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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYER_ANIMATION_CONTROLLER_H_ | 5 #ifndef CC_LAYER_ANIMATION_CONTROLLER_H_ |
| 6 #define CC_LAYER_ANIMATION_CONTROLLER_H_ | 6 #define CC_LAYER_ANIMATION_CONTROLLER_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/hash_tables.h" | 9 #include "base/hash_tables.h" |
| 10 #include "base/memory/ref_counted.h" | |
| 11 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 12 #include "base/time.h" | |
| 13 #include "cc/animation_events.h" | 11 #include "cc/animation_events.h" |
| 14 #include "cc/cc_export.h" | 12 #include "cc/cc_export.h" |
| 15 #include "cc/scoped_ptr_vector.h" | 13 #include "cc/scoped_ptr_vector.h" |
| 16 #include "ui/gfx/transform.h" | |
| 17 | 14 |
| 18 namespace gfx { | 15 namespace gfx { |
| 19 class Transform; | 16 class Transform; |
| 20 } | 17 } |
| 21 | 18 |
| 22 namespace cc { | 19 namespace cc { |
| 23 | 20 |
| 24 class Animation; | 21 class Animation; |
| 25 class AnimationRegistrar; | |
| 26 class KeyframeValueList; | 22 class KeyframeValueList; |
| 27 | 23 |
| 28 class CC_EXPORT LayerAnimationController | 24 class CC_EXPORT LayerAnimationControllerClient { |
| 29 : public base::RefCounted<LayerAnimationController> { | |
| 30 public: | 25 public: |
| 31 static scoped_refptr<LayerAnimationController> create(); | 26 virtual ~LayerAnimationControllerClient() { } |
| 27 |
| 28 virtual int id() const = 0; |
| 29 virtual void setOpacityFromAnimation(float) = 0; |
| 30 virtual float opacity() const = 0; |
| 31 virtual void setTransformFromAnimation(const gfx::Transform&) = 0; |
| 32 virtual const gfx::Transform& transform() const = 0; |
| 33 }; |
| 34 |
| 35 class CC_EXPORT LayerAnimationController { |
| 36 public: |
| 37 static scoped_ptr<LayerAnimationController> create(LayerAnimationControllerC
lient*); |
| 38 |
| 39 virtual ~LayerAnimationController(); |
| 32 | 40 |
| 33 // These methods are virtual for testing. | 41 // These methods are virtual for testing. |
| 34 virtual void addAnimation(scoped_ptr<ActiveAnimation>); | 42 virtual void addAnimation(scoped_ptr<ActiveAnimation>); |
| 35 virtual void pauseAnimation(int animationId, double timeOffset); | 43 virtual void pauseAnimation(int animationId, double timeOffset); |
| 36 virtual void removeAnimation(int animationId); | 44 virtual void removeAnimation(int animationId); |
| 37 virtual void removeAnimation(int animationId, ActiveAnimation::TargetPropert
y); | 45 virtual void removeAnimation(int animationId, ActiveAnimation::TargetPropert
y); |
| 38 virtual void suspendAnimations(double monotonicTime); | 46 virtual void suspendAnimations(double monotonicTime); |
| 39 virtual void resumeAnimations(double monotonicTime); | 47 virtual void resumeAnimations(double monotonicTime); |
| 40 | 48 |
| 41 // Ensures that the list of active animations on the main thread and the imp
l thread | 49 // Ensures that the list of active animations on the main thread and the imp
l thread |
| (...skipping 18 matching lines...) Expand all Loading... |
| 60 bool isAnimatingProperty(ActiveAnimation::TargetProperty) const; | 68 bool isAnimatingProperty(ActiveAnimation::TargetProperty) const; |
| 61 | 69 |
| 62 // This is called in response to an animation being started on the impl thre
ad. This | 70 // This is called in response to an animation being started on the impl thre
ad. This |
| 63 // function updates the corresponding main thread animation's start time. | 71 // function updates the corresponding main thread animation's start time. |
| 64 void notifyAnimationStarted(const AnimationEvent&); | 72 void notifyAnimationStarted(const AnimationEvent&); |
| 65 | 73 |
| 66 // If a sync is forced, then the next time animation updates are pushed to t
he impl | 74 // If a sync is forced, then the next time animation updates are pushed to t
he impl |
| 67 // thread, all animations will be transferred. | 75 // thread, all animations will be transferred. |
| 68 void setForceSync() { m_forceSync = true; } | 76 void setForceSync() { m_forceSync = true; } |
