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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_READ_QUEUE_H_ | 5 #ifndef MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_READ_QUEUE_H_ |
6 #define MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_READ_QUEUE_H_ | 6 #define MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_READ_QUEUE_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/scoped_vector.h" | 9 #include "base/memory/scoped_vector.h" |
| 10 #include "base/memory/weak_ptr.h" |
10 #include "mojo/common/handle_watcher.h" | 11 #include "mojo/common/handle_watcher.h" |
11 #include "third_party/mojo/src/mojo/public/cpp/system/data_pipe.h" | 12 #include "third_party/mojo/src/mojo/public/cpp/system/data_pipe.h" |
12 | 13 |
13 namespace mojo { | 14 namespace mojo { |
14 | 15 |
15 // This class simplifies the handling of multiple Reads on a DataPipe. It reads | 16 // This class simplifies the handling of multiple Reads on a DataPipe. It reads |
16 // the data in the expected chunk size, calling the callback once a full chunk | 17 // the data in the expected chunk size, calling the callback once a full chunk |
17 // is ready. Callbacks are owned by this class, and are guaranteed not to be | 18 // is ready. Callbacks are owned by this class, and are guaranteed not to be |
18 // called after this class is destroyed. | 19 // called after this class is destroyed. |
19 // See also: WebSocketWriteQueue | 20 // See also: WebSocketWriteQueue |
20 class WebSocketReadQueue { | 21 class WebSocketReadQueue { |
21 public: | 22 public: |
22 WebSocketReadQueue(DataPipeConsumerHandle handle); | 23 explicit WebSocketReadQueue(DataPipeConsumerHandle handle); |
23 ~WebSocketReadQueue(); | 24 ~WebSocketReadQueue(); |
24 | 25 |
25 void Read(uint32_t num_bytes, base::Callback<void(const char*)> callback); | 26 void Read(uint32_t num_bytes, base::Callback<void(const char*)> callback); |
26 | 27 |
27 private: | 28 private: |
28 struct Operation; | 29 struct Operation; |
29 | 30 |
30 void TryToRead(); | 31 void TryToRead(); |
31 void Wait(); | 32 void Wait(); |
32 void OnHandleReady(MojoResult result); | 33 void OnHandleReady(MojoResult result); |
33 | 34 |
34 DataPipeConsumerHandle handle_; | 35 DataPipeConsumerHandle handle_; |
35 common::HandleWatcher handle_watcher_; | 36 common::HandleWatcher handle_watcher_; |
36 ScopedVector<Operation> queue_; | 37 ScopedVector<Operation> queue_; |
37 bool is_waiting_; | 38 bool is_busy_; |
| 39 base::WeakPtrFactory<WebSocketReadQueue> weak_factory_; |
38 }; | 40 }; |
39 | 41 |
40 } // namespace mojo | 42 } // namespace mojo |
41 | 43 |
42 #endif // MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_READ_QUEUE_H_ | 44 #endif // MOJO_SERVICES_NETWORK_PUBLIC_CPP_WEB_SOCKET_READ_QUEUE_H_ |
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