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Issue 1149293002: Add the ability for keys to be drawn as an image. (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Fix .gitignore and other issues Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/bind.h" 5 #include "base/bind.h"
6 #include "base/bind_helpers.h" 6 #include "base/bind_helpers.h"
7 #include "base/macros.h" 7 #include "base/macros.h"
8 #include "services/keyboard_native/kActionIcon.h"
9 #include "services/keyboard_native/kDeleteIcon.h"
10 #include "services/keyboard_native/kLowerCaseIcon.h"
11 #include "services/keyboard_native/kUpperCaseIcon.h"
8 #include "services/keyboard_native/key_layout.h" 12 #include "services/keyboard_native/key_layout.h"
9 #include "skia/ext/refptr.h" 13 #include "skia/ext/refptr.h"
10 #include "third_party/skia/include/core/SkTypeface.h" 14 #include "third_party/skia/include/core/SkTypeface.h"
15 #include "ui/gfx/codec/png_codec.h"
11 16
12 namespace keyboard { 17 namespace keyboard {
13 18
14 KeyLayout::TextKey::TextKey( 19 KeyLayout::TextKey::TextKey(
15 const char* text, 20 const char* text,
16 base::Callback<void(const TextKey&)> touch_up_callback) 21 base::Callback<void(const TextKey&)> touch_up_callback)
17 : text_(text), touch_up_callback_(touch_up_callback) { 22 : text_(text), touch_up_callback_(touch_up_callback) {
18 } 23 }
19 24
20 KeyLayout::TextKey::~TextKey() { 25 KeyLayout::TextKey::~TextKey() {
21 } 26 }
22 27
28 // Key implementation.
viettrungluu 2015/06/02 22:29:35 You can probably skip this comment in the .cc file
APW 2015/06/02 23:16:55 Done.
23 void KeyLayout::TextKey::Draw(SkCanvas* canvas, 29 void KeyLayout::TextKey::Draw(SkCanvas* canvas,
24 SkPaint paint, 30 SkPaint paint,
25 const gfx::RectF& rect) { 31 const gfx::RectF& rect) {
26 float text_baseline_offset = rect.height() / 5.0f; 32 float text_baseline_offset = rect.height() / 5.0f;
27 canvas->drawText(text_, strlen(text_), rect.x() + (rect.width() / 2.0f), 33 canvas->drawText(text_, strlen(text_), rect.x() + (rect.width() / 2.0f),
28 rect.y() + rect.height() - text_baseline_offset, paint); 34 rect.y() + rect.height() - text_baseline_offset, paint);
29 } 35 }
30 36
31 const char* KeyLayout::TextKey::ToText() const { 37 const char* KeyLayout::TextKey::ToText() const {
32 return text_; 38 return text_;
33 } 39 }
34 40
35 void KeyLayout::TextKey::OnTouchUp() { 41 void KeyLayout::TextKey::OnTouchUp() {
36 touch_up_callback_.Run(*this); 42 touch_up_callback_.Run(*this);
37 } 43 }
38 44
45 KeyLayout::ImageKey::ImageKey(
46 const char* text,
47 base::Callback<void(const TextKey&)> touch_up_callback,
48 const mojo::embed::Data& data)
49 : text_key_(text, touch_up_callback), bitmap_valid_(false), bitmap_() {
50 bool result = gfx::PNGCodec::Decode(
51 reinterpret_cast<const unsigned char*>(data.data), data.size, &bitmap_);
52 DCHECK(result);
53 if (result) {
54 DCHECK(bitmap_.width() > 0);
viettrungluu 2015/06/02 22:29:35 nit: DCHECK_GT (though I suppose if it fails, you
APW 2015/06/02 23:16:54 Done.
55 DCHECK(bitmap_.height() > 0);
56 bitmap_valid_ = bitmap_.width() > 0 && bitmap_.height() > 0;
viettrungluu 2015/06/02 22:29:35 ... though personally I might just do: bitmap_val
APW 2015/06/02 23:16:54 Done.
57 }
58 }
59
60 KeyLayout::ImageKey::~ImageKey() {
61 }
62
63 // Key implementation.
viettrungluu 2015/06/02 22:29:35 ...
APW 2015/06/02 23:16:55 Done.
64 void KeyLayout::ImageKey::Draw(SkCanvas* canvas,
65 SkPaint paint,
66 const gfx::RectF& rect) {
67 // If our bitmap is somehow invalid, default to drawing the text of the key.
