OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 | 10 |
(...skipping 465 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
476 if (kGL_GrGLStandard == standard) { | 476 if (kGL_GrGLStandard == standard) { |
477 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true; | 477 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true; |
478 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kYes_MSAA] = true; | 478 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kYes_MSAA] = true; |
479 } else { | 479 } else { |
480 if (ctxInfo.hasExtension("GL_EXT_color_buffer_float")) { | 480 if (ctxInfo.hasExtension("GL_EXT_color_buffer_float")) { |
481 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true
; | 481 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = true
; |
482 } else { | 482 } else { |
483 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = fals
e; | 483 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kNo_MSAA] = fals
e; |
484 } | 484 } |
485 // for now we don't support floating point MSAA on ES | 485 // for now we don't support floating point MSAA on ES |
486 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false; | 486 fConfigRenderSupport[kRGBA_float_GrPixelConfig][kYes_MSAA] = false; |
487 } | 487 } |
488 } | 488 } |
489 | 489 |
490 if (this->isConfigTexturable(kAlpha_half_GrPixelConfig)) { | 490 if (this->isConfigTexturable(kAlpha_half_GrPixelConfig)) { |
491 if (kGL_GrGLStandard == standard) { | 491 if (kGL_GrGLStandard == standard) { |
492 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = true; | 492 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = true; |
493 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = true; | 493 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = true; |
494 } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { | 494 } else if (ctxInfo.version() >= GR_GL_VER(3,0)) { |
495 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = true; | 495 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = true; |
496 // for now we don't support floating point MSAA on ES | 496 // for now we don't support floating point MSAA on ES |
497 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false; | 497 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false; |
498 } else { | 498 } else { |
499 if (ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") && fTextu
reRedSupport) { | 499 if (ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") && fTextu
reRedSupport) { |
500 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = true
; | 500 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = true
; |
501 } else { | 501 } else { |
502 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = fals
e; | 502 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kNo_MSAA] = fals
e; |
503 } | 503 } |
504 // for now we don't support floating point MSAA on ES | 504 // for now we don't support floating point MSAA on ES |
505 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false; | 505 fConfigRenderSupport[kAlpha_half_GrPixelConfig][kYes_MSAA] = false; |
506 } | 506 } |
507 } | 507 } |
508 | 508 |
| 509 if (this->isConfigTexturable(kRGBA_half_GrPixelConfig)) { |
| 510 if (kGL_GrGLStandard == standard) { |
| 511 fConfigRenderSupport[kRGBA_half_GrPixelConfig][kNo_MSAA] = true; |
| 512 fConfigRenderSupport[kRGBA_half_GrPixelConfig][kYes_MSAA] = true; |
| 513 } else if (ctxInfo.version() >= GR_GL_VER(3, 0)) { |
| 514 fConfigRenderSupport[kRGBA_half_GrPixelConfig][kNo_MSAA] = true; |
| 515 // for now we don't support floating point MSAA on ES |
| 516 fConfigRenderSupport[kRGBA_half_GrPixelConfig][kYes_MSAA] = false; |
| 517 } else { |
| 518 if (ctxInfo.hasExtension("GL_EXT_color_buffer_half_float")) { |
| 519 fConfigRenderSupport[kRGBA_half_GrPixelConfig][kNo_MSAA] = true; |
| 520 } else { |
| 521 fConfigRenderSupport[kRGBA_half_GrPixelConfig][kNo_MSAA] = false
; |
| 522 } |
| 523 // for now we don't support floating point MSAA on ES |
| 524 fConfigRenderSupport[kRGBA_half_GrPixelConfig][kYes_MSAA] = false; |
| 525 } |
| 526 } |
| 527 |
509 // If we don't support MSAA then undo any places above where we set a config
as renderable with | 528 // If we don't support MSAA then undo any places above where we set a config
as renderable with |
510 // msaa. | 529 // msaa. |
511 if (kNone_MSFBOType == fMSFBOType) { | 530 if (kNone_MSFBOType == fMSFBOType) { |
512 for (int i = 0; i < kGrPixelConfigCnt; ++i) { | 531 for (int i = 0; i < kGrPixelConfigCnt; ++i) { |
513 fConfigRenderSupport[i][kYes_MSAA] = false; | 532 fConfigRenderSupport[i][kYes_MSAA] = false; |
514 } | 533 } |
515 } | 534 } |
516 } | 535 } |
517 | 536 |
518 void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
rGLInterface* gli) { | 537 void GrGLCaps::initConfigTexturableTable(const GrGLContextInfo& ctxInfo, const G
rGLInterface* gli) { |
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
656 // filtering modes are not supported. This is for simplicity, but a more | 675 // filtering modes are not supported. This is for simplicity, but a more |
657 // granular approach is possible. Coincidentally, 16-bit floating point tex
tures became part of | 676 // granular approach is possible. Coincidentally, 16-bit floating point tex
tures became part of |
658 // the standard in ES3.1 / OGL 3.1, hence the shorthand | 677 // the standard in ES3.1 / OGL 3.1, hence the shorthand |
659 bool hasHalfFPTextures = version >= GR_GL_VER(3, 1); | 678 bool hasHalfFPTextures = version >= GR_GL_VER(3, 1); |
660 if (!hasHalfFPTextures) { | 679 if (!hasHalfFPTextures) { |
661 hasHalfFPTextures = ctxInfo.hasExtension("GL_ARB_texture_float") || | 680 hasHalfFPTextures = ctxInfo.hasExtension("GL_ARB_texture_float") || |
662 (ctxInfo.hasExtension("GL_OES_texture_half_float_lin
ear") && | 681 (ctxInfo.hasExtension("GL_OES_texture_half_float_lin
ear") && |
663 ctxInfo.hasExtension("GL_OES_texture_half_float")); | 682 ctxInfo.hasExtension("GL_OES_texture_half_float")); |
664 } | 683 } |
665 fConfigTextureSupport[kAlpha_half_GrPixelConfig] = hasHalfFPTextures; | 684 fConfigTextureSupport[kAlpha_half_GrPixelConfig] = hasHalfFPTextures; |
| 685 fConfigTextureSupport[kRGBA_half_GrPixelConfig] = hasHalfFPTextures; |
666 } | 686 } |
667 | 687 |
668 bool GrGLCaps::doReadPixelsSupported(const GrGLInterface* intf, | 688 bool GrGLCaps::doReadPixelsSupported(const GrGLInterface* intf, |
669 GrGLenum format, | 689 GrGLenum format, |
670 GrGLenum type) const { | 690 GrGLenum type) const { |
671 if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) { | 691 if (GR_GL_RGBA == format && GR_GL_UNSIGNED_BYTE == type) { |
672 // ES 2 guarantees this format is supported | 692 // ES 2 guarantees this format is supported |
673 return true; | 693 return true; |
674 } | 694 } |
675 | 695 |
(...skipping 476 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1152 if (fGeometryShaderSupport) { | 1172 if (fGeometryShaderSupport) { |
1153 for (int p = 0; p < kGrSLPrecisionCount; ++p) { | 1173 for (int p = 0; p < kGrSLPrecisionCount; ++p) { |
1154 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert
ex_GrShaderType][p]; | 1174 fFloatPrecisions[kGeometry_GrShaderType][p] = fFloatPrecisions[kVert
ex_GrShaderType][p]; |
1155 } | 1175 } |
1156 } | 1176 } |
1157 } | 1177 } |
1158 | 1178 |
1159 | 1179 |
1160 | 1180 |
1161 | 1181 |
OLD | NEW |