Index: components/view_manager/gles2/gpu_state.h |
diff --git a/components/gles2/gpu_state.h b/components/view_manager/gles2/gpu_state.h |
similarity index 91% |
rename from components/gles2/gpu_state.h |
rename to components/view_manager/gles2/gpu_state.h |
index a9f9c59662be9c2f2ed8520aeaee5c483a460ff6..77e3fe2bd1df9c3ada8cafda4d54d5e8f2463cda 100644 |
--- a/components/gles2/gpu_state.h |
+++ b/components/view_manager/gles2/gpu_state.h |
@@ -2,8 +2,8 @@ |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
-#ifndef COMPONENTS_GLES2_GPU_STATE_H_ |
-#define COMPONENTS_GLES2_GPU_STATE_H_ |
+#ifndef COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_ |
+#define COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_ |
#include "base/memory/ref_counted.h" |
#include "base/single_thread_task_runner.h" |
@@ -49,4 +49,4 @@ class GpuState : public base::RefCounted<GpuState> { |
} // namespace gles2 |
-#endif // COMPONENTS_GLES2_GPU_STATE_H_ |
+#endif // COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_ |