkers should manipulate the marks on nodes. 290 // Only NodeMarkers should manipulate the marks on nodes.
202 Mark mark() { return mark_; } 291 Mark mark() { return mark_; }
203 void set_mark(Mark mark) { mark_ = mark; } 292 void set_mark(Mark mark) { mark_ = mark; }
204 293
205 int input_count() const { return InputCountField::decode(bit_field_); } 294 inline bool has_inline_inputs() const {
206 void set_input_count(int input_count) { 295 return InlineCountField::decode(bit_field_) != kOutlineMarker;
207 DCHECK_LE(0, input_count);
208 bit_field_ = InputCountField::update(bit_field_, input_count);
209 } 296 }
210 297
211 int reserved_input_count() const { 298 void ClearInputs(int start, int count);
212 return ReservedInputCountField::decode(bit_field_);
213 }
214 void set_reserved_input_count(int reserved_input_count) {
215 DCHECK_LE(0, reserved_input_count);
216 bit_field_ =
217 ReservedInputCountField::update(bit_field_, reserved_input_count);
218 }
219 299
220 bool has_appendable_inputs() const { 300 typedef BitField<NodeId, 0, 24> IdField;
221 return HasAppendableInputsField::decode(bit_field_); 301 typedef BitField<unsigned, 24, 4> InlineCountField;
222 } 302 typedef BitField<unsigned, 28, 4> InlineCapacityField;
223 void set_has_appendable_inputs(bool has_appendable_inputs) { 303 static const int kOutlineMarker = InlineCountField::kMax;
224 bit_field_ = 304 static const int kMaxInlineCount = InlineCountField::kMax - 1;
225 HasAppendableInputsField::update(bit_field_, has_appendable_inputs); 305 static const int kMaxInlineCapacity = InlineCapacityField::kMax - 1;
226 }
227
228 typedef BitField<unsigned, 0, 29> InputCountField;
229 typedef BitField<unsigned, 29, 2> ReservedInputCountField;
230 typedef BitField<unsigned, 31, 1> HasAppendableInputsField;
231 static const int kDefaultReservedInputs = ReservedInputCountField::kMax;
232 306
233 const Operator* op_; 307 const Operator* op_;
234 Bounds bounds_; 308 Bounds bounds_;
235 Mark mark_; 309 Mark mark_;
236 NodeId const id_; 310 uint32_t bit_field_;
237 unsigned bit_field_;
238 Use* first_use_; 311 Use* first_use_;
239 union { 312 union {
240 // When a node is initially allocated, it uses a static buffer to hold its 313 // Inline storage for inputs or out-of-line storage.
241 // inputs under the assumption that the number of outputs will not increase. 314 Node* inline_[1];
242 // When the first input is appended, the static buffer is converted into a 315 OutOfLineInputs* outline_;
243 // deque to allow for space-efficient growing.
244 Input static_[1];
245 InputDeque* appendable_;
246 } inputs_; 316 } inputs_;
247 317
248 friend class Edge; 318 friend class Edge;
249 friend class NodeMarkerBase; 319 friend class NodeMarkerBase;
250 friend class NodeProperties; 320 friend class NodeProperties;
251 321
252 DISALLOW_COPY_AND_ASSIGN(Node); 322 DISALLOW_COPY_AND_ASSIGN(Node);
253 }; 323 };
254 324
255 325
(...skipping 12 matching lines...) Expand all
268 static inline const T& OpParameter(const Node* node) { 338 static inline const T& OpParameter(const Node* node) {
269 return OpParameter<T>(node->op()); 339 return OpParameter<T>(node->op());
270 } 340 }
271 341
272 342
273 // An encapsulation for information associated with a single use of node as a 343 // An encapsulation for information associated with a single use of node as a
274 // input from another node, allowing access to both the defining node and 344 // input from another node, allowing access to both the defining node and
275 // the node having the input. 345 // the node having the input.