68 if (!bitmap_valid_) {
69 text_key_.Draw(canvas, paint, rect);
70 return;
71 }
72
73 float width_scale = rect.width() / bitmap_.width();
74 float height_scale = rect.height() / bitmap_.height();
75 float scale = width_scale > height_scale ? height_scale : width_scale;
76 float target_width = bitmap_.width() * scale;
77 float target_height = bitmap_.height() * scale;
78 float delta_width = rect.width() - target_width;
79 float target_x = rect.x() + (delta_width / 2.0f);
80 float delta_height = rect.height() - target_height;
81 float target_y = rect.y() + (delta_height / 2.0f);
82 canvas->drawBitmapRect(bitmap_, SkRect::MakeXYWH(target_x, target_y,
83 target_width, target_height),
84 &paint);
85 }
86
87 const char* KeyLayout::ImageKey::ToText() const {
88 return text_key_.ToText();
89 }
90
91 void KeyLayout::ImageKey::OnTouchUp() {
92 text_key_.OnTouchUp();
93 }
94
39 KeyLayout::KeyLayout() 95 KeyLayout::KeyLayout()
40 : on_text_callback_(), 96 : on_text_callback_(),
41 layout_(&letters_layout_), 97 layout_(&letters_layout_),
42 key_map_(&lower_case_key_map_), 98 key_map_(&lower_case_key_map_),
43 weak_factory_(this) { 99 weak_factory_(this) {
44 InitLayouts(); 100 InitLayouts();
45 InitKeyMaps(); 101 InitKeyMaps();
46 } 102 }
47 103
48 KeyLayout::~KeyLayout() { 104 KeyLayout::~KeyLayout() {
(...skipping 143 matching lines...) Expand 10 before | Expand all | Expand 10 after
192 base::Bind(&KeyLayout::OnKeyDelete, weak_factory_.GetWeakPtr()); 248 base::Bind(&KeyLayout::OnKeyDelete, weak_factory_.GetWeakPtr());
193 base::Callback<void(const TextKey&)> switch_to_upper_case_callback = 249 base::Callback<void(const TextKey&)> switch_to_upper_case_callback =
194 base::Bind(&KeyLayout::OnKeySwitchToUpperCase, 250 base::Bind(&KeyLayout::OnKeySwitchToUpperCase,
195 weak_factory_.GetWeakPtr()); 251 weak_factory_.GetWeakPtr());
196 base::Callback<void(const TextKey&)> switch_to_lower_case_callback = 252 base::Callback<void(const TextKey&)> switch_to_lower_case_callback =
197 base::Bind(&KeyLayout::OnKeySwitchToLowerCase, 253 base::Bind(&KeyLayout::OnKeySwitchToLowerCase,
198 weak_factory_.GetWeakPtr()); 254 weak_factory_.GetWeakPtr());
199 base::Callback<void(const TextKey&)> switch_to_symbols_callback = 255 base::Callback<void(const TextKey&)> switch_to_symbols_callback =
200 base::Bind(&KeyLayout::OnKeySwitchToSymbols, weak_factory_.GetWeakPtr()); 256 base::Bind(&KeyLayout::OnKeySwitchToSymbols, weak_factory_.GetWeakPtr());
201 257
258 ImageKey* switch_to_upper_case_image_key = new ImageKey(
259 "/\\", switch_to_upper_case_callback, keyboard_native::kUpperCaseIcon);
260 ImageKey* switch_to_lower_case_image_key = new ImageKey(
261 "\\/", switch_to_lower_case_callback, keyboard_native::kLowerCaseIcon);
262 ImageKey* delete_image_key =
263 new ImageKey("<-", delete_callback, keyboard_native::kDeleteIcon);
264 ImageKey* action_image_key =
265 new ImageKey(":)", do_nothing_callback, keyboard_native::kActionIcon);
266
202 std::vector<Key*> lower_case_key_map_row_one = { 267 std::vector<Key*> lower_case_key_map_row_one = {
203 new TextKey("q", emit_text_callback), 268 new TextKey("q", emit_text_callback),
204 new TextKey("w", emit_text_callback), 269 new TextKey("w", emit_text_callback),
205 new TextKey("e", emit_text_callback), 270 new TextKey("e", emit_text_callback),
206 new TextKey("r", emit_text_callback), 271 new TextKey("r", emit_text_callback),
207 new TextKey("t", emit_text_callback), 272 new TextKey("t", emit_text_callback),
208 new TextKey("y", emit_text_callback), 273 new TextKey("y", emit_text_callback),
209 new TextKey("u", emit_text_callback), 274 new TextKey("u", emit_text_callback),
210 new TextKey("o", emit_text_callback), 275 new TextKey("o", emit_text_callback),
211 new TextKey("i", emit_text_callback), 276 new TextKey("i", emit_text_callback),
212 new TextKey("p", emit_text_callback)}; 277 new TextKey("p", emit_text_callback)};
