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| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include <cmath> | 5 #include <cmath> |
| 6 #include <functional> | 6 #include <functional> |
| 7 #include <limits> | 7 #include <limits> |
| 8 | 8 |
| 9 #include "src/base/bits.h" | 9 #include "src/base/bits.h" |
| 10 #include "src/base/utils/random-number-generator.h" | 10 #include "src/base/utils/random-number-generator.h" |
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| 4405 CHECK_EQ(&inputs[kInputSize], m.Call()); | 4405 CHECK_EQ(&inputs[kInputSize], m.Call()); |
| 4406 for (int i = 0; i < kInputSize; i++) { | 4406 for (int i = 0; i < kInputSize; i++) { |
| 4407 CHECK_EQ(i, inputs[i]); | 4407 CHECK_EQ(i, inputs[i]); |
| 4408 CHECK_EQ(kInputSize - i - 1, outputs[i]); | 4408 CHECK_EQ(kInputSize - i - 1, outputs[i]); |
| 4409 } | 4409 } |
| 4410 } | 4410 } |
| 4411 | 4411 |
| 4412 | 4412 |
| 4413 TEST(RunSpillLotsOfThings) { | 4413 TEST(RunSpillLotsOfThings) { |
| 4414 static const int kInputSize = 1000; | 4414 static const int kInputSize = 1000; |
| 4415 RawMachineAssemblerTester<void> m; | 4415 RawMachineAssemblerTester<int32_t> m; |
| 4416 Node* accs[kInputSize]; | 4416 Node* accs[kInputSize]; |
| 4417 int32_t outputs[kInputSize]; | 4417 int32_t outputs[kInputSize]; |
| 4418 Node* one = m.Int32Constant(1); | 4418 Node* one = m.Int32Constant(1); |
| 4419 Node* acc = one; | 4419 Node* acc = one; |
| 4420 for (int i = 0; i < kInputSize; i++) { | 4420 for (int i = 0; i < kInputSize; i++) { |
| 4421 acc = m.Int32Add(acc, one); | 4421 acc = m.Int32Add(acc, one); |
| 4422 accs[i] = acc; | 4422 accs[i] = acc; |
| 4423 } | 4423 } |
| 4424 for (int i = 0; i < kInputSize; i++) { | 4424 for (int i = 0; i < kInputSize; i++) { |
| 4425 m.StoreToPointer(&outputs[i], kMachInt32, accs[i]); | 4425 m.StoreToPointer(&outputs[i], kMachInt32, accs[i]); |
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| 5142 m.Return(m.Int32Constant(0)); | 5142 m.Return(m.Int32Constant(0)); |
| 5143 for (size_t i = 0; i < arraysize(kValues); ++i) { | 5143 for (size_t i = 0; i < arraysize(kValues); ++i) { |
| 5144 input = kValues[i]; | 5144 input = kValues[i]; |
| 5145 CHECK_EQ(0, m.Call()); | 5145 CHECK_EQ(0, m.Call()); |
| 5146 double expected = round(kValues[i]); | 5146 double expected = round(kValues[i]); |
| 5147 CHECK_EQ(expected, result); | 5147 CHECK_EQ(expected, result); |
| 5148 } | 5148 } |
| 5149 } | 5149 } |
| 5150 | 5150 |
| 5151 #endif // V8_TURBOFAN_TARGET | 5151 #endif // V8_TURBOFAN_TARGET |
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