| Index: components/view_manager/gles2/gpu_state.h
|
| diff --git a/components/gles2/gpu_state.h b/components/view_manager/gles2/gpu_state.h
|
| similarity index 91%
|
| rename from components/gles2/gpu_state.h
|
| rename to components/view_manager/gles2/gpu_state.h
|
| index a9f9c59662be9c2f2ed8520aeaee5c483a460ff6..77e3fe2bd1df9c3ada8cafda4d54d5e8f2463cda 100644
|
| --- a/components/gles2/gpu_state.h
|
| +++ b/components/view_manager/gles2/gpu_state.h
|
| @@ -2,8 +2,8 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#ifndef COMPONENTS_GLES2_GPU_STATE_H_
|
| -#define COMPONENTS_GLES2_GPU_STATE_H_
|
| +#ifndef COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_
|
| +#define COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_
|
|
|
| #include "base/memory/ref_counted.h"
|
| #include "base/single_thread_task_runner.h"
|
| @@ -49,4 +49,4 @@ class GpuState : public base::RefCounted<GpuState> {
|
|
|
| } // namespace gles2
|
|
|
| -#endif // COMPONENTS_GLES2_GPU_STATE_H_
|
| +#endif // COMPONENTS_VIEW_MANAGER_GLES2_GPU_STATE_H_
|
|
|