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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer_tree_host_common.h" | 5 #include "cc/layer_tree_host_common.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "cc/layer.h" | 10 #include "cc/layer.h" |
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366 // The adjustment allows us to continue using the scrollCompensation on the next surface. | 366 // The adjustment allows us to continue using the scrollCompensation on the next surface. |
367 // Step 1 (right-most in the math): transform from the new surface to the o riginal ancestor surface | 367 // Step 1 (right-most in the math): transform from the new surface to the o riginal ancestor surface |
368 // Step 2: apply the scroll compensation | 368 // Step 2: apply the scroll compensation |
369 // Step 3: transform back to the new surface. | 369 // Step 3: transform back to the new surface. |
370 if (layer->renderSurface() && !nextScrollCompensationMatrix.IsIdentity()) | 370 if (layer->renderSurface() && !nextScrollCompensationMatrix.IsIdentity()) |
371 nextScrollCompensationMatrix = MathUtil::inverse(layer->renderSurface()- >drawTransform()) * nextScrollCompensationMatrix * layer->renderSurface()->drawT ransform(); | 371 nextScrollCompensationMatrix = MathUtil::inverse(layer->renderSurface()- >drawTransform()) * nextScrollCompensationMatrix * layer->renderSurface()->drawT ransform(); |
372 | 372 |
373 return nextScrollCompensationMatrix; | 373 return nextScrollCompensationMatrix; |
374 } | 374 } |
375 | 375 |
376 // There is no contentsScale on impl thread. | 376 static inline void updateLayerContentsScale(LayerImpl* layer, const gfx::Transfo rm& combinedTransform, float deviceScaleFactor, float pageScaleFactor, bool anim atingTransformToScreen) |
danakj
2012/12/14 20:37:23
Prefer this as a separate change where it'll be us
enne (OOO)
2012/12/14 22:06:05
Done.
| |
377 static inline void updateLayerContentsScale(LayerImpl*, const gfx::Transform&, f loat, float, bool) { } | 377 { |
378 gfx::Vector2dF transformScale = MathUtil::computeTransform2dScaleComponents( combinedTransform); | |
379 float contentsScale = std::max(transformScale.x(), transformScale.y()); | |
380 layer->updateContentsScale(contentsScale); | |
381 | |
382 LayerImpl* maskLayer = layer->maskLayer(); | |
383 if (maskLayer) | |
384 maskLayer->updateContentsScale(contentsScale); | |
385 | |
386 LayerImpl* replicaMaskLayer = layer->replicaLayer() ? layer->replicaLayer()- >maskLayer() : 0; | |
387 if (replicaMaskLayer) | |
388 replicaMaskLayer->updateContentsScale(contentsScale); | |
389 } | |
378 | 390 |
379 static inline void updateLayerContentsScale(Layer* layer, const gfx::Transform& combinedTransform, float deviceScaleFactor, float pageScaleFactor, bool animatin gTransformToScreen) | 391 static inline void updateLayerContentsScale(Layer* layer, const gfx::Transform& combinedTransform, float deviceScaleFactor, float pageScaleFactor, bool animatin gTransformToScreen) |
380 { | 392 { |
381 float rasterScale = layer->rasterScale(); | 393 float rasterScale = layer->rasterScale(); |
382 if (!rasterScale) { | 394 if (!rasterScale) { |
383 rasterScale = 1; | 395 rasterScale = 1; |
384 | 396 |
385 if (!animatingTransformToScreen && layer->automaticallyComputeRasterScal e()) { | 397 if (!animatingTransformToScreen && layer->automaticallyComputeRasterScal e()) { |
386 gfx::Vector2dF transformScale = MathUtil::computeTransform2dScaleCom ponents(combinedTransform); | 398 gfx::Vector2dF transformScale = MathUtil::computeTransform2dScaleCom ponents(combinedTransform); |
387 float combinedScale = std::max(transformScale.x(), transformScale.y( )); | 399 float combinedScale = std::max(transformScale.x(), transformScale.y( )); |
