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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer.h" | 5 #include "cc/layer.h" |
| 6 | 6 |
| 7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
| 8 #include "cc/animation_events.h" | 8 #include "cc/animation_events.h" |
| 9 #include "cc/layer_animation_controller.h" | 9 #include "cc/layer_animation_controller.h" |
| 10 #include "cc/layer_impl.h" | 10 #include "cc/layer_impl.h" |
| (...skipping 14 matching lines...) Expand all Loading... |
| 25 { | 25 { |
| 26 return make_scoped_refptr(new Layer()); | 26 return make_scoped_refptr(new Layer()); |
| 27 } | 27 } |
| 28 | 28 |
| 29 Layer::Layer() | 29 Layer::Layer() |
| 30 : m_needsDisplay(false) | 30 : m_needsDisplay(false) |
| 31 , m_stackingOrderChanged(false) | 31 , m_stackingOrderChanged(false) |
| 32 , m_layerId(s_nextLayerId++) | 32 , m_layerId(s_nextLayerId++) |
| 33 , m_parent(0) | 33 , m_parent(0) |
| 34 , m_layerTreeHost(0) | 34 , m_layerTreeHost(0) |
| 35 , m_layerAnimationController(LayerAnimationController::create()) | 35 , m_layerAnimationController(LayerAnimationController::create(this)) |
| 36 , m_scrollable(false) | 36 , m_scrollable(false) |
| 37 , m_shouldScrollOnMainThread(false) | 37 , m_shouldScrollOnMainThread(false) |
| 38 , m_haveWheelEventHandlers(false) | 38 , m_haveWheelEventHandlers(false) |
| 39 , m_nonFastScrollableRegionChanged(false) | 39 , m_nonFastScrollableRegionChanged(false) |
| 40 , m_touchEventHandlerRegionChanged(false) | 40 , m_touchEventHandlerRegionChanged(false) |
| 41 , m_anchorPoint(0.5, 0.5) | 41 , m_anchorPoint(0.5, 0.5) |
| 42 , m_backgroundColor(0) | 42 , m_backgroundColor(0) |
| 43 , m_opacity(1.0) |
| 43 , m_anchorPointZ(0) | 44 , m_anchorPointZ(0) |
| 44 , m_isContainerForFixedPositionLayers(false) | 45 , m_isContainerForFixedPositionLayers(false) |
| 45 , m_fixedToContainerLayer(false) | 46 , m_fixedToContainerLayer(false) |
| 46 , m_isDrawable(false) | 47 , m_isDrawable(false) |
| 47 , m_masksToBounds(false) | 48 , m_masksToBounds(false) |
| 48 , m_contentsOpaque(false) | 49 , m_contentsOpaque(false) |
| 49 , m_doubleSided(true) | 50 , m_doubleSided(true) |
| 50 , m_useLCDText(false) | 51 , m_useLCDText(false) |
| 51 , m_preserves3D(false) | 52 , m_preserves3D(false) |
| 52 , m_useParentBackfaceVisibility(false) | 53 , m_useParentBackfaceVisibility(false) |
| 53 , m_drawCheckerboardForMissingTiles(false) | 54 , m_drawCheckerboardForMissingTiles(false) |
| 54 , m_forceRenderSurface(false) | 55 , m_forceRenderSurface(false) |
| 55 , m_replicaLayer(0) | 56 , m_replicaLayer(0) |
| 56 , m_rasterScale(1.0) | 57 , m_rasterScale(1.0) |
| 57 , m_automaticallyComputeRasterScale(false) | 58 , m_automaticallyComputeRasterScale(false) |
| 58 , m_boundsContainPageScale(false) | 59 , m_boundsContainPageScale(false) |
| 59 , m_layerAnimationDelegate(0) | 60 , m_layerAnimationDelegate(0) |
| 60 , m_layerScrollClient(0) | 61 , m_layerScrollClient(0) |
| 61 { | 62 { |
| 62 if (m_layerId < 0) { | 63 if (m_layerId < 0) { |
| 63 s_nextLayerId = 1; | 64 s_nextLayerId = 1; |
| 64 m_layerId = s_nextLayerId++; | 65 m_layerId = s_nextLayerId++; |
| 65 } | 66 } |
| 66 m_layerAnimationController->setId(m_layerId); | |
| 67 } | 67 } |
| 68 | 68 |
| 69 Layer::~Layer() | 69 Layer::~Layer() |
| 70 { | 70 { |
| 71 // Our parent should be holding a reference to us so there should be no | 71 // Our parent should be holding a reference to us so there should be no |
| 72 // way for us to be destroyed while we still have a parent. | 72 // way for us to be destroyed while we still have a parent. |
| 73 DCHECK(!parent()); | 73 DCHECK(!parent()); |
| 74 | 74 |
| 75 // Remove the parent reference from all children. | 75 // Remove the parent reference from all children. |
| 76 removeAllChildren(); | 76 removeAllChildren(); |
