| Index: cc/trees/layer_tree_host_impl.cc
|
| diff --git a/cc/trees/layer_tree_host_impl.cc b/cc/trees/layer_tree_host_impl.cc
|
| index 248e744c417d87cb610e4d24bcb22d861d3b6cb0..aca271f256ba63d29cf948cccb8fc7dcfbba4df0 100644
|
| --- a/cc/trees/layer_tree_host_impl.cc
|
| +++ b/cc/trees/layer_tree_host_impl.cc
|
| @@ -2118,7 +2118,7 @@ void LayerTreeHostImpl::CreateResourceAndTileTaskWorkerPool(
|
| image_target == GL_TEXTURE_EXTERNAL_OES,
|
| context_provider->ContextCapabilities().gpu.egl_image_external);
|
|
|
| - if (settings_.use_zero_copy || IsSynchronousSingleThreaded()) {
|
| + if (settings_.use_zero_copy) {
|
| *resource_pool =
|
| ResourcePool::Create(resource_provider_.get(), image_target);
|
|
|
| @@ -2128,6 +2128,11 @@ void LayerTreeHostImpl::CreateResourceAndTileTaskWorkerPool(
|
| }
|
|
|
| if (settings_.use_one_copy) {
|
| + // Synchronous single-threaded mode depends on tiles being ready to
|
| + // draw when raster is complete. Therefore, it must use one of zero
|
| + // copy, software raster, or GPU raster.
|
| + DCHECK(!IsSynchronousSingleThreaded());
|
| +
|
| // We need to create a staging resource pool when using copy rasterizer.
|
| *staging_resource_pool =
|
| ResourcePool::Create(resource_provider_.get(), image_target);
|
|
|