| Index: ui/events/gestures/motion_event_aura_unittest.cc
|
| diff --git a/ui/events/gestures/motion_event_aura_unittest.cc b/ui/events/gestures/motion_event_aura_unittest.cc
|
| index 03a8dd7fff12e6c33e151fd09ea5d2d136a0a902..26884b367b1379c9844edec90a57c1606e9456f2 100644
|
| --- a/ui/events/gestures/motion_event_aura_unittest.cc
|
| +++ b/ui/events/gestures/motion_event_aura_unittest.cc
|
| @@ -266,7 +266,8 @@ TEST(MotionEventAuraTest, TapParams) {
|
| EXPECT_EQ(1U, event.GetPointerCount());
|
| EXPECT_FLOAT_EQ(radius_x, event.GetTouchMajor(0) / 2);
|
| EXPECT_FLOAT_EQ(radius_y, event.GetTouchMinor(0) / 2);
|
| - EXPECT_FLOAT_EQ(rotation_angle, event.GetOrientation(0) * 180 / M_PI + 90);
|
| + EXPECT_FLOAT_EQ(rotation_angle,
|
| + event.GetTouchOrientation(0) * 180 / M_PI + 90);
|
| EXPECT_FLOAT_EQ(pressure, event.GetPressure(0));
|
|
|
| // Test case: radius_x < radius_y, rotation_angle < 90
|
| @@ -281,7 +282,7 @@ TEST(MotionEventAuraTest, TapParams) {
|
| EXPECT_EQ(2U, event.GetPointerCount());
|
| EXPECT_FLOAT_EQ(radius_y, event.GetTouchMajor(1) / 2);
|
| EXPECT_FLOAT_EQ(radius_x, event.GetTouchMinor(1) / 2);
|
| - EXPECT_FLOAT_EQ(rotation_angle, event.GetOrientation(1) * 180 / M_PI);
|
| + EXPECT_FLOAT_EQ(rotation_angle, event.GetTouchOrientation(1) * 180 / M_PI);
|
| EXPECT_FLOAT_EQ(pressure, event.GetPressure(1));
|
|
|
| // Test cloning of tap params
|
| @@ -292,7 +293,7 @@ TEST(MotionEventAuraTest, TapParams) {
|
| EXPECT_EQ(2U, clone->GetPointerCount());
|
| EXPECT_FLOAT_EQ(radius_y, clone->GetTouchMajor(1) / 2);
|
| EXPECT_FLOAT_EQ(radius_x, clone->GetTouchMinor(1) / 2);
|
| - EXPECT_FLOAT_EQ(rotation_angle, clone->GetOrientation(1) * 180 / M_PI);
|
| + EXPECT_FLOAT_EQ(rotation_angle, clone->GetTouchOrientation(1) * 180 / M_PI);
|
| EXPECT_FLOAT_EQ(pressure, clone->GetPressure(1));
|
|
|
| // TODO(mustaq): The move test seems out-of-scope here, crbug.com/450655
|
| @@ -308,7 +309,7 @@ TEST(MotionEventAuraTest, TapParams) {
|
| EXPECT_EQ(2U, event.GetPointerCount());
|
| EXPECT_FLOAT_EQ(radius_y, event.GetTouchMajor(1) / 2);
|
| EXPECT_FLOAT_EQ(radius_x, event.GetTouchMinor(1) / 2);
|
| - EXPECT_FLOAT_EQ(rotation_angle, event.GetOrientation(1) * 180 / M_PI);
|
| + EXPECT_FLOAT_EQ(rotation_angle, event.GetTouchOrientation(1) * 180 / M_PI);
|
| EXPECT_FLOAT_EQ(pressure, event.GetPressure(1));
|
|
|
| // Test case: radius_x > radius_y, rotation_angle > 90
|
| @@ -323,7 +324,8 @@ TEST(MotionEventAuraTest, TapParams) {
|
| EXPECT_EQ(3U, event.GetPointerCount());
|
| EXPECT_FLOAT_EQ(radius_x, event.GetTouchMajor(2) / 2);
|
| EXPECT_FLOAT_EQ(radius_y, event.GetTouchMinor(2) / 2);
|
| - EXPECT_FLOAT_EQ(rotation_angle, event.GetOrientation(2) * 180 / M_PI + 90);
|
| + EXPECT_FLOAT_EQ(rotation_angle,
|
| + event.GetTouchOrientation(2) * 180 / M_PI + 90);
|
| EXPECT_FLOAT_EQ(pressure, event.GetPressure(2));
|
|
|
| // Test case: radius_x < radius_y, rotation_angle > 90
|
| @@ -338,7 +340,8 @@ TEST(MotionEventAuraTest, TapParams) {
|
| EXPECT_EQ(4U, event.GetPointerCount());
|
| EXPECT_FLOAT_EQ(radius_y, event.GetTouchMajor(3) / 2);
|
| EXPECT_FLOAT_EQ(radius_x, event.GetTouchMinor(3) / 2);
|
| - EXPECT_FLOAT_EQ(rotation_angle, event.GetOrientation(3) * 180 / M_PI + 180);
|
| + EXPECT_FLOAT_EQ(rotation_angle,
|
| + event.GetTouchOrientation(3) * 180 / M_PI + 180);
|
| EXPECT_FLOAT_EQ(pressure, event.GetPressure(3));
|
| }
|
|
|
|
|