| (...skipping 12 matching lines...) Expand all Loading... |
| 89 m_layerTreeHost = host; | 89 m_layerTreeHost = host; |
| 90 | 90 |
| 91 for (size_t i = 0; i < m_children.size(); ++i) | 91 for (size_t i = 0; i < m_children.size(); ++i) |
| 92 m_children[i]->setLayerTreeHost(host); | 92 m_children[i]->setLayerTreeHost(host); |
| 93 | 93 |
| 94 if (m_maskLayer) | 94 if (m_maskLayer) |
| 95 m_maskLayer->setLayerTreeHost(host); | 95 m_maskLayer->setLayerTreeHost(host); |
| 96 if (m_replicaLayer) | 96 if (m_replicaLayer) |
| 97 m_replicaLayer->setLayerTreeHost(host); | 97 m_replicaLayer->setLayerTreeHost(host); |
| 98 | 98 |
| 99 m_layerAnimationController->setAnimationRegistrar(host); | 99 // If this layer already has active animations, the host needs to be notifie
d. |
| 100 if (host && m_layerAnimationController->hasActiveAnimation()) |
| 101 host->didAddAnimation(); |
| 100 } | 102 } |
| 101 | 103 |
| 102 void Layer::setNeedsCommit() | 104 void Layer::setNeedsCommit() |
| 103 { | 105 { |
| 104 if (m_layerTreeHost) | 106 if (m_layerTreeHost) |
| 105 m_layerTreeHost->setNeedsCommit(); | 107 m_layerTreeHost->setNeedsCommit(); |
| 106 } | 108 } |
| 107 | 109 |
| 108 void Layer::setNeedsFullTreeSync() | 110 void Layer::setNeedsFullTreeSync() |
| 109 { | 111 { |
| (...skipping 239 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 349 LayerTreeHost::setNeedsFilterContext(true); | 351 LayerTreeHost::setNeedsFilterContext(true); |
| 350 } | 352 } |
| 351 | 353 |
| 352 bool Layer::needsDisplay() const | 354 bool Layer::needsDisplay() const |
| 353 { | 355 { |
| 354 return m_needsDisplay; | 356 return m_needsDisplay; |
| 355 } | 357 } |
| 356 | 358 |
| 357 void Layer::setOpacity(float opacity) | 359 void Layer::setOpacity(float opacity) |
| 358 { | 360 { |
| 359 if (!m_layerAnimationController->setOpacity(opacity)) | 361 if (m_opacity == opacity) |
| 360 return; | 362 return; |
| 363 m_opacity = opacity; |
| 361 setNeedsCommit(); | 364 setNeedsCommit(); |
| 362 } | 365 } |
| 363 | 366 |
| 364 float Layer::opacity() const | |
| 365 { | |
| 366 return m_layerAnimationController->opacity(); | |
| 367 } | |
| 368 | |
| 369 bool Layer::opacityIsAnimating() const | 367 bool Layer::opacityIsAnimating() const |
| 370 { | 368 { |
| 371 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Opac
ity); | 369 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Opac
ity); |
| 372 } | 370 } |
| 373 | 371 |
| 374 void Layer::setContentsOpaque(bool opaque) | 372 void Layer::setContentsOpaque(bool opaque) |
| 375 { | 373 { |
| 376 if (m_contentsOpaque == opaque) | 374 if (m_contentsOpaque == opaque) |
| 377 return; | 375 return; |
| 378 m_contentsOpaque = opaque; | 376 m_contentsOpaque = opaque; |
| (...skipping 11 matching lines...) Expand all Loading... |
| 390 void Layer::setSublayerTransform(const gfx::Transform& sublayerTransform) | 388 void Layer::setSublayerTransform(const gfx::Transform& sublayerTransform) |
| 391 { | 389 { |
| 392 if (m_sublayerTransform == sublayerTransform) | 390 if (m_sublayerTransform == sublayerTransform) |
| 393 return; | 391 return; |
| 394 m_sublayerTransform = sublayerTransform; | 392 m_sublayerTransform = sublayerTransform; |
| 395 setNeedsCommit(); | 393 setNeedsCommit(); |
| 396 } | 394 } |
| 397 | 395 |
| 398 void Layer::setTransform(const gfx::Transform& transform) | 396 void Layer::setTransform(const gfx::Transform& transform) |
| 399 { | 397 { |
| 400 if (!m_layerAnimationController->setTransform(transform)) | 398 if (m_transform == transform) |
| 401 return; | 399 return; |
| 400 m_transform = transform; |
| 402 setNeedsCommit(); | 401 setNeedsCommit(); |
| 403 } | 402 } |
| 404 | 403 |
| 405 const gfx::Transform& Layer::transform() const | |
| 406 { | |
| 407 return m_layerAnimationController->transform(); | |
| 408 } | |
| 409 | |