213 278
214 std::vector<Key*> lower_case_key_map_row_two = { 279 std::vector<Key*> lower_case_key_map_row_two = {
215 new TextKey("a", emit_text_callback), 280 new TextKey("a", emit_text_callback),
216 new TextKey("s", emit_text_callback), 281 new TextKey("s", emit_text_callback),
217 new TextKey("d", emit_text_callback), 282 new TextKey("d", emit_text_callback),
218 new TextKey("f", emit_text_callback), 283 new TextKey("f", emit_text_callback),
219 new TextKey("g", emit_text_callback), 284 new TextKey("g", emit_text_callback),
220 new TextKey("h", emit_text_callback), 285 new TextKey("h", emit_text_callback),
221 new TextKey("j", emit_text_callback), 286 new TextKey("j", emit_text_callback),
222 new TextKey("k", emit_text_callback), 287 new TextKey("k", emit_text_callback),
223 new TextKey("l", emit_text_callback)}; 288 new TextKey("l", emit_text_callback)};
224 289
225 std::vector<Key*> lower_case_key_map_row_three = { 290 std::vector<Key*> lower_case_key_map_row_three = {
226 new TextKey("/\\", switch_to_upper_case_callback), 291 switch_to_upper_case_image_key,
227 new TextKey("z", emit_text_callback), 292 new TextKey("z", emit_text_callback),
228 new TextKey("x", emit_text_callback), 293 new TextKey("x", emit_text_callback),
229 new TextKey("c", emit_text_callback), 294 new TextKey("c", emit_text_callback),
230 new TextKey("v", emit_text_callback), 295 new TextKey("v", emit_text_callback),
231 new TextKey("b", emit_text_callback), 296 new TextKey("b", emit_text_callback),
232 new TextKey("n", emit_text_callback), 297 new TextKey("n", emit_text_callback),
233 new TextKey("m", emit_text_callback), 298 new TextKey("m", emit_text_callback),
234 new TextKey("del", delete_callback)}; 299 delete_image_key};
235 300
236 std::vector<Key*> lower_case_key_map_row_four = { 301 std::vector<Key*> lower_case_key_map_row_four = {
237 new TextKey("sym", switch_to_symbols_callback), 302 new TextKey("sym", switch_to_symbols_callback),
238 new TextKey(",", emit_text_callback), 303 new TextKey(",", emit_text_callback),
239 new TextKey(" ", emit_text_callback), 304 new TextKey(" ", emit_text_callback),
240 new TextKey(".", emit_text_callback), 305 new TextKey(".", emit_text_callback),
241 new TextKey("act", do_nothing_callback)}; 306 action_image_key};
242 307
243 lower_case_key_map_ = {lower_case_key_map_row_one, 308 lower_case_key_map_ = {lower_case_key_map_row_one,
244 lower_case_key_map_row_two, 309 lower_case_key_map_row_two,
245 lower_case_key_map_row_three, 310 lower_case_key_map_row_three,
246 lower_case_key_map_row_four}; 311 lower_case_key_map_row_four};
247 312
248 std::vector<Key*> upper_case_key_map_row_one = { 313 std::vector<Key*> upper_case_key_map_row_one = {
249 new TextKey("Q", emit_text_callback), 314 new TextKey("Q", emit_text_callback),
250 new TextKey("W", emit_text_callback), 315 new TextKey("W", emit_text_callback),
251 new TextKey("E", emit_text_callback), 316 new TextKey("E", emit_text_callback),
(...skipping 10 matching lines...) Expand all
262 new TextKey("S", emit_text_callback), 327 new TextKey("S", emit_text_callback),
263 new TextKey("D", emit_text_callback), 328 new TextKey("D", emit_text_callback),
264 new TextKey("F", emit_text_callback), 329 new TextKey("F", emit_text_callback),
265 new TextKey("G", emit_text_callback), 330 new TextKey("G", emit_text_callback),
266 new TextKey("H", emit_text_callback), 331 new TextKey("H", emit_text_callback),
267 new TextKey("J", emit_text_callback), 332 new TextKey("J", emit_text_callback),
268 new TextKey("K", emit_text_callback), 333 new TextKey("K", emit_text_callback),
269 new TextKey("L", emit_text_callback)}; 334 new TextKey("L", emit_text_callback)};
270 335
271 std::vector<Key*> upper_case_key_map_row_three = { 336 std::vector<Key*> upper_case_key_map_row_three = {
272 new TextKey("\\/", switch_to_lower_case_callback), 337 switch_to_lower_case_image_key,