276 class Edge final { 346 class Edge final {
277 public: 347 public:
278 Node* from() const { return input_->use->from; } 348 Node* from() const { return use_->from(); }
279 Node* to() const { return input_->to; } 349 Node* to() const { return *input_ptr_; }
280 int index() const { 350 int index() const {
281 int const index = input_->use->input_index; 351 int const index = use_->input_index();
282 DCHECK_LT(index, input_->use->from->input_count()); 352 DCHECK_LT(index, use_->from()->InputCount());
283 return index; 353 return index;
284 } 354 }
285 355
286 bool operator==(const Edge& other) { return input_ == other.input_; } 356 bool operator==(const Edge& other) { return input_ptr_ == other.input_ptr_; }
287 bool operator!=(const Edge& other) { return !(*this == other); } 357 bool operator!=(const Edge& other) { return !(*this == other); }
288 358
289 void UpdateTo(Node* new_to) { input_->Update(new_to); } 359 void UpdateTo(Node* new_to) {
360 Node* old_to = *input_ptr_;
361 if (old_to != new_to) {
362 if (old_to) old_to->RemoveUse(use_);
363 *input_ptr_ = new_to;
364 if (new_to) new_to->AppendUse(use_);
365 }
366 }
290 367
291 private: 368 private:
292 friend class Node::UseEdges::iterator; 369 friend class Node::UseEdges::iterator;
293 friend class Node::InputEdges::iterator; 370 friend class Node::InputEdges::iterator;
294 371
295 explicit Edge(Node::Input* input) : input_(input) { DCHECK_NOT_NULL(input); } 372 Edge(Node::Use* use, Node** input_ptr) : use_(use), input_ptr_(input_ptr) {
373 DCHECK_NOT_NULL(use);
374 DCHECK_NOT_NULL(input_ptr);
375 DCHECK_EQ(input_ptr, use->input_ptr());
376 }
296 377
297 Node::Input* input_; 378 Node::Use* use_;
379 Node** input_ptr_;
298 }; 380 };
299 381
300 382
301 // A forward iterator to visit the edges for the input dependencies of a node. 383 // A forward iterator to visit the edges for the input dependencies of a node.
302 class Node::InputEdges::iterator final { 384 class Node::InputEdges::iterator final {
303 public: 385 public:
304 typedef std::forward_iterator_tag iterator_category; 386 typedef std::forward_iterator_tag iterator_category;
305 typedef int difference_type; 387 typedef int difference_type;
306 typedef Edge value_type; 388 typedef Edge value_type;
307 typedef Edge* pointer; 389 typedef Edge* pointer;
308 typedef Edge& reference; 390 typedef Edge& reference;
309 391
310 iterator() : input_(nullptr) {} 392 iterator() : use_(nullptr), input_ptr_(nullptr) {}
311 iterator(const iterator& other) : input_(other.input_) {} 393 iterator(const iterator& other)
394 : use_(other.use_), input_ptr_(other.input_ptr_) {}
312 395
313 Edge operator*() const { return Edge(input_); } 396 Edge operator*() const { return Edge(use_, input_ptr_); }
314 bool operator==(const iterator& other) const { 397 bool operator==(const iterator& other) const {
315 return input_ == other.input_; 398 return input_ptr_ == other.input_ptr_;
316 } 399 }
317 bool operator!=(const iterator& other) const { return !(*this == other); } 400 bool operator!=(const iterator& other) const { return !(*this == other); }
318 iterator& operator++() { 401 iterator& operator++() {
319 SetInput(Edge(input_).from(), input_->use->input_index + 1); 402 input_ptr_++;
403 use_--;
320 return *this; 404 return *this;
321 } 405 }
322 iterator operator++(int); 406 iterator operator++(int);
323 407
324 private: 408 private:
325 friend class Node; 409 friend class Node;
326 410
327 explicit iterator(Node* from, int index = 0) : input_(nullptr) { 411 explicit iterator(Node* from, int index = 0)
328 SetInput(from, index); 412 : use_(from->GetUsePtr(index)), input_ptr_(from->GetInputPtr(index)) {}
329 }
330 413
331 void SetInput(Node* from, int index) { 414 Use* use_;
332 DCHECK(index >= 0 && index <= from->InputCount()); 415 Node** input_ptr_;
333 if (index < from->InputCount()) {
334 input_ = from->GetInputRecordPtr(index);
335 } else {
336 input_ = nullptr;
337 }
338 }
339
340 Input* input_;
341 }; 416 };
342 417
343 418
344 Node::InputEdges::iterator Node::InputEdges::begin() const { 419 Node::InputEdges::iterator Node::InputEdges::begin() const {
345 return Node::InputEdges::iterator(this->node_, 0); 420 return Node::InputEdges::iterator(this->node_, 0);
346 } 421 }
347 422
348 423
349 Node::InputEdges::iterator Node::InputEdges::end() const { 424 Node::InputEdges::iterator Node::InputEdges::end() const {
350 return Node::InputEdges::iterator(this->node_, this->node_->InputCount()); 425 return Node::InputEdges::iterator(this->node_, this->node_->InputCount());
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
393 return const_iterator(this->node_, this->node_->InputCount()); 468 return const_iterator(this->node_, this->node_->InputCount());
394 } 469 }
395 470
396 471
397 // A forward iterator to visit the uses edges of a node. 472 // A forward iterator to visit the uses edges of a node.
