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Side by Side Diff: Source/core/paint/BoxBorderPainter.cpp

Issue 1147343003: Drop fillRule state from GraphicsContext (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase. Created 5 years, 6 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 #include "core/paint/BoxBorderPainter.h" 6 #include "core/paint/BoxBorderPainter.h"
7 7
8 #include "core/paint/BoxPainter.h" 8 #include "core/paint/BoxPainter.h"
9 #include "core/paint/PaintInfo.h" 9 #include "core/paint/PaintInfo.h"
10 #include "core/style/BorderEdge.h" 10 #include "core/style/BorderEdge.h"
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411 411
412 return true; 412 return true;
413 } 413 }
414 414
415 // This is faster than the normal complex border path only if it avoids crea ting transparency 415 // This is faster than the normal complex border path only if it avoids crea ting transparency
416 // layers (when the border is translucent). 416 // layers (when the border is translucent).
417 if (firstEdge().borderStyle() == SOLID && !m_outer.isRounded() && m_hasAlpha ) { 417 if (firstEdge().borderStyle() == SOLID && !m_outer.isRounded() && m_hasAlpha ) {
418 ASSERT(m_visibleEdgeSet != AllBorderEdges); 418 ASSERT(m_visibleEdgeSet != AllBorderEdges);
419 // solid, rectangular border => one drawPath() 419 // solid, rectangular border => one drawPath()
420 Path path; 420 Path path;
421 path.setWindRule(RULE_NONZERO);
421 422
422 for (int i = BSTop; i <= BSLeft; ++i) { 423 for (int i = BSTop; i <= BSLeft; ++i) {
423 const BorderEdge& currEdge = m_edges[i]; 424 const BorderEdge& currEdge = m_edges[i];
424 if (currEdge.shouldRender()) 425 if (currEdge.shouldRender())
425 path.addRect(calculateSideRect(m_outer, currEdge, i)); 426 path.addRect(calculateSideRect(m_outer, currEdge, i));
426 } 427 }
427 428
428 context->setFillRule(RULE_NONZERO);
429 context->setFillColor(firstEdge().color); 429 context->setFillColor(firstEdge().color);
430 context->fillPath(path); 430 context->fillPath(path);
431
432 return true; 431 return true;
433 } 432 }
434 433
435 return false; 434 return false;
436 } 435 }
437 436
438 BoxBorderPainter::BoxBorderPainter(const LayoutRect& borderRect, const ComputedS tyle& style, 437 BoxBorderPainter::BoxBorderPainter(const LayoutRect& borderRect, const ComputedS tyle& style,
439 const IntRect& clipRect, BackgroundBleedAvoidance bleedAvoidance, 438 const IntRect& clipRect, BackgroundBleedAvoidance bleedAvoidance,
440 bool includeLogicalLeftEdge, bool includeLogicalRightEdge) 439 bool includeLogicalLeftEdge, bool includeLogicalRightEdge)
441 : m_style(style) 440 : m_style(style)
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1017 1016
1018 FloatPoint secondQuad[4]; 1017 FloatPoint secondQuad[4];
1019 secondQuad[0] = quad[0]; 1018 secondQuad[0] = quad[0];
1020 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy); 1019 secondQuad[1] = FloatPoint(quad[0].x() - r1 * cx, quad[0].y() - r1 * cy);
1021 secondQuad[2] = quad[2]; 1020 secondQuad[2] = quad[2];
1022 secondQuad[3] = quad[3]; 1021 secondQuad[3] = quad[3];
1023 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches); 1022 graphicsContext->clipPolygon(4, secondQuad, !secondEdgeMatches);
1024 } 1023 }
1025 1024
1026 } // namespace blink 1025 } // namespace blink
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