OLD | NEW |
---|---|
(Empty) | |
1 // Copyright (c) 2015 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "gpu/skia_runner/in_process_graphics_system.h" | |
6 | |
7 #include <iostream> | |
8 | |
9 #include "base/lazy_instance.h" | |
10 #include "base/memory/discardable_memory.h" | |
11 #include "base/memory/discardable_memory_allocator.h" | |
12 #include "base/thread_task_runner_handle.h" | |
13 #include "gpu/command_buffer/client/gles2_implementation.h" | |
14 #include "gpu/command_buffer/client/gles2_lib.h" | |
15 #include "gpu/skia_bindings/gl_bindings_skia_cmd_buffer.h" | |
16 #include "third_party/khronos/GLES2/gl2.h" | |
17 #include "third_party/skia/include/gpu/gl/GrGLInterface.h" | |
18 | |
19 namespace { | |
20 | |
21 // TODO(hendrikw): Replace TestDiscardableMemoryAllocator and move to base? | |
22 class NonDiscardableMemory : public base::DiscardableMemory { | |
23 public: | |
24 NonDiscardableMemory(size_t size) : data_(size) {} | |
piman
2015/06/12 01:05:30
nit: explicit.
hendrikw
2015/06/12 18:57:49
Done.
| |
25 bool Lock() override { return false; } | |
26 void Unlock() override {} | |
27 void* data() const override { return data_.data(); } | |
28 | |
29 private: | |
30 mutable std::vector<uint8_t> data_; | |
piman
2015/06/12 01:05:30
Since you don't resize the data, maybe you can use
hendrikw
2015/06/12 18:57:49
hm, I generally try to stay away from 'new' when a
| |
31 }; | |
32 | |
33 class NonDiscardableMemoryAllocator : public base::DiscardableMemoryAllocator { | |
34 public: | |
35 // Overridden from DiscardableMemoryAllocator: | |
36 scoped_ptr<base::DiscardableMemory> AllocateLockedDiscardableMemory( | |
37 size_t size) override { | |
38 return make_scoped_ptr(new NonDiscardableMemory(size)); | |
39 } | |
40 }; | |
41 | |
42 NonDiscardableMemoryAllocator g_discardable; | |
piman
2015/06/12 01:05:30
nit: non-POD statics are disallowed by the style g
hendrikw
2015/06/12 18:57:49
Done.
| |
43 | |
44 // Singleton used to initialize and terminate the gles2 library. | |
45 class GLES2Initializer { | |
46 public: | |
47 GLES2Initializer() { gles2::Initialize(); } | |
48 ~GLES2Initializer() { gles2::Terminate(); } | |
49 | |
50 private: | |
51 DISALLOW_COPY_AND_ASSIGN(GLES2Initializer); | |
52 }; | |
53 | |
54 base::LazyInstance<GLES2Initializer> g_gles2_initializer = | |
55 LAZY_INSTANCE_INITIALIZER; | |
56 | |
57 } // namespace anonymous | |
58 | |
59 namespace skia_runner { | |
60 | |
61 void BindContext3DGLContextCallback(const GrGLInterface* gl_interface) { | |
62 gles2::SetGLContext(reinterpret_cast<gpu::GLInProcessContext*>( | |
63 gl_interface->fCallbackData)->GetImplementation()); | |
64 } | |
65 | |
66 InProcessGraphicsSystem::InProcessGraphicsSystem() { | |
67 base::DiscardableMemoryAllocator::SetInstance(&g_discardable); | |
68 g_gles2_initializer.Get(); | |
69 | |
70 if (!gfx::GLSurface::InitializeOneOff()) { | |
71 LOG(ERROR) << "Unable to initialize gfx::GLSurface."; | |
72 return; | |
73 } | |
74 | |
75 // Arg, we need to call base::ThreadTaskRunnerHandle::IsSet() to ensure that | |
76 // its lazy instance is instantiated before we create the GPU thread, | |
77 // otherwise shutdown order will delete the ThreadTaskRunnerHandle before the | |
78 // GPU thread's message loop, and when the message loop is shutdown, it will | |