| 410 bool Layer::transformIsAnimating() const | 404 bool Layer::transformIsAnimating() const |
| 411 { | 405 { |
| 412 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Tran
sform); | 406 return m_layerAnimationController->isAnimatingProperty(ActiveAnimation::Tran
sform); |
| 413 } | 407 } |
| 414 | 408 |
| 415 void Layer::setScrollOffset(gfx::Vector2d scrollOffset) | 409 void Layer::setScrollOffset(gfx::Vector2d scrollOffset) |
| 416 { | 410 { |
| 417 if (m_scrollOffset == scrollOffset) | 411 if (m_scrollOffset == scrollOffset) |
| 418 return; | 412 return; |
| 419 m_scrollOffset = scrollOffset; | 413 m_scrollOffset = scrollOffset; |
| (...skipping 162 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 582 // arbitrarily large depending on page content, so we only push the property
if it's changed. | 576 // arbitrarily large depending on page content, so we only push the property
if it's changed. |
| 583 if (m_nonFastScrollableRegionChanged) { | 577 if (m_nonFastScrollableRegionChanged) { |
| 584 layer->setNonFastScrollableRegion(m_nonFastScrollableRegion); | 578 layer->setNonFastScrollableRegion(m_nonFastScrollableRegion); |
| 585 m_nonFastScrollableRegionChanged = false; | 579 m_nonFastScrollableRegionChanged = false; |
| 586 } | 580 } |
| 587 if (m_touchEventHandlerRegionChanged) { | 581 if (m_touchEventHandlerRegionChanged) { |
| 588 layer->setTouchEventHandlerRegion(m_touchEventHandlerRegion); | 582 layer->setTouchEventHandlerRegion(m_touchEventHandlerRegion); |
| 589 m_touchEventHandlerRegionChanged = false; | 583 m_touchEventHandlerRegionChanged = false; |
| 590 } | 584 } |
| 591 layer->setContentsOpaque(m_contentsOpaque); | 585 layer->setContentsOpaque(m_contentsOpaque); |
| 586 if (!opacityIsAnimating()) |
| 587 layer->setOpacity(m_opacity); |
| 592 layer->setPosition(m_position); | 588 layer->setPosition(m_position); |
| 593 layer->setIsContainerForFixedPositionLayers(m_isContainerForFixedPositionLay
ers); | 589 layer->setIsContainerForFixedPositionLayers(m_isContainerForFixedPositionLay
ers); |
| 594 layer->setFixedToContainerLayer(m_fixedToContainerLayer); | 590 layer->setFixedToContainerLayer(m_fixedToContainerLayer); |
| 595 layer->setPreserves3D(preserves3D()); | 591 layer->setPreserves3D(preserves3D()); |
| 596 layer->setUseParentBackfaceVisibility(m_useParentBackfaceVisibility); | 592 layer->setUseParentBackfaceVisibility(m_useParentBackfaceVisibility); |
| 597 layer->setScrollOffset(m_scrollOffset); | 593 layer->setScrollOffset(m_scrollOffset); |
| 598 layer->setMaxScrollOffset(m_maxScrollOffset); | 594 layer->setMaxScrollOffset(m_maxScrollOffset); |
| 599 layer->setSublayerTransform(m_sublayerTransform); | 595 layer->setSublayerTransform(m_sublayerTransform); |
| 596 if (!transformIsAnimating()) |
| 597 layer->setTransform(m_transform); |
| 600 | 598 |
| 601 // If the main thread commits multiple times before the impl thread actually
draws, then damage tracking | 599 // If the main thread commits multiple times before the impl thread actually
draws, then damage tracking |
| 602 // will become incorrect if we simply clobber the updateRect here. The Layer
Impl's updateRect needs to | 600 // will become incorrect if we simply clobber the updateRect here. The Layer
Impl's updateRect needs to |
| 603 // accumulate (i.e. union) any update changes that have occurred on the main
thread. | 601 // accumulate (i.e. union) any update changes that have occurred on the main
thread. |
| 604 m_updateRect.Union(layer->updateRect()); | 602 m_updateRect.Union(layer->updateRect()); |
| 605 layer->setUpdateRect(m_updateRect); | 603 layer->setUpdateRect(m_updateRect); |
| 606 | 604 |
| 607 layer->setScrollDelta(layer->scrollDelta() - layer->sentScrollDelta()); | 605 layer->setScrollDelta(layer->scrollDelta() - layer->sentScrollDelta()); |
