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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_BASE_COCOA_EVENT_HOOK_APPLICATION_H_ | |
6 #define UI_BASE_COCOA_EVENT_HOOK_APPLICATION_H_ | |
7 | |
8 #ifdef __OBJC__ | |
Nico
2012/12/14 19:00:46
nit: we prefer #if defined
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9 | |
10 #import <AppKit/AppKit.h> | |
11 | |
12 #include <vector> | |
Nico
2012/12/14 19:00:46
unused
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13 | |
14 #import "base/memory/scoped_nsobject.h" | |
15 | |
16 // Event hooks must implement this protocol. | |
17 @protocol CrEventHookProtocol | |
18 - (void)hookForEvent:(NSEvent*)theEvent; | |
19 @end | |
20 | |
21 @interface CrEventHookApplication : NSApplication { | |
Nico
2012/12/14 19:00:46
Add a class comment.
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22 @private | |
23 // Array of objects implementing EventHookProtocol. | |
24 scoped_nsobject<NSMutableArray> eventHooks_; | |
25 } | |
26 | |
27 // Add or remove an event hook to be called for every sendEvent: | |
28 // that the application receives. These handlers are called before | |
29 // the normal [NSApplication sendEvent:] call is made. | |
30 | |
31 // This is not a good alternative to a nested event loop. It should | |
32 // be used only when normal event logic and notification breaks down | |
33 // (e.g. when clicking outside a canBecomeKey:NO window to "switch | |
34 // context" out of it). | |
35 - (void)addEventHook:(id<CrEventHookProtocol>)hook; | |
36 - (void)removeEventHook:(id<CrEventHookProtocol>)hook; | |
37 | |
38 @end | |
39 | |
40 #endif | |
Nico
2012/12/14 19:00:46
// defined(__OBJC__)
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41 | |
42 #endif // UI_BASE_COCOA_EVENT_HOOK_APPLICATION_H_ | |
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