DescriptionMove Sk4px Xfermode code to a header so we can use it twice.
- Once in SkXfermode as usual to pick up compile-time SSE and NEON
- Once in SkXfermode_arm_neon to pick up run-time NEON
This allows us to start cleaning up SkXfermode_arm_neon as we've done
for SkXfermode_SSE2. I'm saving this catharsis for a day when I need it.
The Sk4px xfermodes are generally faster than the existing NEON procs,
so this should also have the side effect of a perf win there.
This means our new Plus-AA code works for runtime NEON too.
BUG=skia:3852
Committed: https://skia.googlesource.com/skia/+/27c2b09374bb97dfc3a0ab270490209747b91a64
Patch Set 1 #Patch Set 2 : wrong date #
Messages
Total messages: 10 (4 generated)
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