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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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397 #define GR_GL_RGB 0x1907 | 397 #define GR_GL_RGB 0x1907 |
398 #define GR_GL_RGBA 0x1908 | 398 #define GR_GL_RGBA 0x1908 |
399 #define GR_GL_BGRA 0x80E1 | 399 #define GR_GL_BGRA 0x80E1 |
400 #define GR_GL_LUMINANCE 0x1909 | 400 #define GR_GL_LUMINANCE 0x1909 |
401 #define GR_GL_LUMINANCE_ALPHA 0x190A | 401 #define GR_GL_LUMINANCE_ALPHA 0x190A |
402 #define GR_GL_PALETTE8_RGBA8 0x8B96 | 402 #define GR_GL_PALETTE8_RGBA8 0x8B96 |
403 #define GR_GL_ALPHA8 0x803C | 403 #define GR_GL_ALPHA8 0x803C |
404 | 404 |
405 #define GR_GL_R8 0x8229 | 405 #define GR_GL_R8 0x8229 |
406 #define GR_GL_R16F 0x822D | 406 #define GR_GL_R16F 0x822D |
| 407 #define GR_GL_RGBA16F 0x881A |
407 #define GR_GL_ALPHA16F 0x881C | 408 #define GR_GL_ALPHA16F 0x881C |
408 | 409 |
409 /* PixelType */ | 410 /* PixelType */ |
410 /* GL_UNSIGNED_BYTE */ | 411 /* GL_UNSIGNED_BYTE */ |
411 #define GR_GL_UNSIGNED_SHORT_4_4_4_4 0x8033 | 412 #define GR_GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
412 #define GR_GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | 413 #define GR_GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
413 #define GR_GL_UNSIGNED_SHORT_5_6_5 0x8363 | 414 #define GR_GL_UNSIGNED_SHORT_5_6_5 0x8363 |
414 | 415 |
415 /* Shaders */ | 416 /* Shaders */ |
416 #define GR_GL_FRAGMENT_SHADER 0x8B30 | 417 #define GR_GL_FRAGMENT_SHADER 0x8B30 |
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873 // NV_path_rendering extension to EXT_direct_state_access: | 874 // NV_path_rendering extension to EXT_direct_state_access: |
874 // [the matrix functions] must support the PATH_PROJECTION_NV and | 875 // [the matrix functions] must support the PATH_PROJECTION_NV and |
875 // PATH_MODELVIEW_NV tokens for matrixMode. | 876 // PATH_MODELVIEW_NV tokens for matrixMode. |
876 #define GR_GL_PATH_PROJECTION 0x1701 | 877 #define GR_GL_PATH_PROJECTION 0x1701 |
877 #define GR_GL_PATH_MODELVIEW 0x1700 | 878 #define GR_GL_PATH_MODELVIEW 0x1700 |
878 | 879 |
879 /* ARM specific define for MSAA support on framebuffer fetch */ | 880 /* ARM specific define for MSAA support on framebuffer fetch */ |
880 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 | 881 #define GR_GL_FETCH_PER_SAMPLE_ARM 0x8F65 |
881 | 882 |
882 #endif | 883 #endif |
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