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Side by Side Diff: cc/layer_tree_host.h

Issue 11491003: Revert 171714 - Use an auxiliary list of animation controllers. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_LAYER_TREE_HOST_H_ 5 #ifndef CC_LAYER_TREE_HOST_H_
6 #define CC_LAYER_TREE_HOST_H_ 6 #define CC_LAYER_TREE_HOST_H_
7 7
8 #include <limits> 8 #include <limits>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/cancelable_callback.h" 11 #include "base/cancelable_callback.h"
12 #include "base/hash_tables.h" 12 #include "base/hash_tables.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
15 #include "base/time.h" 15 #include "base/time.h"
16 #include "cc/animation_events.h" 16 #include "cc/animation_events.h"
17 #include "cc/animation_registrar.h"
18 #include "cc/cc_export.h" 17 #include "cc/cc_export.h"
19 #include "cc/layer_tree_host_client.h" 18 #include "cc/layer_tree_host_client.h"
20 #include "cc/layer_tree_host_common.h" 19 #include "cc/layer_tree_host_common.h"
21 #include "cc/occlusion_tracker.h" 20 #include "cc/occlusion_tracker.h"
22 #include "cc/output_surface.h" 21 #include "cc/output_surface.h"
23 #include "cc/prioritized_resource_manager.h" 22 #include "cc/prioritized_resource_manager.h"
24 #include "cc/proxy.h" 23 #include "cc/proxy.h"
25 #include "cc/rate_limiter.h" 24 #include "cc/rate_limiter.h"
26 #include "cc/rendering_stats.h" 25 #include "cc/rendering_stats.h"
27 #include "cc/scoped_ptr_vector.h" 26 #include "cc/scoped_ptr_vector.h"
28 #include "third_party/skia/include/core/SkColor.h" 27 #include "third_party/skia/include/core/SkColor.h"
29 #include "ui/gfx/rect.h" 28 #include "ui/gfx/rect.h"
30 29
31 #if defined(COMPILER_GCC) 30 #if defined(COMPILER_GCC)
32 namespace BASE_HASH_NAMESPACE { 31 namespace BASE_HASH_NAMESPACE {
33 template<> 32 template<>
34 struct hash<WebKit::WebGraphicsContext3D*> { 33 struct hash<WebKit::WebGraphicsContext3D*> {
35 size_t operator()(WebKit::WebGraphicsContext3D* ptr) const { 34 size_t operator()(WebKit::WebGraphicsContext3D* ptr) const {
36 return hash<size_t>()(reinterpret_cast<size_t>(ptr)); 35 return hash<size_t>()(reinterpret_cast<size_t>(ptr));
37 } 36 }
38 }; 37 };
39 } // namespace BASE_HASH_NAMESPACE 38 } // namespace BASE_HASH_NAMESPACE
40
41 namespace BASE_HASH_NAMESPACE {
42 template<>
43 struct hash<cc::LayerAnimationController*> {
44 size_t operator()(cc::LayerAnimationController* ptr) const {
45 return hash<size_t>()(reinterpret_cast<size_t>(ptr));
46 }
47 };
48 } // namespace BASE_HASH_NAMESPACE
49 #endif // COMPILER 39 #endif // COMPILER
50 40
51 namespace cc { 41 namespace cc {
52 42
53 class Layer; 43 class Layer;
54 class LayerTreeHostImpl; 44 class LayerTreeHostImpl;
55 class LayerTreeHostImplClient; 45 class LayerTreeHostImplClient;
56 class PrioritizedResourceManager; 46 class PrioritizedResourceManager;
57 class ResourceUpdateQueue; 47 class ResourceUpdateQueue;
58 class HeadsUpDisplayLayer; 48 class HeadsUpDisplayLayer;
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
116 bool usingAcceleratedPainting; 106 bool usingAcceleratedPainting;
117 bool usingSetVisibility; 107 bool usingSetVisibility;
118 bool usingSwapCompleteCallback; 108 bool usingSwapCompleteCallback;
119 bool usingGpuMemoryManager; 109 bool usingGpuMemoryManager;
120 bool usingDiscardBackbuffer; 110 bool usingDiscardBackbuffer;
121 bool usingEglImage; 111 bool usingEglImage;
122 bool allowPartialTextureUpdates; 112 bool allowPartialTextureUpdates;
123 int maxTextureSize; 113 int maxTextureSize;
124 }; 114 };
125 115
126 class CC_EXPORT LayerTreeHost : public RateLimiterClient, 116 class CC_EXPORT LayerTreeHost : public RateLimiterClient {
127 public AnimationRegistrar {
128 public: 117 public:
129 static scoped_ptr<LayerTreeHost> create(LayerTreeHostClient*, const LayerTre eSettings&, scoped_ptr<Thread> implThread); 118 static scoped_ptr<LayerTreeHost> create(LayerTreeHostClient*, const LayerTre eSettings&, scoped_ptr<Thread> implThread);
130 virtual ~LayerTreeHost(); 119 virtual ~LayerTreeHost();
131 120
132 void setSurfaceReady(); 121 void setSurfaceReady();
133 122
134 // Returns true if any LayerTreeHost is alive. 123 // Returns true if any LayerTreeHost is alive.
