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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_thread_impl.h" | 5 #include "content/renderer/render_thread_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <map> | 9 #include <map> |
10 #include <vector> | 10 #include <vector> |
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404 base::FilePath media_path; | 404 base::FilePath media_path; |
405 PathService::Get(DIR_MEDIA_LIBS, &media_path); | 405 PathService::Get(DIR_MEDIA_LIBS, &media_path); |
406 if (!media_path.empty()) | 406 if (!media_path.empty()) |
407 media::InitializeMediaLibrary(media_path); | 407 media::InitializeMediaLibrary(media_path); |
408 | 408 |
409 memory_pressure_listener_.reset(new base::MemoryPressureListener( | 409 memory_pressure_listener_.reset(new base::MemoryPressureListener( |
410 base::Bind(&RenderThreadImpl::OnMemoryPressure, base::Unretained(this)))); | 410 base::Bind(&RenderThreadImpl::OnMemoryPressure, base::Unretained(this)))); |
411 | 411 |
412 renderer_process_id_ = base::kNullProcessId; | 412 renderer_process_id_ = base::kNullProcessId; |
413 | 413 |
414 if (command_line.HasSwitch(switches::kUseDiscardableMemory)) { | |
415 std::string requested_type_name = command_line.GetSwitchValueASCII( | |
416 switches::kUseDiscardableMemory); | |
417 if (requested_type_name == "none") { | |
Philippe
2013/12/18 09:07:47
Nit: I would remove the braces for consistency wit
reveman
2013/12/18 19:44:25
I changed this a bit in latest patch by introducin
| |
418 base::DiscardableMemory::SetType(base::DISCARDABLE_MEMORY_TYPE_NONE); | |
419 } else if (requested_type_name == "android") { | |
420 base::DiscardableMemory::SetType(base::DISCARDABLE_MEMORY_TYPE_ANDROID); | |
421 } else if (requested_type_name == "mac") { | |
422 base::DiscardableMemory::SetType(base::DISCARDABLE_MEMORY_TYPE_MAC); | |
423 } else if (requested_type_name == "emulated") { | |
424 base::DiscardableMemory::SetType(base::DISCARDABLE_MEMORY_TYPE_EMULATED); | |
425 } | |
426 } | |
427 | |
414 // AllocateGpuMemoryBuffer must be used exclusively on one thread but | 428 // AllocateGpuMemoryBuffer must be used exclusively on one thread but |
415 // it doesn't have to be the same thread RenderThreadImpl is created on. | 429 // it doesn't have to be the same thread RenderThreadImpl is created on. |
416 allocate_gpu_memory_buffer_thread_checker_.DetachFromThread(); | 430 allocate_gpu_memory_buffer_thread_checker_.DetachFromThread(); |
417 | 431 |
418 TRACE_EVENT_END_ETW("RenderThreadImpl::Init", 0, ""); | 432 TRACE_EVENT_END_ETW("RenderThreadImpl::Init", 0, ""); |
419 } | 433 } |
420 | 434 |
421 RenderThreadImpl::~RenderThreadImpl() { | 435 RenderThreadImpl::~RenderThreadImpl() { |
422 } | 436 } |
423 | 437 |
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1359 if (!gamepad_shared_memory_reader_) | 1373 if (!gamepad_shared_memory_reader_) |
1360 gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader); | 1374 gamepad_shared_memory_reader_.reset(new GamepadSharedMemoryReader); |
1361 gamepad_shared_memory_reader_->SampleGamepads(*data); | 1375 gamepad_shared_memory_reader_->SampleGamepads(*data); |
1362 } | 1376 } |
1363 | 1377 |
1364 base::ProcessId RenderThreadImpl::renderer_process_id() const { | 1378 base::ProcessId RenderThreadImpl::renderer_process_id() const { |
1365 return renderer_process_id_; | 1379 return renderer_process_id_; |
1366 } | 1380 } |
1367 | 1381 |
1368 } // namespace content | 1382 } // namespace content |
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