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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "network/public/cpp/web_socket_read_queue.h" | 5 #include "network/public/cpp/web_socket_read_queue.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/logging.h" |
8 | 9 |
9 namespace mojo { | 10 namespace mojo { |
10 | 11 |
11 struct WebSocketReadQueue::Operation { | 12 struct WebSocketReadQueue::Operation { |
12 uint32_t num_bytes_; | 13 uint32_t num_bytes_; |
13 base::Callback<void(const char*)> callback_; | 14 base::Callback<void(const char*)> callback_; |
14 }; | 15 }; |
15 | 16 |
16 WebSocketReadQueue::WebSocketReadQueue(DataPipeConsumerHandle handle) | 17 WebSocketReadQueue::WebSocketReadQueue(DataPipeConsumerHandle handle) |
17 : handle_(handle), is_waiting_(false) { | 18 : handle_(handle), is_busy_(false), weak_factory_(this) { |
18 } | 19 } |
19 | 20 |
20 WebSocketReadQueue::~WebSocketReadQueue() { | 21 WebSocketReadQueue::~WebSocketReadQueue() { |
21 } | 22 } |
22 | 23 |
23 void WebSocketReadQueue::Read(uint32_t num_bytes, | 24 void WebSocketReadQueue::Read(uint32_t num_bytes, |
24 base::Callback<void(const char*)> callback) { | 25 base::Callback<void(const char*)> callback) { |
25 Operation* op = new Operation; | 26 Operation* op = new Operation; |
26 op->num_bytes_ = num_bytes; | 27 op->num_bytes_ = num_bytes; |
27 op->callback_ = callback; | 28 op->callback_ = callback; |
28 queue_.push_back(op); | 29 queue_.push_back(op); |
29 | 30 |
30 if (!is_waiting_) | 31 if (is_busy_) |
31 TryToRead(); | 32 return; |
| 33 |
| 34 is_busy_ = true; |
| 35 TryToRead(); |
32 } | 36 } |
33 | 37 |
34 void WebSocketReadQueue::TryToRead() { | 38 void WebSocketReadQueue::TryToRead() { |
35 Operation* op = queue_[0]; | 39 DCHECK(is_busy_); |
36 const void* buffer = NULL; | 40 DCHECK(!queue_.empty()); |
37 uint32_t bytes_read = op->num_bytes_; | 41 do { |
38 MojoResult result = BeginReadDataRaw( | 42 Operation* op = queue_[0]; |
39 handle_, &buffer, &bytes_read, MOJO_READ_DATA_FLAG_ALL_OR_NONE); | 43 const void* buffer = NULL; |
40 if (result == MOJO_RESULT_SHOULD_WAIT) { | 44 uint32_t bytes_read = op->num_bytes_; |
41 EndReadDataRaw(handle_, bytes_read); | 45 MojoResult result = BeginReadDataRaw( |
42 Wait(); | 46 handle_, &buffer, &bytes_read, MOJO_READ_DATA_FLAG_ALL_OR_NONE); |
43 return; | 47 if (result == MOJO_RESULT_SHOULD_WAIT) { |
44 } | 48 Wait(); |
| 49 return; |
| 50 } |
45 | 51 |
46 // Ensure |op| is deleted, whether or not |this| goes away. | 52 // Ensure |op| is deleted, whether or not |this| goes away. |
47 scoped_ptr<Operation> op_deleter(op); | 53 scoped_ptr<Operation> op_deleter(op); |
48 queue_.weak_erase(queue_.begin()); | 54 queue_.weak_erase(queue_.begin()); |
49 if (result != MOJO_RESULT_OK) | 55 |
50 return; | 56 // http://crbug.com/490193 This should run callback as well. May need to |
51 DataPipeConsumerHandle handle = handle_; | 57 // change the callback signature. |
52 op->callback_.Run(static_cast<const char*>(buffer)); // may delete |this| | 58 if (result != MOJO_RESULT_OK) |
53 EndReadDataRaw(handle, bytes_read); | 59 return; |
| 60 |
| 61 uint32_t num_bytes = op_deleter->num_bytes_; |
| 62 DCHECK_LE(num_bytes, bytes_read); |
| 63 DataPipeConsumerHandle handle = handle_; |
| 64 |
| 65 base::WeakPtr<WebSocketReadQueue> self(weak_factory_.GetWeakPtr()); |
| 66 |
| 67 // This call may delete |this|. In that case, |self| will be invalidated. |
| 68 // It may re-enter Read() too. Because |is_busy_| is true during the whole |
| 69 // process, TryToRead() won't be re-entered. |
| 70 op->callback_.Run(static_cast<const char*>(buffer)); |
| 71 |
| 72 EndReadDataRaw(handle, num_bytes); |
| 73 |
| 74 if (!self) |
| 75 return; |
| 76 } while (!queue_.empty()); |
| 77 is_busy_ = false; |
54 } | 78 } |
55 | 79 |
56 void WebSocketReadQueue::Wait() { | 80 void WebSocketReadQueue::Wait() { |
57 is_waiting_ = true; | 81 DCHECK(is_busy_); |
58 handle_watcher_.Start( | 82 handle_watcher_.Start( |
59 handle_, | 83 handle_, |
60 MOJO_HANDLE_SIGNAL_READABLE, | 84 MOJO_HANDLE_SIGNAL_READABLE, |
61 MOJO_DEADLINE_INDEFINITE, | 85 MOJO_DEADLINE_INDEFINITE, |
62 base::Bind(&WebSocketReadQueue::OnHandleReady, base::Unretained(this))); | 86 base::Bind(&WebSocketReadQueue::OnHandleReady, base::Unretained(this))); |
63 } | 87 } |
64 | 88 |
65 void WebSocketReadQueue::OnHandleReady(MojoResult result) { | 89 void WebSocketReadQueue::OnHandleReady(MojoResult result) { |
66 is_waiting_ = false; | 90 DCHECK(is_busy_); |
67 TryToRead(); | 91 TryToRead(); |
68 } | 92 } |
69 | 93 |
70 } // namespace mojo | 94 } // namespace mojo |
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