Index: sky/sdk/lib/framework/rendering/render_box.dart |
diff --git a/sky/sdk/lib/framework/rendering/render_box.dart b/sky/sdk/lib/framework/rendering/render_box.dart |
index dc081e1a159a7a21d7e1af6fa23f2e51bc3839a0..1d1f9bb04746f73a246e90b92eedd36a9d8fb5ca 100644 |
--- a/sky/sdk/lib/framework/rendering/render_box.dart |
+++ b/sky/sdk/lib/framework/rendering/render_box.dart |
@@ -145,7 +145,7 @@ class RenderSizedBox extends RenderProxyBox { |
final sky.Size desiredSize; |
RenderSizedBox({ |
- RenderBox child, |
+ RenderBox child, |
this.desiredSize: const sky.Size.infinite() |
}) : super(child); |
@@ -261,6 +261,58 @@ class RenderDecoratedBox extends RenderProxyBox { |
} |
+// This must be immutable, because we won't notice when it changes |
+class BoxShadow { |
+ const BoxShadow({ |
+ this.color, |
+ this.offset |
+ }); |
+ |
+ final sky.Size offset; |
+ final sky.Color color; |
+} |
+ |
+class RenderShadowedBox extends RenderProxyBox { |
+ |
+ RenderShadowedBox({ |
+ BoxShadow shadow, |
+ RenderBox child |
+ }) : _shadow = shadow, super(child); |
+ |
+ BoxShadow _shadow; |
+ BoxShadow get shadow => _decoration; |
Matt Perry
2015/06/02 20:57:37
Did you mean to return _shadow here?
|
+ void set shadow (BoxShadow value) { |
+ if (value == _shadow) |
+ return; |
+ _shadow = value; |
+ markNeedsPaint(); |
+ } |
+ |
+ sky.Paint _createShadowPaint(BoxShadow shadow) { |
+ sky.Paint paint = new sky.Paint()..color = shadow.color; |
Matt Perry
2015/06/02 20:57:36
This should be the color of the Main layer, not th
|
+ sky.Size offset = shadow.offset; |
+ var builder = new sky.LayerDrawLooperBuilder() |
+ // Shadow layer. |
+ ..addLayerOnTop( |
+ new sky.DrawLooperLayerInfo() |
+ ..setOffset(offset.toPoint()) |
+ ..setColorMode(sky.TransferMode.srcInMode), |
Matt Perry
2015/06/02 21:19:01
BTW, the existing code[1] uses srcMode. We might w
|
+ (sky.Paint layerPaint) { |
+ layerPaint.setARGB(128, 55, 55, 55); |
Matt Perry
2015/06/02 20:57:36
This is the shadow color. Since we're using Transf
|
+ // TODO(mpcomplete): add blur filter |
+ }) |
+ // Main layer. |
+ ..addLayerOnTop(new sky.DrawLooperLayerInfo(), (_) {}); |
+ paint.setDrawLooper(builder.build()); |
+ return paint; |
+ } |
+ |
+ void paint(RenderNodeDisplayList canvas) { |
+ sky.Paint paint = _createShadowPaint(_shadow); |
+ canvas.drawRect(new sky.Rect.fromLTRB(0.0, 0.0, size.width, size.height), paint); |
+ super.paint(canvas); |
+ } |
+} |
// RENDER VIEW LAYOUT MANAGER |