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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef MOJO_APPS_JS_BINDINGS_GL_OPAQUE_H_ | |
| 6 #define MOJO_APPS_JS_BINDINGS_GL_OPAQUE_H_ | |
| 7 | |
| 8 #include <GLES2/gl2.h> | |
| 9 | |
| 10 #include "gin/handle.h" | |
| 11 #include "gin/public/wrapper_info.h" | |
| 12 #include "gin/wrappable.h" | |
| 13 #include "v8/include/v8.h" | |
| 14 | |
| 15 namespace mojo { | |
| 16 namespace js { | |
| 17 namespace gl { | |
| 18 | |
| 19 // WebGL has many interfaces, such as WebGLObject, WebGLBuffer, etc, which wrap | |
| 20 // integers that are opaque to script. This class is used for all those objects. | |
| 21 class Opaque : public gin::Wrappable<Opaque> { | |
| 22 public: | |
| 23 static gin::WrapperInfo kWrapperInfo; | |
| 24 | |
| 25 static gin::Handle<Opaque> Create(v8::Isolate* isolate, GLuint value); | |
| 26 | |
| 27 GLuint value() const { return value_; } | |
| 28 void set_value(GLuint val) { value_ = val; } | |
| 29 | |
| 30 private: | |
| 31 Opaque(GLuint value); | |
| 32 | |
| 33 GLuint value_; | |
| 34 }; | |
| 35 | |
| 36 } // namespace gl | |
| 37 } // namespace js | |
| 38 } // namespace mojo | |
| 39 | |
| 40 #endif // MOJO_APPS_JS_BINDINGS_GL_CONTEXT_H_ | |
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