| Index: src/gpu/GrInOrderDrawBuffer.cpp | 
| diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp | 
| index 10633fc340fe5f3ab65ea76cd51cbc344dbbfdf2..491e5cf577766de2a5373e3213b5738fe7c1ea74 100644 | 
| --- a/src/gpu/GrInOrderDrawBuffer.cpp | 
| +++ b/src/gpu/GrInOrderDrawBuffer.cpp | 
| @@ -9,15 +9,14 @@ | 
|  | 
| // We will use the reordering buffer, unless we have NVPR. | 
| // TODO move NVPR to batch so we can reorder | 
| -static inline bool allow_reordering(const GrGpu* gpu) { | 
| -    //const GrCaps* caps = gpu->caps(); | 
| -    //return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport(); | 
| +static inline bool allow_reordering(const GrCaps* caps) { | 
| +    //return !caps->shaderCaps()->pathRenderingSupport(); | 
| return false; | 
| } | 
|  | 
| GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context) | 
| : INHERITED(context) | 
| -    , fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(context->getGpu()))) | 
| +    , fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(context->caps()))) | 
| , fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4) | 
| , fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4) | 
| , fPipelineBuffer(kPipelineBufferMinReserve) | 
|  |