Index: content/browser/gpu/compositor_util.cc |
diff --git a/content/browser/gpu/compositor_util.cc b/content/browser/gpu/compositor_util.cc |
index 47b2d7077512cea0a8f4028b8e18ba928ed8b8ef..a652c39dbd9c6bc62ecff1ff5dc7a4e15dfb3486 100644 |
--- a/content/browser/gpu/compositor_util.cc |
+++ b/content/browser/gpu/compositor_util.cc |
@@ -257,6 +257,14 @@ bool IsOneCopyUploadEnabled() { |
bool IsZeroCopyUploadEnabled() { |
const base::CommandLine& command_line = |
*base::CommandLine::ForCurrentProcess(); |
+ // Single-threaded mode in the renderer process (for layout tests) is |
+ // synchronous, which depends on tiles being ready to draw when raster is |
+ // complete. Therefore, it must use one of zero copy, software raster, or |
+ // GPU raster. So we force zero-copy on for the case where software/GPU raster |
+ // is not used. |
+ // TODO(reveman): One-copy can work with sync compositing: crbug.com/490295. |
+ if (command_line.HasSwitch(switches::kDisableThreadedCompositing)) |
+ return true; |
return command_line.HasSwitch(switches::kEnableZeroCopy); |
} |