Index: cc/scrollbar_layer.cc |
diff --git a/cc/scrollbar_layer.cc b/cc/scrollbar_layer.cc |
index 817ead819b532a820254b37fb0400c5cdb6b01fc..f105ca86559fa532517bccd115e2fc642b7c680b 100644 |
--- a/cc/scrollbar_layer.cc |
+++ b/cc/scrollbar_layer.cc |
@@ -247,7 +247,7 @@ void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, Layer |
// we already have valid texture data. |
if (resource->texture()->haveBackingTexture() && |
resource->texture()->size() == rect.size() && |
- m_updateRect.IsEmpty()) |
+ !isDirty()) |
return; |
// We should always have enough memory for UI. |
@@ -263,8 +263,12 @@ void ScrollbarLayer::updatePart(CachingBitmapContentLayerUpdater* painter, Layer |
return; |
} |
+ bool partialUpdatesAllowed = layerTreeHost()->settings().maxPartialTextureUpdates > 0; |
+ if (!partialUpdatesAllowed) |
+ resource->texture()->returnBackingTexture(); |
+ |
gfx::Vector2d destOffset(0, 0); |
- resource->update(queue, rect, destOffset, false, stats); |
+ resource->update(queue, rect, destOffset, partialUpdatesAllowed, stats); |
} |
gfx::Rect ScrollbarLayer::scrollbarLayerRectToContentRect(const gfx::Rect& layerRect) const |
@@ -302,8 +306,13 @@ void ScrollbarLayer::setTexturePriorities(const PriorityCalculator&) |
void ScrollbarLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, RenderingStats& stats) |
{ |
+ m_dirtyRect.Union(m_updateRect); |
enne (OOO)
2012/12/17 20:59:02
What does adding m_dirtyRect enable you to do that
danakj
2012/12/17 21:27:06
it lets you return when visibleContentRect() is em
enne (OOO)
2012/12/17 21:36:45
Ah, ok. I see. :)
|
if (contentBounds().IsEmpty()) |
return; |
+ if (visibleContentRect().IsEmpty()) |
+ return; |
+ if (!isDirty()) |
+ return; |
createUpdaterIfNeeded(); |
@@ -313,10 +322,12 @@ void ScrollbarLayer::update(ResourceUpdateQueue& queue, const OcclusionTracker*, |
updatePart(m_foreTrackUpdater.get(), m_foreTrack.get(), contentRect, queue, stats); |
// Consider the thumb to be at the origin when painting. |
- WebKit::WebRect thumbRect = m_geometry->thumbRect(m_scrollbar.get()); |
- gfx::Rect originThumbRect = scrollbarLayerRectToContentRect(gfx::Rect(0, 0, thumbRect.width, thumbRect.height)); |
+ gfx::Rect thumbRect = m_geometry->thumbRect(m_scrollbar.get()); |
+ gfx::Rect originThumbRect = scrollbarLayerRectToContentRect(gfx::Rect(thumbRect.size())); |
if (!originThumbRect.IsEmpty()) |
updatePart(m_thumbUpdater.get(), m_thumb.get(), originThumbRect, queue, stats); |
+ |
+ m_dirtyRect = gfx::RectF(); |
} |
} // namespace cc |