398 class Node::UseEdges::iterator final { 473 class Node::UseEdges::iterator final {
399 public: 474 public:
400 iterator(const iterator& other) 475 iterator(const iterator& other)
401 : current_(other.current_), next_(other.next_) {} 476 : current_(other.current_), next_(other.next_) {}
402 477
403 Edge operator*() const { 478 Edge operator*() const { return Edge(current_, current_->input_ptr()); }
404 return Edge(current_->from->GetInputRecordPtr(current_->input_index));
405 }
406
407 bool operator==(const iterator& other) const { 479 bool operator==(const iterator& other) const {
408 return current_ == other.current_; 480 return current_ == other.current_;
409 } 481 }
410 bool operator!=(const iterator& other) const { return !(*this == other); } 482 bool operator!=(const iterator& other) const { return !(*this == other); }
411 iterator& operator++() { 483 iterator& operator++() {
412 DCHECK_NOT_NULL(current_); 484 DCHECK_NOT_NULL(current_);
413 current_ = next_; 485 current_ = next_;
414 next_ = current_ ? current_->next : nullptr; 486 next_ = current_ ? current_->next : nullptr;
415 return *this; 487 return *this;
416 } 488 }
(...skipping 26 matching lines...) Expand all
443 class Node::Uses::const_iterator final { 515 class Node::Uses::const_iterator final {
444 public: 516 public:
445 typedef std::forward_iterator_tag iterator_category; 517 typedef std::forward_iterator_tag iterator_category;
446 typedef int difference_type; 518 typedef int difference_type;
447 typedef Node* value_type; 519 typedef Node* value_type;
448 typedef Node** pointer; 520 typedef Node** pointer;
449 typedef Node*& reference; 521 typedef Node*& reference;
450 522
451 const_iterator(const const_iterator& other) : current_(other.current_) {} 523 const_iterator(const const_iterator& other) : current_(other.current_) {}
452 524
453 Node* operator*() const { return current_->from; } 525 Node* operator*() const { return current_->from(); }
454 bool operator==(const const_iterator& other) const { 526 bool operator==(const const_iterator& other) const {
455 return other.current_ == current_; 527 return other.current_ == current_;
456 } 528 }
457 bool operator!=(const const_iterator& other) const { 529 bool operator!=(const const_iterator& other) const {
458 return other.current_ != current_; 530 return other.current_ != current_;
459 } 531 }
460 const_iterator& operator++() { 532 const_iterator& operator++() {
461 DCHECK_NOT_NULL(current_); 533 DCHECK_NOT_NULL(current_);
462 current_ = current_->next; 534 current_ = current_->next;
463 return *this; 535 return *this;
(...skipping 10 matching lines...) Expand all
474 }; 546 };
475 547
476 548
477 Node::Uses::const_iterator Node::Uses::begin() const { 549 Node::Uses::const_iterator Node::Uses::begin() const {
478 return const_iterator(this->node_); 550 return const_iterator(this->node_);
479 } 551 }
480 552
481 553
482 Node::Uses::const_iterator Node::Uses::end() const { return const_iterator(); } 554 Node::Uses::const_iterator Node::Uses::end() const { return const_iterator(); }
483 555
484
485 void Node::ReplaceInput(int index, Node* new_to) {
486 GetInputRecordPtr(index)->Update(new_to);
487 }
488
489 } // namespace compiler 556 } // namespace compiler
490 } // namespace internal 557 } // namespace internal
491 } // namespace v8 558 } // namespace v8
492 559
493 #endif // V8_COMPILER_NODE_H_ 560 #endif // V8_COMPILER_NODE_H_
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