273 new TextKey("Z", emit_text_callback), 338 new TextKey("Z", emit_text_callback),
274 new TextKey("X", emit_text_callback), 339 new TextKey("X", emit_text_callback),
275 new TextKey("C", emit_text_callback), 340 new TextKey("C", emit_text_callback),
276 new TextKey("V", emit_text_callback), 341 new TextKey("V", emit_text_callback),
277 new TextKey("B", emit_text_callback), 342 new TextKey("B", emit_text_callback),
278 new TextKey("N", emit_text_callback), 343 new TextKey("N", emit_text_callback),
279 new TextKey("M", emit_text_callback), 344 new TextKey("M", emit_text_callback),
280 new TextKey("DEL", delete_callback)}; 345 delete_image_key};
281 346
282 std::vector<Key*> upper_case_key_map_row_four = { 347 std::vector<Key*> upper_case_key_map_row_four = {
283 new TextKey("SYM", switch_to_symbols_callback), 348 new TextKey("SYM", switch_to_symbols_callback),
284 new TextKey(",", emit_text_callback), 349 new TextKey(",", emit_text_callback),
285 new TextKey(" ", emit_text_callback), 350 new TextKey(" ", emit_text_callback),
286 new TextKey(".", emit_text_callback), 351 new TextKey(".", emit_text_callback),
287 new TextKey("ACT", do_nothing_callback)}; 352 action_image_key};
288 353
289 upper_case_key_map_ = {upper_case_key_map_row_one, 354 upper_case_key_map_ = {upper_case_key_map_row_one,
290 upper_case_key_map_row_two, 355 upper_case_key_map_row_two,
291 upper_case_key_map_row_three, 356 upper_case_key_map_row_three,
292 upper_case_key_map_row_four}; 357 upper_case_key_map_row_four};
293 358
294 std::vector<Key*> symbols_key_map_row_one = { 359 std::vector<Key*> symbols_key_map_row_one = {
295 new TextKey("1", emit_text_callback), 360 new TextKey("1", emit_text_callback),
296 new TextKey("2", emit_text_callback), 361 new TextKey("2", emit_text_callback),
297 new TextKey("3", emit_text_callback), 362 new TextKey("3", emit_text_callback),
(...skipping 18 matching lines...) Expand all
316 381
317 std::vector<Key*> symbols_key_map_row_three = { 382 std::vector<Key*> symbols_key_map_row_three = {
318 new TextKey("=\\<", switch_to_symbols_callback), 383 new TextKey("=\\<", switch_to_symbols_callback),
319 new TextKey("*", emit_text_callback), 384 new TextKey("*", emit_text_callback),
320 new TextKey("\"", emit_text_callback), 385 new TextKey("\"", emit_text_callback),
321 new TextKey("'", emit_text_callback), 386 new TextKey("'", emit_text_callback),
322 new TextKey(":", emit_text_callback), 387 new TextKey(":", emit_text_callback),
323 new TextKey(";", emit_text_callback), 388 new TextKey(";", emit_text_callback),
324 new TextKey("!", emit_text_callback), 389 new TextKey("!", emit_text_callback),
325 new TextKey("?", emit_text_callback), 390 new TextKey("?", emit_text_callback),
326 new TextKey("del", delete_callback)}; 391 delete_image_key};
327 392
328 std::vector<Key*> symbols_key_map_row_four = { 393 std::vector<Key*> symbols_key_map_row_four = {
329 new TextKey("ABC", switch_to_lower_case_callback), 394 new TextKey("ABC", switch_to_lower_case_callback),
330 new TextKey(",", emit_text_callback), 395 new TextKey(",", emit_text_callback),
331 new TextKey("_", emit_text_callback), 396 new TextKey("_", emit_text_callback),
332 new TextKey(" ", emit_text_callback), 397 new TextKey(" ", emit_text_callback),
333 new TextKey("/", emit_text_callback), 398 new TextKey("/", emit_text_callback),
334 new TextKey(".", emit_text_callback), 399 new TextKey(".", emit_text_callback),
335 new TextKey("act", do_nothing_callback)}; 400 action_image_key};
336 401
337 symbols_key_map_ = {symbols_key_map_row_one, 402 symbols_key_map_ = {symbols_key_map_row_one,
338 symbols_key_map_row_two, 403 symbols_key_map_row_two,
339 symbols_key_map_row_three, 404 symbols_key_map_row_three,
340 symbols_key_map_row_four}; 405 symbols_key_map_row_four};
341 } 406 }
342 407
343 } // namespace keyboard 408 } // namespace keyboard
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