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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ | 5 #ifndef CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ |
| 6 #define CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ | 6 #define CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "content/common/content_export.h" |
| 11 #include "ui/gfx/native_widget_types.h" | 12 #include "ui/gfx/native_widget_types.h" |
| 12 | 13 |
| 13 namespace gfx { | 14 namespace gfx { |
| 14 class Size; | 15 class Size; |
| 15 } | 16 } |
| 16 | 17 |
| 17 namespace ui { | 18 namespace ui { |
| 18 class ContextFactory; | 19 class ContextFactory; |
| 19 class Texture; | 20 class Texture; |
| 20 } | 21 } |
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| 39 // return newly recreated, valid resources. | 40 // return newly recreated, valid resources. |
| 40 virtual void OnLostResources() = 0; | 41 virtual void OnLostResources() = 0; |
| 41 }; | 42 }; |
| 42 | 43 |
| 43 // This class provides the interface for creating the support for the | 44 // This class provides the interface for creating the support for the |
| 44 // cross-process image transport, both for creating the shared surface handle | 45 // cross-process image transport, both for creating the shared surface handle |
| 45 // (destination surface for the GPU process) and the transport client (logic for | 46 // (destination surface for the GPU process) and the transport client (logic for |
| 46 // using that surface as a texture). The factory is a process-wide singleton. | 47 // using that surface as a texture). The factory is a process-wide singleton. |
| 47 // As this is intimately linked to the type of 3D context we use (in-process or | 48 // As this is intimately linked to the type of 3D context we use (in-process or |
| 48 // command-buffer), implementations of this also implement ui::ContextFactory. | 49 // command-buffer), implementations of this also implement ui::ContextFactory. |
| 49 class ImageTransportFactory { | 50 class CONTENT_EXPORT ImageTransportFactory { |
| 50 public: | 51 public: |
| 51 virtual ~ImageTransportFactory() {} | 52 virtual ~ImageTransportFactory() {} |
| 52 | 53 |
| 53 // Initialize the global transport factory. | 54 // Initialize the global transport factory. |
| 54 static void Initialize(); | 55 static void Initialize(); |
| 55 | 56 |
| 56 // Terminates the global transport factory. | 57 // Terminates the global transport factory. |
| 57 static void Terminate(); | 58 static void Terminate(); |
| 58 | 59 |
| 59 // Gets the factory instance. | 60 // Gets the factory instance. |
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| 89 // Inserts a SyncPoint into the shared context. | 90 // Inserts a SyncPoint into the shared context. |
| 90 virtual uint32 InsertSyncPoint() = 0; | 91 virtual uint32 InsertSyncPoint() = 0; |
| 91 | 92 |
| 92 virtual void AddObserver(ImageTransportFactoryObserver* observer) = 0; | 93 virtual void AddObserver(ImageTransportFactoryObserver* observer) = 0; |
| 93 virtual void RemoveObserver(ImageTransportFactoryObserver* observer) = 0; | 94 virtual void RemoveObserver(ImageTransportFactoryObserver* observer) = 0; |
| 94 }; | 95 }; |
| 95 | 96 |
| 96 } // namespace content | 97 } // namespace content |
| 97 | 98 |
| 98 #endif // CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ | 99 #endif // CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_FACTORY_H_ |
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