Chromium Code Reviews| Index: ui/surface/accelerated_surface_transformer_win_unittest.cc |
| diff --git a/ui/surface/accelerated_surface_transformer_win_unittest.cc b/ui/surface/accelerated_surface_transformer_win_unittest.cc |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..5402c424e545fa946ffe5da34dafa686c653b6e0 |
| --- /dev/null |
| +++ b/ui/surface/accelerated_surface_transformer_win_unittest.cc |
| @@ -0,0 +1,526 @@ |
| +// Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include <d3d9.h> |
| +#include <random> |
| + |
| +#include "base/basictypes.h" |
| +#include "base/hash.h" |
| +#include "base/scoped_native_library.h" |
| +#include "base/stringprintf.h" |
| +#include "base/win/scoped_comptr.h" |
| +#include "base/win/windows_version.h" |
| +#include "testing/gtest/include/gtest/gtest-param-test.h" |
| +#include "testing/gtest/include/gtest/gtest.h" |
| +#include "ui/gfx/rect.h" |
| +#include "ui/surface/accelerated_surface_transformer_win.h" |
| +#include "ui/surface/accelerated_surface_win.h" |
| +#include "ui/surface/d3d9_utils_win.h" |
| + |
| +namespace d3d_utils = ui_surface_d3d9_utils; |
| + |
| +using base::win::ScopedComPtr; |
| +using std::uniform_int_distribution; |
| + |
| +// Provides a reference rasterizer (all rendering done by software emulation) |
| +// Direct3D device, for use by unit tests. |
| +// |
| +// This class is parameterized so that it runs only on Vista+. See |
| +// WindowsVersionIfVistaOrBetter() for details on this works. |
| +class AcceleratedSurfaceTransformerTest : public testing::TestWithParam<int> { |
| + public: |
| + AcceleratedSurfaceTransformerTest() {}; |
| + |
| + IDirect3DDevice9Ex* device() { return device_.get(); } |
| + |
| + virtual void SetUp() { |
| + if (!d3d_module_.is_valid()) { |
| + if (!d3d_utils::LoadD3D9(&d3d_module_)) { |
| + GTEST_FAIL() << "Could not load d3d9.dll"; |
| + return; |
| + } |
| + } |
| + if (!d3d_utils::CreateDevice(d3d_module_, |
| + D3DDEVTYPE_HAL, |
| + D3DPRESENT_INTERVAL_IMMEDIATE, |
| + device_.Receive())) { |
| + GTEST_FAIL() << "Could not create Direct3D device."; |
| + return; |
| + } |
| + |
| + SeedRandom("default"); |
| + } |
| + |
| + virtual void TearDown() { |
| + device_ = NULL; |
| + } |
| + |
| + // Gets a human-readable identifier of the graphics hardware being used, |
| + // intended for use inside of SCOPED_TRACE(). |
| + std::string GetAdapterInfo() { |
| + ScopedComPtr<IDirect3D9> d3d; |
| + EXPECT_HRESULT_SUCCEEDED(device()->GetDirect3D(d3d.Receive())); |
| + D3DADAPTER_IDENTIFIER9 info; |
| + EXPECT_HRESULT_SUCCEEDED(d3d->GetAdapterIdentifier(0, 0, &info)); |
| + return StringPrintf("Running on graphics hardware: %s", info.Description); |
| + } |
| + |
| + void SeedRandom(const char* seed) { |
| + rng_.seed(base::Hash(seed)); |
| + random_dword_.reset(); |
| + } |
| + |
| + // Driver workaround: on an Intel GPU (Mobile Intel 965 Express), it seems |
| + // necessary to flush between drawing and locking, for the synchronization |
| + // to behave properly. |
| + void BeforeLockWorkaround() { |
| + EXPECT_HRESULT_SUCCEEDED( |
| + device()->Present(0, 0, 0, 0)); |
|
apatrick_chromium
2013/01/02 20:45:58
Eek! Have you considered using a reference device
ncarter (slow)
2013/01/02 23:35:21
Using a reference device was my original intent wh
|
| + } |
| + |
| + // Locks and fills a surface with a checkerboard pattern where the colors |
| + // are random but the total image pattern is horizontally and vertically |
| + // symmetric. |
| + void FillSymmetricRandomCheckerboard( |
| + IDirect3DSurface9* lockable_surface, |
| + const gfx::Size& size, |
| + int checker_square_size) { |
| + |
| + D3DLOCKED_RECT locked_rect; |
