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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
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221 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint indx, GLuint x, G
Luint y, GLuint z, GLuint w); | 221 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint indx, GLuint x, G
Luint y, GLuint z, GLuint w); |
222 GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint indx, const GLui
nt* values); | 222 GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint indx, const GLui
nt* values); |
223 GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint indx, GLintVe
rtexAttribSize size, GLenumVertexAttribIType type, GLsizei stride, const void* p
tr); | 223 GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint indx, GLintVe
rtexAttribSize size, GLenumVertexAttribIType type, GLsizei stride, const void* p
tr); |
224 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLintVer
texAttribSize size, GLenumVertexAttribType type, GLboolean normalized, GLsizei s
tride, const void* ptr); | 224 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLintVer
texAttribSize size, GLenumVertexAttribType type, GLboolean normalized, GLsizei s
tride, const void* ptr); |
225 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width,
GLsizei height); | 225 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width,
GLsizei height); |
226 GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfieldSyncFlush
Flags flags, GLuint64 timeout); | 226 GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfieldSyncFlush
Flags flags, GLuint64 timeout); |
227 GL_APICALL void GL_APIENTRY glBlitFramebufferCHROMIUM (GLint srcX0, GLin
t srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint
dstY1, GLbitfield mask, GLenumBlitFilter filter); | 227 GL_APICALL void GL_APIENTRY glBlitFramebufferCHROMIUM (GLint srcX0, GLin
t srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint
dstY1, GLbitfield mask, GLenumBlitFilter filter); |
228 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleCHROMIUM (GL
enumRenderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat interna
lformat, GLsizei width, GLsizei height); | 228 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleCHROMIUM (GL
enumRenderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat interna
lformat, GLsizei width, GLsizei height); |
229 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenumR
enderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat internalform
at, GLsizei width, GLsizei height); | 229 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenumR
enderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat internalform
at, GLsizei width, GLsizei height); |
230 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum
FrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget texta
rget, GLidTexture texture, GLintZeroOnly level, GLsizei samples); | 230 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum
FrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget texta
rget, GLidTexture texture, GLintZeroOnly level, GLsizei samples); |
231 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenumTextureTarget targe
t, GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsizei wi
dth, GLsizei height); | 231 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenumTextureBindTarget t
arget, GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsize
i width, GLsizei height); |
232 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizeiNotNegative n, GLuin
t* queries); | 232 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizeiNotNegative n, GLuin
t* queries); |
233 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizeiNotNegative n, co
nst GLuint* queries); | 233 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizeiNotNegative n, co
nst GLuint* queries); |
234 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLidQuery id); | 234 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLidQuery id); |
235 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenumQueryTarget target, G
LidQuery id); | 235 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenumQueryTarget target, G
LidQuery id); |
236 GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenumTransformFee
dbackPrimitiveMode primitivemode); | 236 GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenumTransformFee
dbackPrimitiveMode primitivemode); |
237 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenumQueryTarget target); | 237 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenumQueryTarget target); |
238 GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); | 238 GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); |
239 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenumQueryTarget target, G
LenumQueryParameter pname, GLint* params); | 239 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenumQueryTarget target, G
LenumQueryParameter pname, GLint* params); |
240 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLidQuery id, GLenum
QueryObjectParameter pname, GLuint* params); | 240 GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLidQuery id, GLenum
QueryObjectParameter pname, GLuint* params); |
241 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, cons
t GLchar* marker); | 241 GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, cons
t GLchar* marker); |
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308 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); | 308 GL_APICALL void GL_APIENTRY glDiscardBackbufferCHROMIUM (void); |
309 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); | 309 GL_APICALL void GL_APIENTRY glScheduleOverlayPlaneCHROMIUM (GLint plane_
z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLin
t bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y,
GLfloat uv_width, GLfloat uv_height); |
310 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); | 310 GL_APICALL void GL_APIENTRY glSwapInterval (GLint interval); |
311 | 311 |
312 // Extension CHROMIUM_path_rendering. | 312 // Extension CHROMIUM_path_rendering. |
313 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); | 313 GL_APICALL void GL_APIENTRY glMatrixLoadfCHROMIUM (GLenumMatrixMode matr
ixMode, const GLfloat* m); |
314 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); | 314 GL_APICALL void GL_APIENTRY glMatrixLoadIdentityCHROMIUM (GLenumMatrixMo
de matrixMode); |
315 | 315 |
316 // Extension KHR_blend_equation_advanced | 316 // Extension KHR_blend_equation_advanced |
317 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 317 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
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