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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/heads_up_display_layer_impl.h" | 5 #include "cc/heads_up_display_layer_impl.h" |
6 | 6 |
7 #include <limits> | 7 #include <limits> |
8 | 8 |
9 #include "base/stringprintf.h" | 9 #include "base/stringprintf.h" |
10 #include "cc/debug_colors.h" | 10 #include "cc/debug_colors.h" |
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58 { | 58 { |
59 } | 59 } |
60 | 60 |
61 void HeadsUpDisplayLayerImpl::setFontAtlas(scoped_ptr<FontAtlas> fontAtlas) | 61 void HeadsUpDisplayLayerImpl::setFontAtlas(scoped_ptr<FontAtlas> fontAtlas) |
62 { | 62 { |
63 m_fontAtlas = fontAtlas.Pass(); | 63 m_fontAtlas = fontAtlas.Pass(); |
64 } | 64 } |
65 | 65 |
66 void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider) | 66 void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider) |
67 { | 67 { |
| 68 fprintf(stderr, "enne: willdraw hud layer\n"); |
68 LayerImpl::willDraw(resourceProvider); | 69 LayerImpl::willDraw(resourceProvider); |
69 | 70 |
70 if (!m_hudTexture) | 71 if (!m_hudTexture) |
71 m_hudTexture = ScopedResource::create(resourceProvider); | 72 m_hudTexture = ScopedResource::create(resourceProvider); |
72 | 73 |
73 // FIXME: Scale the HUD by deviceScale to make it more friendly under high D
PI. | 74 // FIXME: Scale the HUD by deviceScale to make it more friendly under high D
PI. |
74 | 75 |
75 if (m_hudTexture->size() != bounds()) | 76 if (m_hudTexture->size() != bounds()) |
76 m_hudTexture->Free(); | 77 m_hudTexture->Free(); |
77 | 78 |
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375 | 376 |
376 canvas->restore(); | 377 canvas->restore(); |
377 } | 378 } |
378 | 379 |
379 const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const | 380 const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const |
380 { | 381 { |
381 return "HeadsUpDisplayLayer"; | 382 return "HeadsUpDisplayLayer"; |
382 } | 383 } |
383 | 384 |
384 } // namespace cc | 385 } // namespace cc |
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