| + ASSERT_HRESULT_SUCCEEDED( |
| + lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD)); |
| + DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); |
| + ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); |
| + int pitch = locked_rect.Pitch / sizeof(DWORD); |
| + |
| + for (int y = 0; y <= size.height() / 2; y += checker_square_size) { |
| + for (int x = 0; x <= size.width() / 2; x += checker_square_size) { |
| + DWORD color = RandomColor(); |
| + int y_limit = std::min(size.height() / 2, y + checker_square_size - 1); |
| + int x_limit = std::min(size.width() / 2, x + checker_square_size - 1); |
| + for (int y_lo = y; y_lo <= y_limit; y_lo++) { |
| + for (int x_lo = x; x_lo <= x_limit; x_lo++) { |
| + int y_hi = size.height() - 1 - y_lo; |
| + int x_hi = size.width() - 1 - x_lo; |
| + surface[x_lo + y_lo*pitch] = color; |
| + surface[x_lo + y_hi*pitch] = color; |
| + surface[x_hi + y_lo*pitch] = color; |
| + surface[x_hi + y_hi*pitch] = color; |
| + } |
| + } |
| + } |
| + } |
| + |
| + lockable_surface->UnlockRect(); |
| + } |
| + |
| + void FillRandomCheckerboard( |
| + IDirect3DSurface9* lockable_surface, |
| + const gfx::Size& size, |
| + int checker_square_size) { |
| + |
| + D3DLOCKED_RECT locked_rect; |
| + ASSERT_HRESULT_SUCCEEDED( |
| + lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_DISCARD)); |
| + DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); |
| + ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); |
| + int pitch = locked_rect.Pitch / sizeof(DWORD); |
| + |
| + for (int y = 0; y <= size.height(); y += checker_square_size) { |
| + for (int x = 0; x <= size.width(); x += checker_square_size) { |
| + DWORD color = RandomColor(); |
| + int y_limit = std::min(size.height(), y + checker_square_size); |
| + int x_limit = std::min(size.width(), x + checker_square_size); |
| + for (int square_y = y; square_y < y_limit; square_y++) { |
| + for (int square_x = x; square_x < x_limit; square_x++) { |
| + surface[square_x + square_y*pitch] = color; |
| + } |
| + } |
| + } |
| + } |
| + |
| + lockable_surface->UnlockRect(); |
| + } |
| + |
| + // Approximate color-equality check. Allows for some rounding error. |
| + bool AssertSameColor(DWORD color_a, DWORD color_b) { |
| + if (color_a == color_b) |
| + return true; |
| + uint8* a = reinterpret_cast<uint8*>(&color_a); |
| + uint8* b = reinterpret_cast<uint8*>(&color_b); |
| + int max_error = 0; |
| + for (int i = 0; i < 4; i++) |
| + max_error = std::max(max_error, |
| + std::abs(static_cast<int>(a[i]) - b[i])); |
| + |
| + if (max_error <= kAbsoluteColorErrorTolerance) |
| + return true; |
| + |
| + std::string expected_color = |
| + StringPrintf("%3d, %3d, %3d, %3d", a[0], a[1], a[2], a[3]); |
| + std::string actual_color = |
| + StringPrintf("%3d, %3d, %3d, %3d", b[0], b[1], b[2], b[3]); |
| + EXPECT_EQ(expected_color, actual_color) |
| + << "Componentwise color difference was " |
| + << max_error << "; max allowed is " << kAbsoluteColorErrorTolerance; |
| + |
| + return false; |
| + } |
| + |
| + // Asserts that an image is symmetric with respect to itself: both |
| + // horizontally and vertically, within the tolerance of AssertSameColor. |
| + void AssertSymmetry(IDirect3DSurface9* lockable_surface, |
| + const gfx::Size& size) { |
| + BeforeLockWorkaround(); |
| + |
| + D3DLOCKED_RECT locked_rect; |
| + ASSERT_HRESULT_SUCCEEDED( |
| + lockable_surface->LockRect(&locked_rect, NULL, D3DLOCK_READONLY)); |
| + ASSERT_EQ(0, locked_rect.Pitch % sizeof(DWORD)); |
| + int pitch = locked_rect.Pitch / sizeof(DWORD); |
| + DWORD* surface = reinterpret_cast<DWORD*>(locked_rect.pBits); |
| + for (int y_lo = 0; y_lo < size.height() / 2; y_lo++) { |
