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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "network/public/cpp/web_socket_write_queue.h" | 5 #include "network/public/cpp/web_socket_write_queue.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" |
8 | 9 |
9 namespace mojo { | 10 namespace mojo { |
10 | 11 |
11 struct WebSocketWriteQueue::Operation { | 12 struct WebSocketWriteQueue::Operation { |
12 uint32_t num_bytes_; | 13 uint32_t num_bytes_; |
13 base::Callback<void(const char*)> callback_; | 14 base::Callback<void(const char*)> callback_; |
14 | 15 |
15 const char* data_; | 16 const char* data_; |
16 // Only initialized if the initial Write fails. This saves a copy in | 17 // Only initialized if the initial Write fails. This saves a copy in |
17 // the common case. | 18 // the common case. |
18 std::vector<char> data_copy_; | 19 std::vector<char> data_copy_; |
19 }; | 20 }; |
20 | 21 |
21 WebSocketWriteQueue::WebSocketWriteQueue(DataPipeProducerHandle handle) | 22 WebSocketWriteQueue::WebSocketWriteQueue(DataPipeProducerHandle handle) |
22 : handle_(handle), is_waiting_(false) { | 23 : handle_(handle), is_busy_(false), weak_factory_(this) { |
23 } | 24 } |
24 | 25 |
25 WebSocketWriteQueue::~WebSocketWriteQueue() { | 26 WebSocketWriteQueue::~WebSocketWriteQueue() { |
26 } | 27 } |
27 | 28 |
28 void WebSocketWriteQueue::Write(const char* data, | 29 void WebSocketWriteQueue::Write(const char* data, |
29 uint32_t num_bytes, | 30 uint32_t num_bytes, |
30 base::Callback<void(const char*)> callback) { | 31 base::Callback<void(const char*)> callback) { |
31 Operation* op = new Operation; | 32 Operation* op = new Operation; |
32 op->num_bytes_ = num_bytes; | 33 op->num_bytes_ = num_bytes; |
33 op->callback_ = callback; | 34 op->callback_ = callback; |
34 op->data_ = data; | 35 op->data_ = data; |
35 queue_.push_back(op); | 36 queue_.push_back(op); |
36 | 37 |
37 MojoResult result = MOJO_RESULT_SHOULD_WAIT; | 38 if (!is_busy_) { |
38 if (!is_waiting_) | 39 is_busy_ = true; |
39 result = TryToWrite(); | 40 // This call may reset |is_busy_| to false. |
| 41 TryToWrite(); |
| 42 } |
40 | 43 |
41 // If we have to wait, make a local copy of the data so we know it will | 44 if (is_busy_) { |
42 // live until we need it. | 45 // If we have to wait, make a local copy of the data so we know it will |
43 if (result == MOJO_RESULT_SHOULD_WAIT) { | 46 // live until we need it. |
44 op->data_copy_.resize(num_bytes); | 47 op->data_copy_.resize(num_bytes); |
45 memcpy(&op->data_copy_[0], data, num_bytes); | 48 memcpy(&op->data_copy_[0], data, num_bytes); |
46 op->data_ = &op->data_copy_[0]; | 49 op->data_ = &op->data_copy_[0]; |
47 } | 50 } |
48 } | 51 } |
49 | 52 |
50 MojoResult WebSocketWriteQueue::TryToWrite() { | 53 void WebSocketWriteQueue::TryToWrite() { |
51 Operation* op = queue_[0]; | 54 DCHECK(is_busy_); |
52 uint32_t bytes_written = op->num_bytes_; | 55 DCHECK(!queue_.empty()); |
53 MojoResult result = WriteDataRaw( | 56 do { |
54 handle_, op->data_, &bytes_written, MOJO_WRITE_DATA_FLAG_ALL_OR_NONE); | 57 Operation* op = queue_[0]; |
55 if (result == MOJO_RESULT_SHOULD_WAIT) { | 58 uint32_t bytes_written = op->num_bytes_; |
56 Wait(); | 59 MojoResult result = WriteDataRaw( |
57 return result; | 60 handle_, op->data_, &bytes_written, MOJO_WRITE_DATA_FLAG_ALL_OR_NONE); |
58 } | 61 if (result == MOJO_RESULT_SHOULD_WAIT) { |
| 62 Wait(); |
| 63 return; |
| 64 } |
59 | 65 |
60 // Ensure |op| is deleted, whether or not |this| goes away. | 66 // Ensure |op| is deleted, whether or not |this| goes away. |
61 scoped_ptr<Operation> op_deleter(op); | 67 scoped_ptr<Operation> op_deleter(op); |
62 queue_.weak_erase(queue_.begin()); | 68 queue_.weak_erase(queue_.begin()); |
63 if (result != MOJO_RESULT_OK) | |
64 return result; | |
65 | 69 |
66 op->callback_.Run(op->data_); // may delete |this| | 70 // http://crbug.com/490193 This should run callback as well. May need to |
67 return result; | 71 // change the callback signature. |
| 72 if (result != MOJO_RESULT_OK) |
| 73 return; |
| 74 |
| 75 base::WeakPtr<WebSocketWriteQueue> self(weak_factory_.GetWeakPtr()); |
| 76 |
| 77 // This call may delete |this|. In that case, |self| will be invalidated. |
| 78 // It may re-enter Write() too. Because |is_busy_| is true during the whole |
| 79 // process, TryToWrite() won't be re-entered. |
| 80 op->callback_.Run(op->data_); |
| 81 |
| 82 if (!self) |
| 83 return; |
| 84 } while (!queue_.empty()); |
| 85 is_busy_ = false; |
68 } | 86 } |
69 | 87 |
70 void WebSocketWriteQueue::Wait() { | 88 void WebSocketWriteQueue::Wait() { |
71 is_waiting_ = true; | 89 DCHECK(is_busy_); |
72 handle_watcher_.Start(handle_, | 90 handle_watcher_.Start(handle_, |
73 MOJO_HANDLE_SIGNAL_WRITABLE, | 91 MOJO_HANDLE_SIGNAL_WRITABLE, |
74 MOJO_DEADLINE_INDEFINITE, | 92 MOJO_DEADLINE_INDEFINITE, |
75 base::Bind(&WebSocketWriteQueue::OnHandleReady, | 93 base::Bind(&WebSocketWriteQueue::OnHandleReady, |
76 base::Unretained(this))); | 94 base::Unretained(this))); |
77 } | 95 } |
78 | 96 |
79 void WebSocketWriteQueue::OnHandleReady(MojoResult result) { | 97 void WebSocketWriteQueue::OnHandleReady(MojoResult result) { |
80 is_waiting_ = false; | 98 DCHECK(is_busy_); |
81 TryToWrite(); | 99 TryToWrite(); |
82 } | 100 } |
83 | 101 |
84 } // namespace mojo | 102 } // namespace mojo |
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