| Index: src/gpu/GrInOrderDrawBuffer.cpp
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| diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
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| index 10633fc340fe5f3ab65ea76cd51cbc344dbbfdf2..491e5cf577766de2a5373e3213b5738fe7c1ea74 100644
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| --- a/src/gpu/GrInOrderDrawBuffer.cpp
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| +++ b/src/gpu/GrInOrderDrawBuffer.cpp
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| @@ -9,15 +9,14 @@
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|  
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|  // We will use the reordering buffer, unless we have NVPR.
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|  // TODO move NVPR to batch so we can reorder
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| -static inline bool allow_reordering(const GrGpu* gpu) {
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| -    //const GrCaps* caps = gpu->caps();
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| -    //return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport();
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| +static inline bool allow_reordering(const GrCaps* caps) {
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| +    //return !caps->shaderCaps()->pathRenderingSupport();
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|      return false;
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|  }
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|  
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|  GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context)
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|      : INHERITED(context)
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| -    , fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(context->getGpu())))
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| +    , fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(context->caps())))
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|      , fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4)
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|      , fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4)
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|      , fPipelineBuffer(kPipelineBufferMinReserve)
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| 
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