| Index: src/gpu/GrCoordTransform.cpp
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| diff --git a/src/gpu/GrCoordTransform.cpp b/src/gpu/GrCoordTransform.cpp
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| index 596a94bbdfd3ac2d5cf9c9c061ba4745febd349a..e7d9b1ecb04c53494769a1bd8299ba7db2ae1c38 100644
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| --- a/src/gpu/GrCoordTransform.cpp
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| +++ b/src/gpu/GrCoordTransform.cpp
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| @@ -27,7 +27,7 @@ void GrCoordTransform::reset(GrCoordSet sourceCoords, const SkMatrix& m, const G
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|      int subPixelThresh = filter > GrTextureParams::kNone_FilterMode ? 4 : 1;
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|      fPrecision = kDefault_GrSLPrecision;
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|      if (texture->getContext()) {
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| -        const GrShaderCaps* caps = texture->getContext()->getGpu()->caps()->shaderCaps();
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| +        const GrShaderCaps* caps = texture->getContext()->caps()->shaderCaps();
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|          if (caps->floatPrecisionVaries()) {
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|              int maxD = SkTMax(texture->width(), texture->height());
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|              const GrShaderCaps::PrecisionInfo* info;
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| 
 |