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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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41 AudioDestinationHandler(AudioNode&, float sampleRate); | 41 AudioDestinationHandler(AudioNode&, float sampleRate); |
42 virtual ~AudioDestinationHandler(); | 42 virtual ~AudioDestinationHandler(); |
43 | 43 |
44 // AudioHandler | 44 // AudioHandler |
45 virtual void process(size_t) override final { } // we're pulled by hardware
so this is never called | 45 virtual void process(size_t) override final { } // we're pulled by hardware
so this is never called |
46 | 46 |
47 // The audio hardware calls render() to get the next render quantum of audio
into destinationBus. | 47 // The audio hardware calls render() to get the next render quantum of audio
into destinationBus. |
48 // It will optionally give us local/live audio input in sourceBus (if it's n
ot 0). | 48 // It will optionally give us local/live audio input in sourceBus (if it's n
ot 0). |
49 virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t nu
mberOfFrames) override final; | 49 virtual void render(AudioBus* sourceBus, AudioBus* destinationBus, size_t nu
mberOfFrames) override final; |
50 | 50 |
51 size_t currentSampleFrame() const { return m_currentSampleFrame; } | 51 size_t currentSampleFrame() const { return acquireLoad(&m_currentSampleFrame
); } |
52 double currentTime() const { return currentSampleFrame() / static_cast<doubl
e>(sampleRate()); } | 52 double currentTime() const { return currentSampleFrame() / static_cast<doubl
e>(sampleRate()); } |
53 | 53 |
54 virtual unsigned long maxChannelCount() const { return 0; } | 54 virtual unsigned long maxChannelCount() const { return 0; } |
55 | 55 |
56 virtual void startRendering() = 0; | 56 virtual void startRendering() = 0; |
57 virtual void stopRendering() = 0; | 57 virtual void stopRendering() = 0; |
58 | 58 |
59 protected: | 59 protected: |
60 // LocalAudioInputProvider allows us to expose an AudioSourceProvider for lo
cal/live audio input. | 60 // LocalAudioInputProvider allows us to expose an AudioSourceProvider for lo
cal/live audio input. |
61 // If there is local/live audio input, we call set() with the audio input da
ta every render quantum. | 61 // If there is local/live audio input, we call set() with the audio input da
ta every render quantum. |
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98 | 98 |
99 unsigned long maxChannelCount() const; | 99 unsigned long maxChannelCount() const; |
100 | 100 |
101 protected: | 101 protected: |
102 AudioDestinationNode(AudioContext&); | 102 AudioDestinationNode(AudioContext&); |
103 }; | 103 }; |
104 | 104 |
105 } // namespace blink | 105 } // namespace blink |
106 | 106 |
107 #endif // AudioDestinationNode_h | 107 #endif // AudioDestinationNode_h |
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