| + int y_hi = size.height() - 1 - y_lo; |
| + for (int x_lo = 0; x_lo < size.width() / 2; x_lo++) { |
| + int x_hi = size.width() - 1 - x_lo; |
| + if (!AssertSameColor(surface[x_lo + y_lo*pitch], |
| + surface[x_hi + y_lo*pitch])) { |
| + lockable_surface->UnlockRect(); |
| + GTEST_FAIL() << "Pixels (" << x_lo << ", " << y_lo << ") vs. " |
| + << "(" << x_hi << ", " << y_lo << ")"; |
| + } |
| + if (!AssertSameColor(surface[x_hi + y_lo*pitch], |
| + surface[x_hi + y_hi*pitch])) { |
| + lockable_surface->UnlockRect(); |
| + GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_lo << ") vs. " |
| + << "(" << x_hi << ", " << y_hi << ")"; |
| + } |
| + if (!AssertSameColor(surface[x_hi + y_hi*pitch], |
| + surface[x_lo + y_hi*pitch])) { |
| + lockable_surface->UnlockRect(); |
| + GTEST_FAIL() << "Pixels (" << x_hi << ", " << y_hi << ") vs. " |
| + << "(" << x_lo << ", " << y_hi << ")"; |
| + } |
| + } |
| + } |
| + lockable_surface->UnlockRect(); |
| + } |
| + |
| + // Asserts that the actual image is a bit-identical, vertically mirrored |
| + // copy of the expected image. |
| + void AssertIsInvertedCopy(const gfx::Size& size, |
| + IDirect3DSurface9* expected, |
| + IDirect3DSurface9* actual) { |
| + BeforeLockWorkaround(); |
| + |
| + D3DLOCKED_RECT locked_expected, locked_actual; |
| + ASSERT_HRESULT_SUCCEEDED( |
| + expected->LockRect(&locked_expected, NULL, D3DLOCK_READONLY)); |
| + ASSERT_HRESULT_SUCCEEDED( |
| + actual->LockRect(&locked_actual, NULL, D3DLOCK_READONLY)); |
| + ASSERT_EQ(0, locked_expected.Pitch % sizeof(DWORD)); |
| + int pitch = locked_expected.Pitch / sizeof(DWORD); |
| + DWORD* expected_image = reinterpret_cast<DWORD*>(locked_expected.pBits); |
| + DWORD* actual_image = reinterpret_cast<DWORD*>(locked_actual.pBits); |
| + for (int y = 0; y < size.height(); y++) { |
| + int y_actual = size.height() - 1 - y; |
| + for (int x = 0; x < size.width(); ++x) |
| + if (!AssertSameColor(expected_image[y*pitch + x], |
| + actual_image[y_actual*pitch + x])) { |
| + expected->UnlockRect(); |
| + actual->UnlockRect(); |
| + GTEST_FAIL() << "Pixels (" << x << ", " << y << ") vs. " |
| + << "(" << x << ", " << y_actual << ")"; |
| + } |
| + } |
| + expected->UnlockRect(); |
| + actual->UnlockRect(); |
| + } |
| + |
| + protected: |
| + static const int kAbsoluteColorErrorTolerance = 5; |
| + |
| + DWORD RandomColor() { |
| + return random_dword_(rng_); |
| + } |
| + |
| + void DoResizeBilinearTest(AcceleratedSurfaceTransformer* gpu_ops, |
| + const gfx::Size& src_size, |
| + const gfx::Size& dst_size, |
| + int checkerboard_size) { |
| + |
| + SCOPED_TRACE( |
| + StringPrintf("Resizing %dx%d -> %dx%d at checkerboard size of %d", |
| + src_size.width(), src_size.height(), |
| + dst_size.width(), dst_size.height(), |
| + checkerboard_size)); |
| + |
| + base::win::ScopedComPtr<IDirect3DSurface9> src, dst; |
| + ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface( |
| + device(), src_size, src.Receive())) |
| + << "Could not create src render target"; |
| + ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface( |
| + device(), dst_size, dst.Receive())) |
| + << "Could not create dst render target"; |
| + |
| + FillSymmetricRandomCheckerboard(src, src_size, checkerboard_size); |
| + |
| + ASSERT_TRUE(gpu_ops->ResizeBilinear(src, gfx::Rect(src_size), dst)); |
| + |
| + AssertSymmetry(dst, dst_size); |
| + } |
| + |
| + void DoCopyInvertedTest(AcceleratedSurfaceTransformer* gpu_ops, |
| + const gfx::Size& size) { |
| + |
| + SCOPED_TRACE( |
| + StringPrintf("CopyInverted @ %dx%d", size.width(), size.height())); |
| + |
| + base::win::ScopedComPtr<IDirect3DSurface9> checkerboard, src, dst; |
