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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_BASE_COCOA_EVENT_HOOK_APPLICATION_H_ | |
| 6 #define UI_BASE_COCOA_EVENT_HOOK_APPLICATION_H_ | |
| 7 | |
| 8 #ifdef __OBJC__ | |
|
Nico
2012/12/14 19:00:46
nit: we prefer #if defined
| |
| 9 | |
| 10 #import <AppKit/AppKit.h> | |
| 11 | |
| 12 #include <vector> | |
|
Nico
2012/12/14 19:00:46
unused
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| 13 | |
| 14 #import "base/memory/scoped_nsobject.h" | |
| 15 | |
| 16 // Event hooks must implement this protocol. | |
| 17 @protocol CrEventHookProtocol | |
| 18 - (void)hookForEvent:(NSEvent*)theEvent; | |
| 19 @end | |
| 20 | |
| 21 @interface CrEventHookApplication : NSApplication { | |
|
Nico
2012/12/14 19:00:46
Add a class comment.
| |
| 22 @private | |
| 23 // Array of objects implementing EventHookProtocol. | |
| 24 scoped_nsobject<NSMutableArray> eventHooks_; | |
| 25 } | |
| 26 | |
| 27 // Add or remove an event hook to be called for every sendEvent: | |
| 28 // that the application receives. These handlers are called before | |
| 29 // the normal [NSApplication sendEvent:] call is made. | |
| 30 | |
| 31 // This is not a good alternative to a nested event loop. It should | |
| 32 // be used only when normal event logic and notification breaks down | |
| 33 // (e.g. when clicking outside a canBecomeKey:NO window to "switch | |
| 34 // context" out of it). | |
| 35 - (void)addEventHook:(id<CrEventHookProtocol>)hook; | |
| 36 - (void)removeEventHook:(id<CrEventHookProtocol>)hook; | |
| 37 | |
| 38 @end | |
| 39 | |
| 40 #endif | |
|
Nico
2012/12/14 19:00:46
// defined(__OBJC__)
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| 41 | |
| 42 #endif // UI_BASE_COCOA_EVENT_HOOK_APPLICATION_H_ | |
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