Chromium Code Reviews| Index: src/image/SkImage_Gpu.cpp |
| diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp |
| index 06ecda10e2e3303989c91bf312a13a33ff5ec515..49c3f981abb00e3d2011ed531fd3e7499f829a1d 100644 |
| --- a/src/image/SkImage_Gpu.cpp |
| +++ b/src/image/SkImage_Gpu.cpp |
| @@ -6,10 +6,13 @@ |
| */ |
| #include "SkImage_Gpu.h" |
| -#include "SkCanvas.h" |
| #include "GrContext.h" |
| +#include "GrDrawContext.h" |
| +#include "effects/GrYUVtoRGBEffect.h" |
| +#include "SkCanvas.h" |
| #include "SkGpuDevice.h" |
| + |
| SkImage_Gpu::SkImage_Gpu(int w, int h, SkAlphaType at, GrTexture* tex, |
| int sampleCountForNewSurfaces, SkSurface::Budgeted budgeted) |
| : INHERITED(w, h, NULL) |
| @@ -159,3 +162,76 @@ SkImage* SkImage::NewFromTextureCopy(GrContext* ctx, const GrBackendTextureDesc& |
| return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, at, dst, sampleCount, |
| budgeted)); |
| } |
| + |
| +SkImage* SkImage::NewFromYUVTexturesCopy(GrContext* ctx , SkYUVColorSpace colorSpace, |
| + const GrBackendObject yuvTextureHandles[3], |
| + const SkISize yuvSizes[3], |
| + GrSurfaceOrigin origin) { |
| + const bool isBudgeted = true; |
| + const SkSurface::Budgeted budgeted = SkSurface::kYes_Budgeted; |
| + |
| + if (yuvSizes[0].fWidth <= 0 || yuvSizes[0].fHeight <= 0 || |
| + yuvSizes[1].fWidth <= 0 || yuvSizes[1].fHeight <= 0 || |
| + yuvSizes[2].fWidth <= 0 || yuvSizes[2].fHeight <= 0) { |
| + return NULL; |
| + } |
| + static const GrPixelConfig kConfig = kAlpha_8_GrPixelConfig; |
| + GrBackendTextureDesc yDesc; |
| + yDesc.fConfig = kConfig; |
| + yDesc.fOrigin = origin; |
| + yDesc.fSampleCnt = 0; |
| + yDesc.fTextureHandle = yuvTextureHandles[0]; |
| + yDesc.fWidth = yuvSizes[0].fWidth; |
| + yDesc.fHeight = yuvSizes[0].fHeight; |
| + |
| + GrBackendTextureDesc uDesc; |
| + uDesc.fConfig = kConfig; |
| + uDesc.fOrigin = origin; |
| + uDesc.fSampleCnt = 0; |
| + uDesc.fTextureHandle = yuvTextureHandles[1]; |
| + uDesc.fWidth = yuvSizes[1].fWidth; |
| + uDesc.fHeight = yuvSizes[1].fHeight; |
| + |
| + GrBackendTextureDesc vDesc; |
| + vDesc.fConfig = kConfig; |
| + vDesc.fOrigin = origin; |
| + vDesc.fSampleCnt = 0; |
| + vDesc.fTextureHandle = yuvTextureHandles[2]; |
| + vDesc.fWidth = yuvSizes[2].fWidth; |
| + vDesc.fHeight = yuvSizes[2].fHeight; |
| + |
| + SkAutoTUnref<GrTexture> yTex(ctx->textureProvider()->wrapBackendTexture(yDesc)); |
| + SkAutoTUnref<GrTexture> uTex(ctx->textureProvider()->wrapBackendTexture(uDesc)); |
| + SkAutoTUnref<GrTexture> vTex(ctx->textureProvider()->wrapBackendTexture(vDesc)); |
| + if (!yTex || !uTex || !vTex) { |
| + return NULL; |
| + } |
| + |
| + GrSurfaceDesc dstDesc; |
| + // Needs to be a render target in order to draw to it for the yuv->rgb conversion. |
| + dstDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
| + dstDesc.fOrigin = origin; |
| + dstDesc.fWidth = yuvSizes[0].fWidth; |
| + dstDesc.fHeight = yuvSizes[0].fHeight; |
| + dstDesc.fConfig = kRGBA_8888_GrPixelConfig; |
| + dstDesc.fSampleCnt = 0; |
| + |
| + SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->createTexture( |
|
Daniele Castagna
2015/05/27 05:28:56
Should this be refScratchTexture?
We'd be requesti
bsalomon
2015/05/27 16:46:41
Yes you're right. Will fix. I want createTexture t
|
| + dstDesc, isBudgeted, NULL, 0)); |
| + if (!dst) { |
| + return NULL; |
| + } |
| + |
| + GrPaint paint; |
| + paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
| + paint.addColorProcessor(GrYUVtoRGBEffect::Create(yTex, uTex, vTex, yuvSizes, |
| + colorSpace))->unref(); |
| + |
| + const SkRect rect = SkRect::MakeWH(SkIntToScalar(dstDesc.fWidth), |
| + SkIntToScalar(dstDesc.fHeight)); |
| + ctx->drawContext()->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, SkMatrix::I(), |
| + rect); |
| + ctx->flushSurfaceWrites(dst); |
| + return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, kOpaque_SkAlphaType, dst, 0, |
| + budgeted)); |
| +} |