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Issue 1150913002: Save and restore unified mode (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix leak Created 5 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/root_window_controller.h" 5 #include "ash/root_window_controller.h"
6 6
7 #include "ash/display/display_manager.h" 7 #include "ash/display/display_manager.h"
8 #include "ash/session/session_state_delegate.h" 8 #include "ash/session/session_state_delegate.h"
9 #include "ash/shelf/shelf_layout_manager.h" 9 #include "ash/shelf/shelf_layout_manager.h"
10 #include "ash/shell.h" 10 #include "ash/shell.h"
11 #include "ash/shell_window_ids.h" 11 #include "ash/shell_window_ids.h"
12 #include "ash/system/tray/system_tray_delegate.h" 12 #include "ash/system/tray/system_tray_delegate.h"
13 #include "ash/test/ash_test_base.h" 13 #include "ash/test/ash_test_base.h"
14 #include "ash/test/display_manager_test_api.h"
14 #include "ash/wm/system_modal_container_layout_manager.h" 15 #include "ash/wm/system_modal_container_layout_manager.h"
15 #include "ash/wm/window_properties.h" 16 #include "ash/wm/window_properties.h"
16 #include "ash/wm/window_state.h" 17 #include "ash/wm/window_state.h"
17 #include "ash/wm/window_util.h" 18 #include "ash/wm/window_util.h"
18 #include "base/command_line.h" 19 #include "base/command_line.h"
19 #include "base/memory/scoped_ptr.h" 20 #include "base/memory/scoped_ptr.h"
20 #include "ui/aura/client/focus_change_observer.h" 21 #include "ui/aura/client/focus_change_observer.h"
21 #include "ui/aura/client/focus_client.h" 22 #include "ui/aura/client/focus_client.h"
22 #include "ui/aura/client/window_tree_client.h" 23 #include "ui/aura/client/window_tree_client.h"
23 #include "ui/aura/env.h" 24 #include "ui/aura/env.h"
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287 EXPECT_EQ(root_windows[0], modal->GetNativeView()->GetRootWindow()); 288 EXPECT_EQ(root_windows[0], modal->GetNativeView()->GetRootWindow());
288 EXPECT_TRUE(wm::IsActiveWindow(modal->GetNativeView())); 289 EXPECT_TRUE(wm::IsActiveWindow(modal->GetNativeView()));
289 generator_1st.ClickLeftButton(); 290 generator_1st.ClickLeftButton();
290 EXPECT_TRUE(wm::IsActiveWindow(modal->GetNativeView())); 291 EXPECT_TRUE(wm::IsActiveWindow(modal->GetNativeView()));
291 } 292 }
292 293
293 // Make sure lock related windows moves. 294 // Make sure lock related windows moves.
294 TEST_F(RootWindowControllerTest, MoveWindows_LockWindowsInUnified) { 295 TEST_F(RootWindowControllerTest, MoveWindows_LockWindowsInUnified) {
295 if (!SupportsMultipleDisplays()) 296 if (!SupportsMultipleDisplays())
296 return; 297 return;
298 test::DisplayManagerTestApi::EnableUnifiedDesktopForTest();
299
297 DisplayManager* display_manager = Shell::GetInstance()->display_manager(); 300 DisplayManager* display_manager = Shell::GetInstance()->display_manager();
298 display_manager->SetDefaultMultiDisplayMode(DisplayManager::UNIFIED); 301 display_manager->SetDefaultMultiDisplayMode(DisplayManager::UNIFIED);
299 display_manager->SetMultiDisplayMode(DisplayManager::UNIFIED); 302 display_manager->SetMultiDisplayMode(DisplayManager::UNIFIED);
300 UpdateDisplay("500x500"); 303 UpdateDisplay("500x500");
301 const int kLockScreenWindowId = 1000; 304 const int kLockScreenWindowId = 1000;
302 const int kLockBackgroundWindowId = 1001; 305 const int kLockBackgroundWindowId = 1001;
303 306
304 RootWindowController* controller = 307 RootWindowController* controller =
305 Shell::GetInstance()->GetPrimaryRootWindowController(); 308 Shell::GetInstance()->GetPrimaryRootWindowController();
306 309
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1041 keyboard_controller->proxy()->GetKeyboardWindow()->SetBounds( 1044 keyboard_controller->proxy()->GetKeyboardWindow()->SetBounds(
1042 gfx::Rect(0, 400, 800, 200)); 1045 gfx::Rect(0, 400, 800, 200));
1043 EXPECT_EQ("0,400 800x200", keyboard_container->bounds().ToString()); 1046 EXPECT_EQ("0,400 800x200", keyboard_container->bounds().ToString());
1044 1047
1045 UpdateDisplay("600x800"); 1048 UpdateDisplay("600x800");
1046 EXPECT_EQ("0,600 600x200", keyboard_container->bounds().ToString()); 1049 EXPECT_EQ("0,600 600x200", keyboard_container->bounds().ToString());
1047 } 1050 }
1048 1051
1049 } // namespace test 1052 } // namespace test
1050 } // namespace ash 1053 } // namespace ash
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