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Unified Diff: gpu/skia_runner/in_process_graphics_system.cc

Issue 1149893010: gpu: play skp files through the command buffer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: now with proper mac headers Created 5 years, 6 months ago
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Index: gpu/skia_runner/in_process_graphics_system.cc
diff --git a/gpu/skia_runner/in_process_graphics_system.cc b/gpu/skia_runner/in_process_graphics_system.cc
new file mode 100644
index 0000000000000000000000000000000000000000..e5294b1777fb78580d12411640352d5016988893
--- /dev/null
+++ b/gpu/skia_runner/in_process_graphics_system.cc
@@ -0,0 +1,150 @@
+// Copyright (c) 2015 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/skia_runner/in_process_graphics_system.h"
+
+#include <iostream>
+
+#include "base/lazy_instance.h"
+#include "base/memory/discardable_memory.h"
+#include "base/memory/discardable_memory_allocator.h"
+#include "base/thread_task_runner_handle.h"
+#include "gpu/command_buffer/client/gles2_implementation.h"
+#include "gpu/command_buffer/client/gles2_lib.h"
+#include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h"
+#include "third_party/khronos/GLES2/gl2.h"
+#include "third_party/skia/include/gpu/gl/GrGLInterface.h"
+
+namespace {
+
+// TODO(hendrikw): Replace TestDiscardableMemoryAllocator and move to base?
+class NonDiscardableMemory : public base::DiscardableMemory {
+ public:
+ explicit NonDiscardableMemory(size_t size) : data_(new uint8_t[size]) {}
+ bool Lock() override { return false; }
+ void Unlock() override {}
+ void* data() const override { return data_.get(); }
+
+ private:
+ scoped_ptr<uint8_t[]> data_;
+};
+
+class NonDiscardableMemoryAllocator : public base::DiscardableMemoryAllocator {
+ public:
+ // Overridden from DiscardableMemoryAllocator:
+ scoped_ptr<base::DiscardableMemory> AllocateLockedDiscardableMemory(
+ size_t size) override {
+ return make_scoped_ptr(new NonDiscardableMemory(size));
+ }
+};
+
+// Singleton used to initialize and terminate the gles2 library.
+class GLES2Initializer {
+ public:
+ GLES2Initializer() { gles2::Initialize(); }
+ ~GLES2Initializer() { gles2::Terminate(); }
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(GLES2Initializer);
+};
+
+base::LazyInstance<GLES2Initializer> g_gles2_initializer =
+ LAZY_INSTANCE_INITIALIZER;
+base::LazyInstance<NonDiscardableMemoryAllocator> g_discardable;
+
+} // namespace anonymous
+
+namespace skia_runner {
+
+void BindContext3DGLContextCallback(const GrGLInterface* gl_interface) {
+ gles2::SetGLContext(reinterpret_cast<gpu::GLInProcessContext*>(
+ gl_interface->fCallbackData)->GetImplementation());
+}
+
+InProcessGraphicsSystem::InProcessGraphicsSystem() {
+ base::DiscardableMemoryAllocator::SetInstance(&g_discardable.Get());
+ g_gles2_initializer.Get();
+
+ if (!gfx::GLSurface::InitializeOneOff()) {
+ LOG(ERROR) << "Unable to initialize gfx::GLSurface.";
+ return;
+ }
+
+ // Create the in process context.
+ in_process_context_ = CreateInProcessContext();
+ if (!in_process_context_) {
+ LOG(ERROR) << "Unable to create in process context.";
+ return;
+ }
+
+ // Create and set up skia's GL bindings.
+ gles2::SetGLContext(in_process_context_->GetImplementation());
+ GrGLInterface* bindings = skia_bindings::CreateCommandBufferSkiaGLBinding();
+ if (!bindings) {
+ LOG(ERROR) << "Unable to create skia command buffer bindings.";
+ return;
+ }
+
+ bindings->fCallback = BindContext3DGLContextCallback;
+ bindings->fCallbackData =
+ reinterpret_cast<GrGLInterfaceCallbackData>(in_process_context_.get());
+
+ // Create skia's graphics context.
+ gr_context_ = skia::AdoptRef(GrContext::Create(
+ kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(bindings)));
+
+ if (!gr_context_) {
+ LOG(ERROR) << "Unable to create skia graphics context.";
+ return;
+ }
+
+ // Set skia's graphics context cache size.
+ const int kMaxGaneshResourceCacheCount = 2048;
+ const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024;
+ gr_context_->setResourceCacheLimits(kMaxGaneshResourceCacheCount,
+ kMaxGaneshResourceCacheBytes);
+}
+
+InProcessGraphicsSystem::~InProcessGraphicsSystem() {
+}
+
+bool InProcessGraphicsSystem::IsSuccessfullyInitialized() const {
+ return gr_context_;
+}
+
+int InProcessGraphicsSystem::GetMaxTextureSize() const {
+ int max_texture_size = 0;
+ in_process_context_->GetImplementation()->GetIntegerv(GL_MAX_TEXTURE_SIZE,
+ &max_texture_size);
+ return max_texture_size;
+}
+
+scoped_ptr<gpu::GLInProcessContext>
+InProcessGraphicsSystem::CreateInProcessContext() const {
+ const bool is_offscreen = true;
+ const bool share_resources = true;
+ gpu::gles2::ContextCreationAttribHelper attribs;
+ attribs.alpha_size = 8;
+ attribs.blue_size = 8;
+ attribs.green_size = 8;
+ attribs.red_size = 8;
+ attribs.depth_size = 24;
+ attribs.stencil_size = 8;
+ attribs.samples = 0;
+ attribs.sample_buffers = 0;
+ attribs.fail_if_major_perf_caveat = false;
+ attribs.bind_generates_resource = false;
+ gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu;
+
+ scoped_ptr<gpu::GLInProcessContext> context =
+ make_scoped_ptr(gpu::GLInProcessContext::Create(
+ nullptr, nullptr, is_offscreen, gfx::kNullAcceleratedWidget,
+ gfx::Size(1, 1), nullptr, share_resources, attribs, gpu_preference,
+ gpu::GLInProcessContextSharedMemoryLimits(), nullptr, nullptr));
+
+ DCHECK(context);
+ return context.Pass();
+}
+
+} // namespace skia_runner
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