Index: content/renderer/render_thread_impl.cc |
diff --git a/content/renderer/render_thread_impl.cc b/content/renderer/render_thread_impl.cc |
index 56a15b0aa4251f597a948644485fcb271996e77f..8a0452a8fd7cb21653535dc7e41ddd76829f9a81 100644 |
--- a/content/renderer/render_thread_impl.cc |
+++ b/content/renderer/render_thread_impl.cc |
@@ -406,6 +406,20 @@ void RenderThreadImpl::Init() { |
renderer_process_id_ = base::kNullProcessId; |
+ if (command_line.HasSwitch(switches::kUseDiscardableMemory)) { |
+ std::string requested_type_name = command_line.GetSwitchValueASCII( |
+ switches::kUseDiscardableMemory); |
+ if (requested_type_name == "none") { |
+ base::DiscardableMemory::SetType(DISCARDABLE_MEMORY_NONE); |
+ } else if (requested_type_name == "android") { |
+ base::DiscardableMemory::SetType(DISCARDABLE_MEMORY_ANDROID); |
+ } else if (requested_type_name == "mac") { |
+ base::DiscardableMemory::SetType(DISCARDABLE_MEMORY_MAC); |
+ } else if (requested_type_name == "emulated") { |
+ base::DiscardableMemory::SetType(DISCARDABLE_MEMORY_EMULATED); |
+ } |
+ } |
+ |
// AllocateGpuMemoryBuffer must be used exclusively on one thread but |
// it doesn't have to be the same thread RenderThreadImpl is created on. |
allocate_gpu_memory_buffer_thread_checker_.DetachFromThread(); |