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Side by Side Diff: src/gpu/gl/GrGLDefines.h

Issue 1148243002: Add RGBA half float texture format. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 9
10 #ifndef GrGLDefines_DEFINED 10 #ifndef GrGLDefines_DEFINED
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397 #define GR_GL_RGB 0x1907 397 #define GR_GL_RGB 0x1907
398 #define GR_GL_RGBA 0x1908 398 #define GR_GL_RGBA 0x1908
399 #define GR_GL_BGRA 0x80E1 399 #define GR_GL_BGRA 0x80E1
400 #define GR_GL_LUMINANCE 0x1909 400 #define GR_GL_LUMINANCE 0x1909
401 #define GR_GL_LUMINANCE_ALPHA 0x190A 401 #define GR_GL_LUMINANCE_ALPHA 0x190A
402 #define GR_GL_PALETTE8_RGBA8 0x8B96 402 #define GR_GL_PALETTE8_RGBA8 0x8B96
403 #define GR_GL_ALPHA8 0x803C 403 #define GR_GL_ALPHA8 0x803C
404 404
405 #define GR_GL_R8 0x8229 405 #define GR_GL_R8 0x8229
406 #define GR_GL_R16F 0x822D 406 #define GR_GL_R16F 0x822D
407 #define GR_GL_RGBA16F 0x881A
407 #define GR_GL_ALPHA16F 0x881C 408 #define GR_GL_ALPHA16F 0x881C
408 409
409 /* PixelType */ 410 /* PixelType */
410 /* GL_UNSIGNED_BYTE */ 411 /* GL_UNSIGNED_BYTE */
411 #define GR_GL_UNSIGNED_SHORT_4_4_4_4 0x8033 412 #define GR_GL_UNSIGNED_SHORT_4_4_4_4 0x8033
412 #define GR_GL_UNSIGNED_SHORT_5_5_5_1 0x8034 413 #define GR_GL_UNSIGNED_SHORT_5_5_5_1 0x8034
413 #define GR_GL_UNSIGNED_SHORT_5_6_5 0x8363 414 #define GR_GL_UNSIGNED_SHORT_5_6_5 0x8363
414 415
415 /* Shaders */ 416 /* Shaders */
416 #define GR_GL_FRAGMENT_SHADER 0x8B30 417 #define GR_GL_FRAGMENT_SHADER 0x8B30
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873 // NV_path_rendering extension to EXT_direct_state_access: 874 // NV_path_rendering extension to EXT_direct_state_access:
874 // [the matrix functions] must support the PATH_PROJECTION_NV and 875 // [the matrix functions] must support the PATH_PROJECTION_NV and
875 // PATH_MODELVIEW_NV tokens for matrixMode. 876 // PATH_MODELVIEW_NV tokens for matrixMode.
876 #define GR_GL_PATH_PROJECTION 0x1701 877 #define GR_GL_PATH_PROJECTION 0x1701
877 #define GR_GL_PATH_MODELVIEW 0x1700 878 #define GR_GL_PATH_MODELVIEW 0x1700
878 879
879 /* ARM specific define for MSAA support on framebuffer fetch */ 880 /* ARM specific define for MSAA support on framebuffer fetch */
880 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 881 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65
881 882
882 #endif 883 #endif
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