135 static bool anyLayerTreeHostInstanceExists(); 124 static bool anyLayerTreeHostInstanceExists();
136 125
137 static bool needsFilterContext() { return s_needsFilterContext; } 126 static bool needsFilterContext() { return s_needsFilterContext; }
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
194 void loseOutputSurface(int numTimes); 183 void loseOutputSurface(int numTimes);
195 184
196 void setNeedsAnimate(); 185 void setNeedsAnimate();
197 // virtual for testing 186 // virtual for testing
198 virtual void setNeedsCommit(); 187 virtual void setNeedsCommit();
199 virtual void setNeedsFullTreeSync(); 188 virtual void setNeedsFullTreeSync();
200 void setNeedsRedraw(); 189 void setNeedsRedraw();
201 bool commitRequested() const; 190 bool commitRequested() const;
202 191
203 void setAnimationEvents(scoped_ptr<AnimationEventsVector>, base::Time wallCl ockTime); 192 void setAnimationEvents(scoped_ptr<AnimationEventsVector>, base::Time wallCl ockTime);
193 virtual void didAddAnimation();
204 194
205 Layer* rootLayer() { return m_rootLayer.get(); } 195 Layer* rootLayer() { return m_rootLayer.get(); }
206 const Layer* rootLayer() const { return m_rootLayer.get(); } 196 const Layer* rootLayer() const { return m_rootLayer.get(); }
207 void setRootLayer(scoped_refptr<Layer>); 197 void setRootLayer(scoped_refptr<Layer>);
208 198
209 const LayerTreeSettings& settings() const { return m_settings; } 199 const LayerTreeSettings& settings() const { return m_settings; }
210 200
211 void setDebugState(const LayerTreeDebugState& debugState); 201 void setDebugState(const LayerTreeDebugState& debugState);
212 const LayerTreeDebugState& debugState() const { return m_debugState; } 202 const LayerTreeDebugState& debugState() const { return m_debugState; }
213 203
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
251 241
252 HeadsUpDisplayLayer* hudLayer() const { return m_hudLayer.get(); } 242 HeadsUpDisplayLayer* hudLayer() const { return m_hudLayer.get(); }
253 243
254 Proxy* proxy() const { return m_proxy.get(); } 244 Proxy* proxy() const { return m_proxy.get(); }
255 245
256 protected: 246 protected:
257 LayerTreeHost(LayerTreeHostClient*, const LayerTreeSettings&); 247 LayerTreeHost(LayerTreeHostClient*, const LayerTreeSettings&);
258 bool initialize(scoped_ptr<Thread> implThread); 248 bool initialize(scoped_ptr<Thread> implThread);
259 bool initializeForTesting(scoped_ptr<Proxy> proxyForTesting); 249 bool initializeForTesting(scoped_ptr<Proxy> proxyForTesting);
260 250
261 // AnimationRegistar implementation.