| 608 layer->setSentScrollDelta(gfx::Vector2d()); | 606 layer->setSentScrollDelta(gfx::Vector2d()); |
| 609 | 607 |
| (...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 713 return result; | 711 return result; |
| 714 } | 712 } |
| 715 return result; | 713 return result; |
| 716 } | 714 } |
| 717 | 715 |
| 718 int Layer::id() const | 716 int Layer::id() const |
| 719 { | 717 { |
| 720 return m_layerId; | 718 return m_layerId; |
| 721 } | 719 } |
| 722 | 720 |
| 721 float Layer::opacity() const |
| 722 { |
| 723 return m_opacity; |
| 724 } |
| 725 |
| 726 void Layer::setOpacityFromAnimation(float opacity) |
| 727 { |
| 728 // This is called due to an ongoing accelerated animation. Since this animat
ion is |
| 729 // also being run on the impl thread, there is no need to request a commit t
o push |
| 730 // this value over, so set the value directly rather than calling setOpacity
. |
| 731 m_opacity = opacity; |
| 732 } |
| 733 |
| 734 const gfx::Transform& Layer::transform() const |
| 735 { |
| 736 return m_transform; |
| 737 } |
| 738 |
| 739 void Layer::setTransformFromAnimation(const gfx::Transform& transform) |
| 740 { |
| 741 // This is called due to an ongoing accelerated animation. Since this animat
ion is |
| 742 // also being run on the impl thread, there is no need to request a commit t
o push |
| 743 // this value over, so set this value directly rather than calling setTransf
orm. |
| 744 m_transform = transform; |
| 745 } |
| 746 |
| 723 bool Layer::addAnimation(scoped_ptr <ActiveAnimation> animation) | 747 bool Layer::addAnimation(scoped_ptr <ActiveAnimation> animation) |
| 724 { | 748 { |
| 725 // WebCore currently assumes that accelerated animations will start soon | 749 // WebCore currently assumes that accelerated animations will start soon |
| 726 // after the animation is added. However we cannot guarantee that if we do | 750 // after the animation is added. However we cannot guarantee that if we do |
| 727 // not have a layerTreeHost that will setNeedsCommit(). | 751 // not have a layerTreeHost that will setNeedsCommit(). |
| 728 // Unfortunately, the fix below to guarantee correctness causes performance | 752 // Unfortunately, the fix below to guarantee correctness causes performance |
| 729 // regressions on Android, since Android has shipped for a long time | 753 // regressions on Android, since Android has shipped for a long time |
| 730 // with all animations accelerated. For this reason, we will live with | 754 // with all animations accelerated. For this reason, we will live with |
| 731 // this bug only on Android until the bug is fixed. | 755 // this bug only on Android until the bug is fixed. |
| 732 // http://crbug.com/129683 | 756 // http://crbug.com/129683 |
| 733 #if !defined(OS_ANDROID) | 757 #if !defined(OS_ANDROID) |
| 734 if (!m_layerTreeHost) | 758 if (!m_layerTreeHost) |
| 735 return false; | 759 return false; |
| 736 | 760 |
| 737 if (!m_layerTreeHost->settings().acceleratedAnimationEnabled) | 761 if (!m_layerTreeHost->settings().acceleratedAnimationEnabled) |
| 738 return false; | 762 return false; |
| 739 #endif | 763 #endif |
| 740 | 764 |
| 741 m_layerAnimationController->addAnimation(animation.Pass()); | 765 m_layerAnimationController->addAnimation(animation.Pass()); |
| 766 if (m_layerTreeHost) { |
| 767 m_layerTreeHost->didAddAnimation(); |
| 742 setNeedsCommit(); | 768 setNeedsCommit(); |
| 769 } |
| 743 return true; | 770 return true; |
| 744 } | 771 } |
| 745 | 772 |
| 746 void Layer::pauseAnimation(int animationId, double timeOffset) | 773 void Layer::pauseAnimation(int animationId, double timeOffset) |
| 747 { | 774 { |
| 748 m_layerAnimationController->pauseAnimation(animationId, timeOffset); | 775 m_layerAnimationController->pauseAnimation(animationId, timeOffset); |
