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Side by Side Diff: media/audio/mac/audio_input_mac.h

Issue 11478019: Revert 171681 (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_ 5 #ifndef MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_
6 #define MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_ 6 #define MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_
7 7
8 #include <AudioToolbox/AudioQueue.h> 8 #include <AudioToolbox/AudioQueue.h>
9 #include <AudioToolbox/AudioFormat.h> 9 #include <AudioToolbox/AudioFormat.h>
10 10
11 #include "base/compiler_specific.h" 11 #include "base/compiler_specific.h"
12 #include "base/time.h"
13 #include "media/audio/audio_io.h" 12 #include "media/audio/audio_io.h"
14 #include "media/audio/audio_parameters.h" 13 #include "media/audio/audio_parameters.h"
15 14
16 namespace media { 15 namespace media {
17 16
18 class AudioManagerBase; 17 class AudioManagerBase;
19 18
20 // Implementation of AudioInputStream for Mac OS X using the audio queue service 19 // Implementation of AudioInputStream for Mac OS X using the audio queue service
21 // present in OS 10.5 and later. Design reflects PCMQueueOutAudioOutputStream. 20 // present in OS 10.5 and later. Design reflects PCMQueueOutAudioOutputStream.
22 class PCMQueueInAudioInputStream : public AudioInputStream { 21 class PCMQueueInAudioInputStream : public AudioInputStream {
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
56 UInt32 num_packets, 55 UInt32 num_packets,
57 const AudioStreamPacketDescription* desc); 56 const AudioStreamPacketDescription* desc);
58 57
59 // Handles callback from OS. Will be called on OS internal thread. 58 // Handles callback from OS. Will be called on OS internal thread.
60 void HandleInputBuffer(AudioQueueRef audio_queue, 59 void HandleInputBuffer(AudioQueueRef audio_queue,
61 AudioQueueBufferRef audio_buffer, 60 AudioQueueBufferRef audio_buffer,
62 const AudioTimeStamp* start_time, 61 const AudioTimeStamp* start_time,
63 UInt32 num_packets, 62 UInt32 num_packets,
64 const AudioStreamPacketDescription* packet_desc); 63 const AudioStreamPacketDescription* packet_desc);
65 64
66 static const int kNumberBuffers = 3; 65 static const int kNumberBuffers = 1;
67 66
68 // Manager that owns this stream, used for closing down. 67 // Manager that owns this stream, used for closing down.
69 AudioManagerBase* manager_; 68 AudioManagerBase* manager_;
70 // We use the callback mostly to periodically supply the recorded audio data. 69 // We use the callback mostly to periodically supply the recorded audio data.
71 AudioInputCallback* callback_; 70 AudioInputCallback* callback_;
72 // Structure that holds the stream format details such as bitrate. 71 // Structure that holds the stream format details such as bitrate.
73 AudioStreamBasicDescription format_; 72 AudioStreamBasicDescription format_;
74 // Handle to the OS audio queue object. 73 // Handle to the OS audio queue object.
75 AudioQueueRef audio_queue_; 74 AudioQueueRef audio_queue_;
76 // Size of each of the buffers in |audio_buffers_| 75 // Size of each of the buffers in |audio_buffers_|
77 uint32 buffer_size_bytes_; 76 uint32 buffer_size_bytes_;
78 // True iff Start() has been called successfully. 77 // True iff Start() has been called successfully.
79 bool started_; 78 bool started_;
80 // Used to determine if we need to slow down |callback_| calls.
81 base::Time last_fill_;
82 79
83 DISALLOW_COPY_AND_ASSIGN(PCMQueueInAudioInputStream); 80 DISALLOW_COPY_AND_ASSIGN(PCMQueueInAudioInputStream);
84 }; 81 };
85 82
86 } // namespace media 83 } // namespace media
87 84
88 #endif // MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_ 85 #endif // MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_
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