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Side by Side Diff: components/surfaces/public/interfaces/surfaces.mojom

Issue 1150093003: Move GLES2, GPU & Surfaces into the ViewManager directory. This does not merge the applications, th… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: . Created 5 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 module mojo;
6
7 import "components/surfaces/public/interfaces/quads.mojom";
8 import "components/surfaces/public/interfaces/surface_id.mojom";
9 import "ui/mojo/geometry/geometry.mojom";
10
11 enum ResourceFormat {
12 RGBA_8888,
13 RGBA_4444,
14 BGRA_8888,
15 ALPHA_8,
16 LUMINANCE_8,
17 RGB_565,
18 ETC1,
19 };
20
21 struct Mailbox {
22 array<int8, 64> name;
23 };
24
25 struct MailboxHolder {
26 Mailbox mailbox;
27 uint32 texture_target;
28 uint32 sync_point;
29 };
30
31 struct TransferableResource {
32 uint32 id;
33 ResourceFormat format;
34 uint32 filter;
35 Size size;
36 MailboxHolder mailbox_holder;
37 bool is_repeated;
38 bool is_software;
39 };
40
41 struct ReturnedResource {
42 uint32 id;
43 uint32 sync_point;
44 int32 count;
45 bool lost;
46 };
47
48 struct Frame {
49 array<TransferableResource> resources;
50 array<Pass> passes;
51 };
52
53 interface ResourceReturner {
54 ReturnResources(array<ReturnedResource> resources);
55 };
56
57 interface Surface {
58 // Request the id namespace for this connection. Fully qualified surface ids
59 // are the combination of the id_namespace for the connection that created the
60 // surface and the id_local component allocated by the caller.
61 GetIdNamespace() => (uint32 id_namespace);
62
63 // Sets a ResourceReturner that will receive unused resources.
64 SetResourceReturner(ResourceReturner returner);
65
66 // Creates a new surface with the given local identifier. Once a surface is
67 // created the caller may submit frames to it or destroy it using the local
68 // identifier. The caller can also produce a fully qualified surface id that
69 // can be embedded in frames produces by different connections.
70 CreateSurface(uint32 id_local);
71
72 // After the submitted frame is drawn for the first time, the surface will
73 // respond to the SubmitFrame message. Clients should use this acknowledgement
74 // to ratelimit frame submissions.
75 SubmitFrame(uint32 id_local, Frame frame) => ();
76 DestroySurface(uint32 id_local);
77 };
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