388 rasterScale = combinedScale / deviceScaleFactor; | 400 rasterScale = combinedScale / deviceScaleFactor; |
389 if (!layer->boundsContainPageScale()) | 401 if (!layer->boundsContainPageScale()) |
390 rasterScale /= pageScaleFactor; | 402 rasterScale /= pageScaleFactor; |
391 // Prevent scale factors below 1 from being used or saved. | 403 // Prevent scale factors below 1 from being used or saved. |
392 if (rasterScale < 1) | 404 if (rasterScale < 1) |
393 rasterScale = 1; | 405 rasterScale = 1; |
394 else | 406 else |
395 layer->setRasterScale(rasterScale); | 407 layer->setRasterScale(rasterScale); |
396 } | 408 } |
397 } | 409 } |
398 | 410 |
399 float contentsScale = rasterScale * deviceScaleFactor; | 411 float contentsScale = rasterScale * deviceScaleFactor; |
400 if (!layer->boundsContainPageScale()) | 412 if (!layer->boundsContainPageScale()) |
401 contentsScale *= pageScaleFactor; | 413 contentsScale *= pageScaleFactor; |
402 layer->setContentsScale(contentsScale); | 414 layer->updateContentsScale(contentsScale); |
403 | 415 |
404 Layer* maskLayer = layer->maskLayer(); | 416 Layer* maskLayer = layer->maskLayer(); |
405 if (maskLayer) | 417 if (maskLayer) |
406 maskLayer->setContentsScale(contentsScale); | 418 maskLayer->updateContentsScale(contentsScale); |
407 | 419 |
408 Layer* replicaMaskLayer = layer->replicaLayer() ? layer->replicaLayer()->mas kLayer() : 0; | 420 Layer* replicaMaskLayer = layer->replicaLayer() ? layer->replicaLayer()->mas kLayer() : 0; |
409 if (replicaMaskLayer) | 421 if (replicaMaskLayer) |
410 replicaMaskLayer->setContentsScale(contentsScale); | 422 replicaMaskLayer->updateContentsScale(contentsScale); |
411 } | 423 } |
412 | 424 |
413 template<typename LayerType, typename LayerList> | 425 template<typename LayerType, typename LayerList> |
414 static inline void removeSurfaceForEarlyExit(LayerType* layerToRemove, LayerList & renderSurfaceLayerList) | 426 static inline void removeSurfaceForEarlyExit(LayerType* layerToRemove, LayerList & renderSurfaceLayerList) |
415 { | 427 { |
416 DCHECK(layerToRemove->renderSurface()); | 428 DCHECK(layerToRemove->renderSurface()); |
417 // Technically, we know that the layer we want to remove should be | 429 // Technically, we know that the layer we want to remove should be |
418 // at the back of the renderSurfaceLayerList. However, we have had | 430 // at the back of the renderSurfaceLayerList. However, we have had |
419 // bugs before that added unnecessary layers here | 431 // bugs before that added unnecessary layers here |
420 // (https://bugs.webkit.org/show_bug.cgi?id=74147), but that causes | 432 // (https://bugs.webkit.org/show_bug.cgi?id=74147), but that causes |
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1095 | 1107 |
1096 // At this point, we think the point does hit the touch event handler region o n the layer, but we need to walk up | 1108 // At this point, we think the point does hit the touch event handler region o n the layer, but we need to walk up |
1097 // the parents to ensure that the layer was not clipped in such a way that the | 1109 // the parents to ensure that the layer was not clipped in such a way that the |
1098 // hit point actually should not hit the layer. | 1110 // hit point actually should not hit the layer. |
1099 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, layerImpl)) | 1111 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, layerImpl)) |
1100 return false; | 1112 return false; |
1101 | 1113 |
1102 return true; | 1114 return true; |
1103 } | 1115 } |
1104 } // namespace cc | 1116 } // namespace cc |
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