| Index: src/core/SkPictureShader.cpp
|
| diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
|
| index 501d5153f524d136762bb6eaef172aa7cfeb663c..bbac9ed1146b32f0074caa86316c42eb5d1b83af 100644
|
| --- a/src/core/SkPictureShader.cpp
|
| +++ b/src/core/SkPictureShader.cpp
|
| @@ -17,6 +17,7 @@
|
|
|
| #if SK_SUPPORT_GPU
|
| #include "GrContext.h"
|
| +#include "GrCaps.h"
|
| #endif
|
|
|
| namespace {
|
| @@ -345,7 +346,7 @@ bool SkPictureShader::asFragmentProcessor(GrContext* context, const SkPaint& pai
|
| GrFragmentProcessor** fp) const {
|
| int maxTextureSize = 0;
|
| if (context) {
|
| - maxTextureSize = context->getMaxTextureSize();
|
| + maxTextureSize = context->caps()->maxTextureSize();
|
| }
|
| SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(viewM, localMatrix, maxTextureSize));
|
| if (!bitmapShader) {
|
|
|