Chromium Code Reviews| Index: content/common/gpu/gpu_memory_manager.cc |
| diff --git a/content/common/gpu/gpu_memory_manager.cc b/content/common/gpu/gpu_memory_manager.cc |
| index 879e747be73c3e0606d5304d949acc8da1e0e407..6a8ea604c996652f6f3f7e6932023926cb99fe53 100644 |
| --- a/content/common/gpu/gpu_memory_manager.cc |
| +++ b/content/common/gpu/gpu_memory_manager.cc |
| @@ -474,6 +474,13 @@ void GpuMemoryManager::Manage() { |
| allocation.renderer_allocation.priority_cutoff_when_visible = |
| GpuMemoryAllocationForRenderer::kPriorityCutoffAllowEverything; |
| + // Expermient to determine if aggressively discarding tiles on OS X |
|
vangelis
2012/12/08 01:07:02
typo: experiment
nit: Ideally you'll want to merg
|
| + // results in greater stability. |
| +#if defined(OS_MACOSX) |
| + allocation.renderer_allocation.priority_cutoff_when_visible = |
| + GpuMemoryAllocationForRenderer::kPriorityCutoffAllowNiceToHave; |
| +#endif |
| + |
| // Set the state when backgrounded. |
| bool allow_allocation_when_backgrounded = false; |
| if (client_state->visible) { |