| Index: Source/platform/graphics/GraphicsContextState.h
|
| diff --git a/Source/platform/graphics/GraphicsContextState.h b/Source/platform/graphics/GraphicsContextState.h
|
| index 8ad9d613f16a62f848d889a2344fee38ba9b92c9..78834f8e2a7927c3617a684c2e3b49fb235acac9 100644
|
| --- a/Source/platform/graphics/GraphicsContextState.h
|
| +++ b/Source/platform/graphics/GraphicsContextState.h
|
| @@ -99,10 +99,6 @@ public:
|
| Pattern* fillPattern() const { return m_fillPattern.get(); }
|
| void setFillPattern(const PassRefPtr<Pattern>, float);
|
|
|
| - // Path fill rule
|
| - WindRule fillRule() const { return m_fillRule; }
|
| - void setFillRule(WindRule rule) { m_fillRule = rule; }
|
| -
|
| // Shadow. (This will need tweaking if we use draw loopers for other things.)
|
| SkDrawLooper* drawLooper() const { return m_looper.get(); }
|
| void setDrawLooper(PassRefPtr<SkDrawLooper>);
|
| @@ -160,7 +156,6 @@ private:
|
| RefPtr<Pattern> m_strokePattern;
|
|
|
| Color m_fillColor;
|
| - WindRule m_fillRule;
|
| RefPtr<Gradient> m_fillGradient;
|
| RefPtr<Pattern> m_fillPattern;
|
|
|
|
|