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1 part of sprites; | 1 part of sprites; |
2 | 2 |
3 enum SpriteBoxTransformMode { | 3 enum SpriteBoxTransformMode { |
4 nativePoints, | 4 nativePoints, |
5 letterbox, | 5 letterbox, |
6 stretch, | 6 stretch, |
7 scaleToFit, | 7 scaleToFit, |
8 fixedWidth, | 8 fixedWidth, |
9 fixedHeight, | 9 fixedHeight, |
10 } | 10 } |
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34 _scheduleTick(); | 34 _scheduleTick(); |
35 } | 35 } |
36 | 36 |
37 double get systemWidth => _systemWidth; | 37 double get systemWidth => _systemWidth; |
38 double get systemHeight => _systemHeight; | 38 double get systemHeight => _systemHeight; |
39 | 39 |
40 void performLayout() { | 40 void performLayout() { |
41 size = constraints.constrain(new Size.infinite()); | 41 size = constraints.constrain(new Size.infinite()); |
42 } | 42 } |
43 | 43 |
44 void handlePointer(PointerEvent event) { | 44 void handleEvent(Event event) { |
45 switch (event.type) { | 45 switch (event.type) { |
46 case 'pointerdown': | 46 case 'pointerdown': |
47 print("pointerdown"); | 47 print("pointerdown"); |
48 break; | 48 break; |
49 } | 49 } |
50 } | 50 } |
51 | 51 |
52 void paint(RenderNodeDisplayList canvas) { | 52 void paint(RenderNodeDisplayList canvas) { |
53 // Move to correct coordinate space before drawing | 53 // Move to correct coordinate space before drawing |
54 double scaleX = 1.0; | 54 double scaleX = 1.0; |
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130 // Count the number of frames we've been running | 130 // Count the number of frames we've been running |
131 _numFrames += 1; | 131 _numFrames += 1; |
132 | 132 |
133 // Print frame rate | 133 // Print frame rate |
134 if (_numFrames % 60 == 0) print("delta: ${delta} fps: ${1.0/delta}"); | 134 if (_numFrames % 60 == 0) print("delta: ${delta} fps: ${1.0/delta}"); |
135 | 135 |
136 _rootNode.update(delta); | 136 _rootNode.update(delta); |
137 _scheduleTick(); | 137 _scheduleTick(); |
138 } | 138 } |
139 } | 139 } |
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