| 749 setNeedsCommit(); | 776 setNeedsCommit(); |
| 750 } | 777 } |
| 751 | 778 |
| 752 void Layer::removeAnimation(int animationId) | 779 void Layer::removeAnimation(int animationId) |
| 753 { | 780 { |
| 754 m_layerAnimationController->removeAnimation(animationId); | 781 m_layerAnimationController->removeAnimation(animationId); |
| 755 setNeedsCommit(); | 782 setNeedsCommit(); |
| 756 } | 783 } |
| 757 | 784 |
| 758 void Layer::suspendAnimations(double monotonicTime) | 785 void Layer::suspendAnimations(double monotonicTime) |
| 759 { | 786 { |
| 760 m_layerAnimationController->suspendAnimations(monotonicTime); | 787 m_layerAnimationController->suspendAnimations(monotonicTime); |
| 761 setNeedsCommit(); | 788 setNeedsCommit(); |
| 762 } | 789 } |
| 763 | 790 |
| 764 void Layer::resumeAnimations(double monotonicTime) | 791 void Layer::resumeAnimations(double monotonicTime) |
| 765 { | 792 { |
| 766 m_layerAnimationController->resumeAnimations(monotonicTime); | 793 m_layerAnimationController->resumeAnimations(monotonicTime); |
| 767 setNeedsCommit(); | 794 setNeedsCommit(); |
| 768 } | 795 } |
| 769 | 796 |
| 770 void Layer::setLayerAnimationController(scoped_refptr<LayerAnimationController>
layerAnimationController) | 797 void Layer::setLayerAnimationController(scoped_ptr<LayerAnimationController> lay
erAnimationController) |
| 771 { | 798 { |
| 772 m_layerAnimationController = layerAnimationController; | 799 m_layerAnimationController = layerAnimationController.Pass(); |
| 773 if (m_layerAnimationController) { | 800 if (m_layerAnimationController) { |
| 774 m_layerAnimationController->setId(id()); | 801 m_layerAnimationController->setClient(this); |
| 775 m_layerAnimationController->setForceSync(); | 802 m_layerAnimationController->setForceSync(); |
| 776 } | 803 } |
| 777 setNeedsCommit(); | 804 setNeedsCommit(); |
| 778 } | 805 } |
| 779 | 806 |
| 780 scoped_refptr<LayerAnimationController> Layer::releaseLayerAnimationController() | 807 scoped_ptr<LayerAnimationController> Layer::releaseLayerAnimationController() |
| 781 { | 808 { |
| 782 scoped_refptr<LayerAnimationController> toReturn = m_layerAnimationControlle
r; | 809 scoped_ptr<LayerAnimationController> toReturn = m_layerAnimationController.P
ass(); |
| 783 m_layerAnimationController = LayerAnimationController::create(); | 810 m_layerAnimationController = LayerAnimationController::create(this); |
| 784 m_layerAnimationController->setId(id()); | 811 return toReturn.Pass(); |
| 785 m_layerAnimationController->setTransform(toReturn->transform()); | |
| 786 m_layerAnimationController->setOpacity(toReturn->opacity()); | |
| 787 return toReturn; | |
| 788 } | 812 } |
| 789 | 813 |
| 790 bool Layer::hasActiveAnimation() const | 814 bool Layer::hasActiveAnimation() const |
| 791 { | 815 { |
| 792 return m_layerAnimationController->hasActiveAnimation(); | 816 return m_layerAnimationController->hasActiveAnimation(); |
| 793 } | 817 } |
| 794 | 818 |
| 795 void Layer::notifyAnimationStarted(const AnimationEvent& event, double wallClock
Time) | 819 void Layer::notifyAnimationStarted(const AnimationEvent& event, double wallClock
Time) |
| 796 { | 820 { |
| 797 m_layerAnimationController->notifyAnimationStarted(event); | 821 m_layerAnimationController->notifyAnimationStarted(event); |
| (...skipping 18 matching lines...) Expand all Loading... |
| 816 { | 840 { |
| 817 return 0; | 841 return 0; |
| 818 } | 842 } |
| 819 | 843 |
| 820 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) | 844 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) |
| 821 { | 845 { |
| 822 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. | 846 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. |
| 823 } | 847 } |
| 824 | 848 |
| 825 } // namespace cc | 849 } // namespace cc |
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