Index: src/image/SkImage_Gpu.cpp |
diff --git a/src/image/SkImage_Gpu.cpp b/src/image/SkImage_Gpu.cpp |
index 06ecda10e2e3303989c91bf312a13a33ff5ec515..4c3e1300c5c09ffc5e070691b12106dce6c04d3e 100644 |
--- a/src/image/SkImage_Gpu.cpp |
+++ b/src/image/SkImage_Gpu.cpp |
@@ -6,10 +6,13 @@ |
*/ |
#include "SkImage_Gpu.h" |
-#include "SkCanvas.h" |
#include "GrContext.h" |
+#include "GrDrawContext.h" |
+#include "effects/GrYUVtoRGBEffect.h" |
+#include "SkCanvas.h" |
#include "SkGpuDevice.h" |
+ |
SkImage_Gpu::SkImage_Gpu(int w, int h, SkAlphaType at, GrTexture* tex, |
int sampleCountForNewSurfaces, SkSurface::Budgeted budgeted) |
: INHERITED(w, h, NULL) |
@@ -159,3 +162,75 @@ SkImage* SkImage::NewFromTextureCopy(GrContext* ctx, const GrBackendTextureDesc& |
return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, at, dst, sampleCount, |
budgeted)); |
} |
+ |
+SkImage* SkImage::NewFromYUVTexturesCopy(GrContext* ctx , SkYUVColorSpace colorSpace, |
+ const GrBackendObject yuvTextureHandles[3], |
+ const SkISize yuvSizes[3], |
+ GrSurfaceOrigin origin) { |
+ const SkSurface::Budgeted budgeted = SkSurface::kYes_Budgeted; |
+ |
+ if (yuvSizes[0].fWidth <= 0 || yuvSizes[0].fHeight <= 0 || |
+ yuvSizes[1].fWidth <= 0 || yuvSizes[1].fHeight <= 0 || |
+ yuvSizes[2].fWidth <= 0 || yuvSizes[2].fHeight <= 0) { |
+ return NULL; |
+ } |
+ static const GrPixelConfig kConfig = kAlpha_8_GrPixelConfig; |
+ GrBackendTextureDesc yDesc; |
+ yDesc.fConfig = kConfig; |
+ yDesc.fOrigin = origin; |
+ yDesc.fSampleCnt = 0; |
+ yDesc.fTextureHandle = yuvTextureHandles[0]; |
+ yDesc.fWidth = yuvSizes[0].fWidth; |
+ yDesc.fHeight = yuvSizes[0].fHeight; |
+ |
+ GrBackendTextureDesc uDesc; |
+ uDesc.fConfig = kConfig; |
+ uDesc.fOrigin = origin; |
+ uDesc.fSampleCnt = 0; |
+ uDesc.fTextureHandle = yuvTextureHandles[1]; |
+ uDesc.fWidth = yuvSizes[1].fWidth; |
+ uDesc.fHeight = yuvSizes[1].fHeight; |
+ |
+ GrBackendTextureDesc vDesc; |
+ vDesc.fConfig = kConfig; |
+ vDesc.fOrigin = origin; |
+ vDesc.fSampleCnt = 0; |
+ vDesc.fTextureHandle = yuvTextureHandles[2]; |
+ vDesc.fWidth = yuvSizes[2].fWidth; |
+ vDesc.fHeight = yuvSizes[2].fHeight; |
+ |
+ SkAutoTUnref<GrTexture> yTex(ctx->textureProvider()->wrapBackendTexture(yDesc)); |
+ SkAutoTUnref<GrTexture> uTex(ctx->textureProvider()->wrapBackendTexture(uDesc)); |
+ SkAutoTUnref<GrTexture> vTex(ctx->textureProvider()->wrapBackendTexture(vDesc)); |
+ if (!yTex || !uTex || !vTex) { |
+ return NULL; |
+ } |
+ |
+ GrSurfaceDesc dstDesc; |
+ // Needs to be a render target in order to draw to it for the yuv->rgb conversion. |
+ dstDesc.fFlags = kRenderTarget_GrSurfaceFlag; |
+ dstDesc.fOrigin = origin; |
+ dstDesc.fWidth = yuvSizes[0].fWidth; |
+ dstDesc.fHeight = yuvSizes[0].fHeight; |
+ dstDesc.fConfig = kRGBA_8888_GrPixelConfig; |
+ dstDesc.fSampleCnt = 0; |
+ |
+ SkAutoTUnref<GrTexture> dst(ctx->textureProvider()->refScratchTexture( |
+ dstDesc, GrTextureProvider::kExact_ScratchTexMatch)); |
+ if (!dst) { |
+ return NULL; |
+ } |
+ |
+ GrPaint paint; |
+ paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode); |
+ paint.addColorProcessor(GrYUVtoRGBEffect::Create(yTex, uTex, vTex, yuvSizes, |
+ colorSpace))->unref(); |
+ |
+ const SkRect rect = SkRect::MakeWH(SkIntToScalar(dstDesc.fWidth), |
+ SkIntToScalar(dstDesc.fHeight)); |
+ ctx->drawContext()->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, SkMatrix::I(), |
+ rect); |
+ ctx->flushSurfaceWrites(dst); |
+ return SkNEW_ARGS(SkImage_Gpu, (dstDesc.fWidth, dstDesc.fHeight, kOpaque_SkAlphaType, dst, 0, |
+ budgeted)); |
+} |