79 // recreate ThreadTaskRunnerHandle, which will re-add a new task to the, | |
80 // AtExitManager, which causes a deadlock because it's already locked. | |
81 base::ThreadTaskRunnerHandle::IsSet(); | |
piman
2015/06/12 01:05:30
This is kinda unfortunate - it sounds like a data
| |
82 | |
83 // Create the in process context. | |
84 in_process_context_ = CreateInProcessContext(); | |
85 if (!in_process_context_) { | |
86 LOG(ERROR) << "Unable to create in process context."; | |
87 return; | |
88 } | |
89 | |
90 // Create and set up skia's GL bindings. | |
91 gles2::SetGLContext(in_process_context_->GetImplementation()); | |
92 GrGLInterface* bindings = skia_bindings::CreateCommandBufferSkiaGLBinding(); | |
93 if (!bindings) { | |
94 LOG(ERROR) << "Unable to create skia command buffer bindings."; | |
95 return; | |
96 } | |
97 | |
98 bindings->fCallback = BindContext3DGLContextCallback; | |
99 bindings->fCallbackData = | |
100 reinterpret_cast<GrGLInterfaceCallbackData>(in_process_context_.get()); | |
101 | |
102 // Create skia's graphics context. | |
103 gr_context_ = skia::AdoptRef(GrContext::Create( | |
104 kOpenGL_GrBackend, reinterpret_cast<GrBackendContext>(bindings))); | |
105 | |
106 if (!gr_context_) { | |
107 LOG(ERROR) << "Unable to create skia graphics context."; | |
108 return; | |
109 } | |
110 | |
111 // Set skia's graphics context cache size. | |
112 const int kMaxGaneshResourceCacheCount = 2048; | |
113 const size_t kMaxGaneshResourceCacheBytes = 96 * 1024 * 1024; | |
114 gr_context_->setResourceCacheLimits(kMaxGaneshResourceCacheCount, | |
115 kMaxGaneshResourceCacheBytes); | |
116 } | |
117 | |
118 InProcessGraphicsSystem::~InProcessGraphicsSystem() { | |
119 } | |
120 | |
121 bool InProcessGraphicsSystem::IsSuccessfullyInitialized() const { | |
122 return gr_context_; | |
123 } | |
124 | |
125 int InProcessGraphicsSystem::GetMaxTextureSize() const { | |
126 int max_texture_size = 0; | |
127 in_process_context_->GetImplementation()->GetIntegerv(GL_MAX_TEXTURE_SIZE, | |
128 &max_texture_size); | |
129 return max_texture_size; | |
130 } | |
131 | |
132 scoped_ptr<gpu::GLInProcessContext> | |
133 InProcessGraphicsSystem::CreateInProcessContext() const { | |
134 const bool is_offscreen = true; | |
135 const bool share_resources = true; | |
136 gpu::gles2::ContextCreationAttribHelper attribs; | |
137 attribs.alpha_size = 8; | |
138 attribs.blue_size = 8; | |
139 attribs.green_size = 8; | |
140 attribs.red_size = 8; | |
141 attribs.depth_size = 24; | |
142 attribs.stencil_size = 8; | |
143 attribs.samples = 0; | |
144 attribs.sample_buffers = 0; | |
145 attribs.fail_if_major_perf_caveat = false; | |
146 attribs.bind_generates_resource = false; | |
147 gfx::GpuPreference gpu_preference = gfx::PreferDiscreteGpu; | |
148 | |
149 scoped_ptr<gpu::GLInProcessContext> context = | |
150 make_scoped_ptr(gpu::GLInProcessContext::Create( | |
151 nullptr, nullptr, is_offscreen, gfx::kNullAcceleratedWidget, | |
152 gfx::Size(1, 1), nullptr, share_resources, attribs, gpu_preference, | |
153 gpu::GLInProcessContextSharedMemoryLimits(), nullptr, nullptr)); | |
154 | |
155 DCHECK(context); | |
156 return context.Pass(); | |
157 } | |
158 | |
159 } // namespace skia_runner | |
OLD | NEW |