Chromium Code Reviews| Index: gpu/skia_runner/sk_picture_rasterizer.cc |
| diff --git a/gpu/skia_runner/sk_picture_rasterizer.cc b/gpu/skia_runner/sk_picture_rasterizer.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..e5ffc1de0041ed6b38bede365e8b81025c376133 |
| --- /dev/null |
| +++ b/gpu/skia_runner/sk_picture_rasterizer.cc |
| @@ -0,0 +1,101 @@ |
| +// Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "gpu/skia_runner/sk_picture_rasterizer.h" |
| + |
| +#include <iostream> |
| + |
| +#include "third_party/skia/include/core/SkCanvas.h" |
| +#include "third_party/skia/include/core/SkSurface.h" |
| +#include "third_party/skia/include/core/SkSurfaceProps.h" |
| + |
| +namespace skia_runner { |
| + |
| +SkPictureRasterizer::SkPictureRasterizer(skia::RefPtr<GrContext> gr_context, |
| + int max_texture_size) |
| + : use_lcd_text_(false), |
| + use_distance_field_text_(false), |
| + msaa_sample_count_(0), |
| + max_texture_size_(max_texture_size), |
| + gr_context_(gr_context) { |
| +} |
| + |
| +SkPictureRasterizer::~SkPictureRasterizer() { |
| +} |
| + |
| +SkBitmap SkPictureRasterizer::RasterizeTile(const SkPicture* picture, |
| + const SkRect& rect) const { |
| + DCHECK(gr_context_); |
| + |
| + GrSurfaceDesc desc; |
| + desc.fFlags = kRenderTarget_GrSurfaceFlag; |
| + desc.fWidth = rect.width(); |
| + desc.fHeight = rect.height(); |
| + desc.fConfig = kBGRA_8888_GrPixelConfig; |
| + desc.fOrigin = kTopLeft_GrSurfaceOrigin; |
| + desc.fSampleCnt = msaa_sample_count_; |
| + DCHECK(desc.fSampleCnt == 0 || desc.fSampleCnt == 2 || desc.fSampleCnt == 4 || |
| + desc.fSampleCnt == 8 || desc.fSampleCnt == 16); |
| + |
| + skia::RefPtr<GrTexture> gr_texture(skia::AdoptRef( |
|
bsalomon
2015/06/16 22:35:35
Can you use SkSurface::NewWrappedRenderTarget rath
hendrikw
2015/06/17 01:22:09
Ok, SkSurface::NewWrappedRenderTarget doesn't real
bsalomon
2015/06/17 14:58:18
Oh, yes, you're right. NewRenderTarget is the righ
|
| + gr_context_->textureProvider()->createTexture(desc, false, nullptr, 0))); |
| + |
| + if (gr_texture) { |
| + uint32_t flags = use_distance_field_text_ |
| + ? SkSurfaceProps::kUseDistanceFieldFonts_Flag |
| + : 0; |
| + SkSurfaceProps surface_props = |
| + use_lcd_text_ |
| + ? SkSurfaceProps(flags, SkSurfaceProps::kLegacyFontHost_InitType) |
| + : SkSurfaceProps(flags, kUnknown_SkPixelGeometry); |
| + |
| + skia::RefPtr<SkSurface> sk_surface( |
| + skia::AdoptRef(SkSurface::NewRenderTargetDirect( |
| + gr_texture->asRenderTarget(), &surface_props))); |
| + SkCanvas* canvas = sk_surface->getCanvas(); |
| + canvas->translate(-rect.left(), -rect.top()); |
| + canvas->drawPicture(picture); |
| + |
| + SkBitmap bitmap; |
| + bitmap.setInfo(canvas->imageInfo()); |
| + if (canvas->readPixels(&bitmap, 0, 0)) { |
| + return bitmap; |
| + } |
| + } |
| + return SkBitmap(); |
| +} |
| + |
| +SkBitmap SkPictureRasterizer::Rasterize(const SkPicture* picture) const { |
| + if (!gr_context_) |
| + return SkBitmap(); |
| + |
| + SkRect picture_rect = picture->cullRect(); |
| + if (picture_rect.width() <= max_texture_size_ && |
| + picture_rect.height() <= max_texture_size_) |
| + return RasterizeTile(picture, picture_rect); |
| + |
| + // If the picture doesn't fit within a single texture, we need to generate |
| + // tiles and assemble into a final bitmap. |
| + SkBitmap bitmap; |
| + bitmap.allocN32Pixels(picture_rect.width(), picture_rect.height()); |
| + SkCanvas canvas(bitmap); |
|
bsalomon
2015/06/16 22:35:35
And SkSurface::NewRaster here?
hendrikw
2015/06/17 01:22:09
hm, not sure I follow, NewRaster returns a surface
bsalomon
2015/06/17 14:58:18
The way to "modernize" users of SkBitmap is to rep
|
| + int num_tiles_x = picture_rect.width() / max_texture_size_ + 1; |
| + int num_tiles_y = picture_rect.height() / max_texture_size_ + 1; |
| + for (int y = 0; y < num_tiles_y; ++y) { |
| + SkRect tile_rect; |
| + tile_rect.fTop = picture_rect.top() + y * max_texture_size_; |
| + tile_rect.fBottom = |
| + std::min(tile_rect.fTop + max_texture_size_, picture_rect.bottom()); |
| + for (int x = 0; x < num_tiles_x; ++x) { |
| + tile_rect.fLeft = picture_rect.left() + x * max_texture_size_; |
| + tile_rect.fRight = |
| + std::min(tile_rect.fLeft + max_texture_size_, picture_rect.right()); |
| + SkBitmap tile = RasterizeTile(picture, tile_rect); |
| + canvas.drawBitmap(tile, tile_rect.left(), tile_rect.top()); |
| + } |
| + } |
| + return bitmap; |
| +} |
| + |
| +} // namepsace skia_runner |