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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/layer.h" | 5 #include "cc/layer.h" |
| 6 | 6 |
| 7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
| 8 #include "cc/animation_events.h" | 8 #include "cc/animation_events.h" |
| 9 #include "cc/layer_animation_controller.h" | 9 #include "cc/layer_animation_controller.h" |
| 10 #include "cc/layer_impl.h" | 10 #include "cc/layer_impl.h" |
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| 609 if (replicaLayer()) | 609 if (replicaLayer()) |
| 610 replicaLayer()->pushPropertiesTo(layer->replicaLayer()); | 610 replicaLayer()->pushPropertiesTo(layer->replicaLayer()); |
| 611 | 611 |
| 612 m_layerAnimationController->pushAnimationUpdatesTo(layer->layerAnimationCont
roller()); | 612 m_layerAnimationController->pushAnimationUpdatesTo(layer->layerAnimationCont
roller()); |
| 613 | 613 |
| 614 // Reset any state that should be cleared for the next update. | 614 // Reset any state that should be cleared for the next update. |
| 615 m_stackingOrderChanged = false; | 615 m_stackingOrderChanged = false; |
| 616 m_updateRect = gfx::RectF(); | 616 m_updateRect = gfx::RectF(); |
| 617 } | 617 } |
| 618 | 618 |
| 619 scoped_ptr<LayerImpl> Layer::createLayerImpl() | 619 scoped_ptr<LayerImpl> Layer::createLayerImpl(LayerTreeHostImpl* hostImpl) |
| 620 { | 620 { |
| 621 return LayerImpl::create(m_layerId); | 621 return LayerImpl::create(hostImpl, m_layerId); |
| 622 } | 622 } |
| 623 | 623 |
| 624 bool Layer::drawsContent() const | 624 bool Layer::drawsContent() const |
| 625 { | 625 { |
| 626 return m_isDrawable; | 626 return m_isDrawable; |
| 627 } | 627 } |
| 628 | 628 |
| 629 bool Layer::needMoreUpdates() | 629 bool Layer::needMoreUpdates() |
| 630 { | 630 { |
| 631 return false; | 631 return false; |
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| 811 { | 811 { |
| 812 return 0; | 812 return 0; |
| 813 } | 813 } |
| 814 | 814 |
| 815 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) | 815 void sortLayers(std::vector<scoped_refptr<Layer> >::iterator, std::vector<scoped
_refptr<Layer> >::iterator, void*) |
| 816 { | 816 { |
| 817 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. | 817 // Currently we don't use z-order to decide what to paint, so there's no nee
d to actually sort Layers. |
| 818 } | 818 } |
| 819 | 819 |
| 820 } // namespace cc | 820 } // namespace cc |
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