262 virtual void DidActivateAnimationController(LayerAnimationController*) OVERR IDE;
263 virtual void DidDeactivateAnimationController(LayerAnimationController*) OVE RRIDE;
264 virtual void RegisterAnimationController(LayerAnimationController*) OVERRIDE ;
265 virtual void UnregisterAnimationController(LayerAnimationController*) OVERRI DE;
266
267 private: 251 private:
268 typedef std::vector<scoped_refptr<Layer> > LayerList; 252 typedef std::vector<scoped_refptr<Layer> > LayerList;
269 typedef base::hash_set<LayerAnimationController*> AnimationControllerSet;
270 253
271 bool initializeProxy(scoped_ptr<Proxy> proxy); 254 bool initializeProxy(scoped_ptr<Proxy> proxy);
272 void initializeRenderer(); 255 void initializeRenderer();
273 256
274 void update(Layer*, ResourceUpdateQueue&, const OcclusionTracker*); 257 void update(Layer*, ResourceUpdateQueue&, const OcclusionTracker*);
275 bool paintLayerContents(const LayerList&, ResourceUpdateQueue&); 258 bool paintLayerContents(const LayerList&, ResourceUpdateQueue&);
276 bool paintMasksForRenderSurface(Layer*, ResourceUpdateQueue&); 259 bool paintMasksForRenderSurface(Layer*, ResourceUpdateQueue&);
277 260
278 void updateLayers(Layer*, ResourceUpdateQueue&); 261 void updateLayers(Layer*, ResourceUpdateQueue&);
279 void triggerPrepaint(); 262 void triggerPrepaint();
280 263
281 void prioritizeTextures(const LayerList&, OverdrawMetrics&); 264 void prioritizeTextures(const LayerList&, OverdrawMetrics&);
282 void setPrioritiesForSurfaces(size_t surfaceMemoryBytes); 265 void setPrioritiesForSurfaces(size_t surfaceMemoryBytes);
283 void setPrioritiesForLayers(const LayerList&); 266 void setPrioritiesForLayers(const LayerList&);
284 size_t calculateMemoryForRenderSurfaces(const LayerList& updateList); 267 size_t calculateMemoryForRenderSurfaces(const LayerList& updateList);
285 268
286 void animateLayers(base::TimeTicks monotonicTime); 269 void animateLayers(base::TimeTicks monotonicTime);
287 bool animateLayersRecursive(Layer* current, base::TimeTicks time); 270 bool animateLayersRecursive(Layer* current, base::TimeTicks time);
288 void setAnimationEventsRecursive(const AnimationEventsVector&, Layer*, base: :Time wallClockTime); 271 void setAnimationEventsRecursive(const AnimationEventsVector&, Layer*, base: :Time wallClockTime);
289 272
290 bool m_animating; 273 bool m_animating;
274 bool m_needsAnimateLayers;
291 bool m_needsFullTreeSync; 275 bool m_needsFullTreeSync;
292 276
293 base::CancelableClosure m_prepaintCallback; 277 base::CancelableClosure m_prepaintCallback;
294 278
295 LayerTreeHostClient* m_client; 279 LayerTreeHostClient* m_client;
296 scoped_ptr<Proxy> m_proxy; 280 scoped_ptr<Proxy> m_proxy;
297 281
298 int m_commitNumber; 282 int m_commitNumber;
299 RenderingStats m_renderingStats; 283 RenderingStats m_renderingStats;
300 284
(...skipping 26 matching lines...) Expand all
327 bool m_triggerIdleUpdates; 311 bool m_triggerIdleUpdates;
328 312
329 SkColor m_backgroundColor; 313 SkColor m_backgroundColor;
330 bool m_hasTransparentBackground; 314 bool m_hasTransparentBackground;
331 315
332 typedef ScopedPtrVector<PrioritizedResource> TextureList; 316 typedef ScopedPtrVector<PrioritizedResource> TextureList;
333 size_t m_partialTextureUpdateRequests; 317 size_t m_partialTextureUpdateRequests;
334 318
335 static bool s_needsFilterContext; 319 static bool s_needsFilterContext;
336 320
337 AnimationControllerSet m_activeAnimationControllers;
338
339 #if !defined(NDEBUG)
340 AnimationControllerSet m_allAnimationControllers;
341 #endif
342
343 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost); 321 DISALLOW_COPY_AND_ASSIGN(LayerTreeHost);
344 }; 322 };
345 323
346 } // namespace cc 324 } // namespace cc
347 325
348 #endif // CC_LAYER_TREE_HOST_H_ 326 #endif // CC_LAYER_TREE_HOST_H_
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