| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrYUVtoRGBEffect.h" | 8 #include "GrYUVtoRGBEffect.h" |
| 9 | 9 |
| 10 #include "GrCoordTransform.h" | 10 #include "GrCoordTransform.h" |
| 11 #include "GrInvariantOutput.h" | 11 #include "GrInvariantOutput.h" |
| 12 #include "GrProcessor.h" | 12 #include "GrProcessor.h" |
| 13 #include "gl/GrGLProcessor.h" | 13 #include "gl/GrGLProcessor.h" |
| 14 #include "gl/builders/GrGLProgramBuilder.h" | 14 #include "gl/builders/GrGLProgramBuilder.h" |
| 15 | 15 |
| 16 namespace { | 16 namespace { |
| 17 | 17 |
| 18 class YUVtoRGBEffect : public GrFragmentProcessor { | 18 class YUVtoRGBEffect : public GrFragmentProcessor { |
| 19 public: | 19 public: |
| 20 static GrFragmentProcessor* Create(GrTexture* yTexture, GrTexture* uTexture, | 20 static GrFragmentProcessor* Create(GrTexture* yTexture, GrTexture* uTexture, |
| 21 GrTexture* vTexture, SkISize sizes[3], | 21 GrTexture* vTexture, const SkISize sizes[
3], |
| 22 SkYUVColorSpace colorSpace) { | 22 SkYUVColorSpace colorSpace) { |
| 23 SkScalar w[3], h[3]; | 23 SkScalar w[3], h[3]; |
| 24 w[0] = SkIntToScalar(sizes[0].fWidth) / SkIntToScalar(yTexture->width()
); | 24 w[0] = SkIntToScalar(sizes[0].fWidth) / SkIntToScalar(yTexture->width()
); |
| 25 h[0] = SkIntToScalar(sizes[0].fHeight) / SkIntToScalar(yTexture->height(
)); | 25 h[0] = SkIntToScalar(sizes[0].fHeight) / SkIntToScalar(yTexture->height(
)); |
| 26 w[1] = SkIntToScalar(sizes[1].fWidth) / SkIntToScalar(uTexture->width()
); | 26 w[1] = SkIntToScalar(sizes[1].fWidth) / SkIntToScalar(uTexture->width()
); |
| 27 h[1] = SkIntToScalar(sizes[1].fHeight) / SkIntToScalar(uTexture->height(
)); | 27 h[1] = SkIntToScalar(sizes[1].fHeight) / SkIntToScalar(uTexture->height(
)); |
| 28 w[2] = SkIntToScalar(sizes[2].fWidth) / SkIntToScalar(vTexture->width()
); | 28 w[2] = SkIntToScalar(sizes[2].fWidth) / SkIntToScalar(vTexture->width()
); |
| 29 h[2] = SkIntToScalar(sizes[2].fHeight) / SkIntToScalar(vTexture->height(
)); | 29 h[2] = SkIntToScalar(sizes[2].fHeight) / SkIntToScalar(vTexture->height(
)); |
| 30 SkMatrix yuvMatrix[3]; | 30 SkMatrix yuvMatrix[3]; |
| 31 yuvMatrix[0] = GrCoordTransform::MakeDivByTextureWHMatrix(yTexture); | 31 yuvMatrix[0] = GrCoordTransform::MakeDivByTextureWHMatrix(yTexture); |
| (...skipping 72 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 104 GrProcessorKeyBuilder* b) const override { | 104 GrProcessorKeyBuilder* b) const override { |
| 105 GLProcessor::GenKey(*this, caps, b); | 105 GLProcessor::GenKey(*this, caps, b); |
| 106 } | 106 } |
| 107 | 107 |
| 108 GrGLFragmentProcessor* createGLInstance() const override { | 108 GrGLFragmentProcessor* createGLInstance() const override { |
| 109 return SkNEW_ARGS(GLProcessor, (*this)); | 109 return SkNEW_ARGS(GLProcessor, (*this)); |
| 110 } | 110 } |
| 111 | 111 |
| 112 private: | 112 private: |
| 113 YUVtoRGBEffect(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture
, | 113 YUVtoRGBEffect(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vTexture
, |
| 114 SkMatrix yuvMatrix[3], GrTextureParams::FilterMode uvFilterMo
de, | 114 const SkMatrix yuvMatrix[3], GrTextureParams::FilterMode uvFi
lterMode, |
| 115 SkYUVColorSpace colorSpace) | 115 SkYUVColorSpace colorSpace) |
| 116 : fYTransform(kLocal_GrCoordSet, yuvMatrix[0], yTexture, GrTextureParams::kN
one_FilterMode) | 116 : fYTransform(kLocal_GrCoordSet, yuvMatrix[0], yTexture, GrTextureParams::kN
one_FilterMode) |
| 117 , fYAccess(yTexture) | 117 , fYAccess(yTexture) |
| 118 , fUTransform(kLocal_GrCoordSet, yuvMatrix[1], uTexture, uvFilterMode) | 118 , fUTransform(kLocal_GrCoordSet, yuvMatrix[1], uTexture, uvFilterMode) |
| 119 , fUAccess(uTexture, uvFilterMode) | 119 , fUAccess(uTexture, uvFilterMode) |
| 120 , fVTransform(kLocal_GrCoordSet, yuvMatrix[2], vTexture, uvFilterMode) | 120 , fVTransform(kLocal_GrCoordSet, yuvMatrix[2], vTexture, uvFilterMode) |
| 121 , fVAccess(vTexture, uvFilterMode) | 121 , fVAccess(vTexture, uvFilterMode) |
| 122 , fColorSpace(colorSpace) { | 122 , fColorSpace(colorSpace) { |
| 123 this->initClassID<YUVtoRGBEffect>(); | 123 this->initClassID<YUVtoRGBEffect>(); |
| 124 this->addCoordTransform(&fYTransform); | 124 this->addCoordTransform(&fYTransform); |
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| 160 1.164f, 0.0f, 1.596f, -0.87075f, | 160 1.164f, 0.0f, 1.596f, -0.87075f, |
| 161 1.164f, -0.391f, -0.813f, 0.52925f, | 161 1.164f, -0.391f, -0.813f, 0.52925f, |
| 162 1.164f, 2.018f, 0.0f, -1.08175f, | 162 1.164f, 2.018f, 0.0f, -1.08175f, |
| 163 0.0f, 0.0f, 0.0f, 1.0}; | 163 0.0f, 0.0f, 0.0f, 1.0}; |
| 164 } | 164 } |
| 165 | 165 |
| 166 ////////////////////////////////////////////////////////////////////////////// | 166 ////////////////////////////////////////////////////////////////////////////// |
| 167 | 167 |
| 168 GrFragmentProcessor* | 168 GrFragmentProcessor* |
| 169 GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vT
exture, | 169 GrYUVtoRGBEffect::Create(GrTexture* yTexture, GrTexture* uTexture, GrTexture* vT
exture, |
| 170 SkISize sizes[3], SkYUVColorSpace colorSpace) { | 170 const SkISize sizes[3], SkYUVColorSpace colorSpace) { |
| 171 SkASSERT(yTexture && uTexture && vTexture && sizes); | 171 SkASSERT(yTexture && uTexture && vTexture && sizes); |
| 172 return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, sizes, colorSpac
e); | 172 return YUVtoRGBEffect::Create(yTexture, uTexture, vTexture, sizes, colorSpac
e); |
| 173 } | 173 } |
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