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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gl_helper.h" | 5 #include "content/common/gpu/client/gl_helper.h" |
6 | 6 |
7 #include <queue> | 7 #include <queue> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
11 #include "base/logging.h" | 11 #include "base/logging.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/message_loop.h" | 13 #include "base/message_loop.h" |
14 #include "base/synchronization/lock.h" | 14 #include "base/synchronization/lock.h" |
15 #include "base/synchronization/waitable_event.h" | 15 #include "base/synchronization/waitable_event.h" |
16 #include "base/threading/thread.h" | 16 #include "base/threading/thread.h" |
17 #include "base/threading/thread_restrictions.h" | 17 #include "base/threading/thread_restrictions.h" |
18 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebCString.h
" | 18 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebCString.h
" |
19 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebString.h" | 19 #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebString.h" |
20 #include "third_party/skia/include/core/SkRegion.h" | |
21 #include "ui/gfx/rect.h" | 20 #include "ui/gfx/rect.h" |
22 #include "ui/gfx/size.h" | 21 #include "ui/gfx/size.h" |
23 #include "ui/gl/gl_bindings.h" | 22 #include "ui/gl/gl_bindings.h" |
24 | 23 |
25 using WebKit::WebGLId; | 24 using WebKit::WebGLId; |
26 using WebKit::WebGraphicsContext3D; | 25 using WebKit::WebGraphicsContext3D; |
27 | 26 |
28 namespace { | 27 namespace { |
29 | 28 |
30 const char kGLHelperThreadName[] = "GLHelperThread"; | 29 const char kGLHelperThreadName[] = "GLHelperThread"; |
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785 | 784 |
786 void GLHelper::InitCopyTextToImpl() { | 785 void GLHelper::InitCopyTextToImpl() { |
787 // Lazily initialize |copy_texture_to_impl_| | 786 // Lazily initialize |copy_texture_to_impl_| |
788 if (!copy_texture_to_impl_.get()) | 787 if (!copy_texture_to_impl_.get()) |
789 copy_texture_to_impl_.reset(new CopyTextureToImpl(context_, | 788 copy_texture_to_impl_.reset(new CopyTextureToImpl(context_, |
790 context_for_thread_, | 789 context_for_thread_, |
791 this)); | 790 this)); |
792 | 791 |
793 } | 792 } |
794 | 793 |
795 void GLHelper::CopySubBufferDamage(WebKit::WebGLId texture, | |
796 WebKit::WebGLId previous_texture, | |
797 const SkRegion& new_damage, | |
798 const SkRegion& old_damage) { | |
799 SkRegion region(old_damage); | |
800 if (region.op(new_damage, SkRegion::kDifference_Op)) { | |
801 ScopedFramebuffer dst_framebuffer(context_, context_->createFramebuffer()); | |
802 ScopedFramebufferBinder<GL_FRAMEBUFFER> framebuffer_binder( | |
803 context_, dst_framebuffer); | |
804 ScopedTextureBinder<GL_TEXTURE_2D> texture_binder(context_, texture); | |
805 context_->framebufferTexture2D(GL_FRAMEBUFFER, | |
806 GL_COLOR_ATTACHMENT0, | |
807 GL_TEXTURE_2D, | |
808 previous_texture, | |
809 0); | |
810 for (SkRegion::Iterator it(region); !it.done(); it.next()) { | |
811 const SkIRect& rect = it.rect(); | |
812 context_->copyTexSubImage2D(GL_TEXTURE_2D, 0, | |
813 rect.x(), rect.y(), | |
814 rect.x(), rect.y(), | |
815 rect.width(), rect.height()); | |
816 } | |
817 context_->flush(); | |
818 } | |
819 } | |
820 | |
821 } // namespace content | 794 } // namespace content |
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