| 69 | 77 |
| 70 void setAnimationRegistrar(AnimationRegistrar*); | 78 void setClient(LayerAnimationControllerClient*); |
| 71 void setId(int id); | |
| 72 | |
| 73 // Gets the last animated opacity value. | |
| 74 float opacity() const { return m_opacity; } | |
| 75 | |
| 76 // Sets the opacity. Returns true if this call actually updates the opacity. | |
| 77 // This can return false if either the new opacity matches the old, or if | |
| 78 // the property is currently animating. | |
| 79 bool setOpacity(float opacity); | |
| 80 | |
| 81 // Gets the last animate transform value. | |
| 82 const gfx::Transform& transform() const { return m_transform; } | |
| 83 | |
| 84 // Sets the transform. Returns true if this call actually updates the | |
| 85 // transform. This can return false if either the new transform matches the | |
| 86 // old or if the property is currently animating. | |
| 87 bool setTransform(const gfx::Transform& transform); | |
| 88 | 79 |
| 89 protected: | 80 protected: |
| 90 friend class base::RefCounted<LayerAnimationController>; | 81 explicit LayerAnimationController(LayerAnimationControllerClient*); |
| 91 | |
| 92 LayerAnimationController(); | |
| 93 virtual ~LayerAnimationController(); | |
| 94 | 82 |
| 95 private: | 83 private: |
| 96 typedef base::hash_set<int> TargetProperties; | 84 typedef base::hash_set<int> TargetProperties; |
| 97 | 85 |
| 98 void pushNewAnimationsToImplThread(LayerAnimationController*) const; | 86 void pushNewAnimationsToImplThread(LayerAnimationController*) const; |
| 99 void removeAnimationsCompletedOnMainThread(LayerAnimationController*) const; | 87 void removeAnimationsCompletedOnMainThread(LayerAnimationController*) const; |
| 100 void pushPropertiesToImplThread(LayerAnimationController*) const; | 88 void pushPropertiesToImplThread(LayerAnimationController*) const; |
| 101 void replaceImplThreadAnimations(LayerAnimationController*) const; | 89 void replaceImplThreadAnimations(LayerAnimationController*) const; |
| 102 | 90 |
| 103 void startAnimationsWaitingForNextTick(double monotonicTime, AnimationEvents
Vector*); | 91 void startAnimationsWaitingForNextTick(double monotonicTime, AnimationEvents
Vector*); |
| 104 void startAnimationsWaitingForStartTime(double monotonicTime, AnimationEvent
sVector*); | 92 void startAnimationsWaitingForStartTime(double monotonicTime, AnimationEvent
sVector*); |
| 105 void startAnimationsWaitingForTargetAvailability(double monotonicTime, Anima
tionEventsVector*); | 93 void startAnimationsWaitingForTargetAvailability(double monotonicTime, Anima
tionEventsVector*); |
| 106 void resolveConflicts(double monotonicTime); | 94 void resolveConflicts(double monotonicTime); |
| 107 void markAnimationsForDeletion(double monotonicTime, AnimationEventsVector*)
; | 95 void markAnimationsForDeletion(double monotonicTime, AnimationEventsVector*)
; |
| 108 void purgeAnimationsMarkedForDeletion(); | 96 void purgeAnimationsMarkedForDeletion(); |
| 109 | 97 |
| 110 void tickAnimations(double monotonicTime); | 98 void tickAnimations(double monotonicTime); |
| 111 | 99 |
| 112 void updateRegistration(); | |
| 113 | |
| 114 // If this is true, we force a sync to the impl thread. | 100 // If this is true, we force a sync to the impl thread. |
| 115 bool m_forceSync; | 101 bool m_forceSync; |
| 116 | 102 |
| 117 float m_opacity; | 103 LayerAnimationControllerClient* m_client; |
| 118 gfx::Transform m_transform; | |
| 119 | |
| 120 AnimationRegistrar* m_registrar; | |
| 121 int m_id; | |
| 122 ScopedPtrVector<ActiveAnimation> m_activeAnimations; | 104 ScopedPtrVector<ActiveAnimation> m_activeAnimations; |
| 123 | 105 |
| 124 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController); | 106 DISALLOW_COPY_AND_ASSIGN(LayerAnimationController); |
| 125 }; | 107 }; |
| 126 | 108 |
| 127 } // namespace cc | 109 } // namespace cc |
| 128 | 110 |
| 129 #endif // CC_LAYER_ANIMATION_CONTROLLER_H_ | 111 #endif // CC_LAYER_ANIMATION_CONTROLLER_H_ |
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