| + base::win::ScopedComPtr<IDirect3DTexture9> src_texture; |
| + ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(device(), size, |
| + checkerboard.Receive())) << "Could not create src render target";; |
| + ASSERT_TRUE(d3d_utils::CreateTemporaryRenderTargetTexture(device(), size, |
| + src_texture.Receive(), src.Receive())) |
| + << "Could not create src texture."; |
| + ASSERT_TRUE(d3d_utils::CreateTemporaryLockableSurface(device(), size, |
| + dst.Receive())) << "Could not create dst render target."; |
| + |
| + FillRandomCheckerboard(checkerboard, size, 1); |
| + ASSERT_HRESULT_SUCCEEDED( |
| + device()->StretchRect(checkerboard, NULL, src, NULL, D3DTEXF_NONE)); |
| + ASSERT_TRUE(gpu_ops->CopyInverted(src_texture, dst, size)); |
| + AssertIsInvertedCopy(size, checkerboard, dst); |
| + } |
| + |
| + uniform_int_distribution<DWORD> random_dword_; |
| + std::mt19937 rng_; |
| + base::ScopedNativeLibrary d3d_module_; |
| + base::win::ScopedComPtr<IDirect3DDevice9Ex> device_; |
| +}; |
| + |
| +// Fails on some bots because Direct3D isn't allowed. |
| +TEST_P(AcceleratedSurfaceTransformerTest, FAILS_Init) { |
| + SCOPED_TRACE(GetAdapterInfo()); |
| + AcceleratedSurfaceTransformer gpu_ops; |
| + ASSERT_TRUE(gpu_ops.Init(device())); |
| +}; |
| + |
| +// Fails on some bots because Direct3D isn't allowed. |
| +TEST_P(AcceleratedSurfaceTransformerTest, FAILS_TestConsistentRandom) { |
| + // This behavior should be the same for every execution on every machine. |
| + // Otherwise tests might be flaky and impossible to debug. |
| + SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom"); |
| + ASSERT_EQ(2922058934, RandomColor()); |
| + |
| + SeedRandom("AcceleratedSurfaceTransformerTest.TestConsistentRandom"); |
| + ASSERT_EQ(2922058934, RandomColor()); |
| + ASSERT_EQ(4050239976, RandomColor()); |
| + |
| + SeedRandom("DifferentSeed"); |
| + ASSERT_EQ(3904108833, RandomColor()); |
| +} |
| + |
| +// Fails on some bots because Direct3D isn't allowed. |
| +TEST_P(AcceleratedSurfaceTransformerTest, FAILS_CopyInverted) { |
| + // This behavior should be the same for every execution on every machine. |
| + // Otherwise tests might be flaky and impossible to debug. |
| + SCOPED_TRACE(GetAdapterInfo()); |
| + SeedRandom("CopyInverted"); |
| + |
| + AcceleratedSurfaceTransformer t; |
| + ASSERT_TRUE(t.Init(device())); |
| + |
| + uniform_int_distribution<int> size(1, 512); |
| + |
| + for (int i = 0; i < 100; ++i) { |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&t, gfx::Size(size(rng_), size(rng_)))) |
| + << "At iteration " << i; |
| + } |
| +} |
| + |
| + |
| +// Fails on some bots because Direct3D isn't allowed. |
| +// Fails on other bots because of ResizeBilinear symmetry failures. |
| +// Should pass, at least, on NVIDIA Quadro 600. |
| +TEST_P(AcceleratedSurfaceTransformerTest, FAILS_MixedOperations) { |
| + SCOPED_TRACE(GetAdapterInfo()); |
| + SeedRandom("MixedOperations"); |
| + |
| + AcceleratedSurfaceTransformer t; |
| + ASSERT_TRUE(t.Init(device())); |
| + |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 1)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 2)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&t, gfx::Size(20, 107))); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(255, 255), 5)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(256, 256), gfx::Size(64, 64), 5)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(3, 3), 1)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&t, gfx::Size(1412, 124))); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 1)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 2)); |
| + |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&t, gfx::Size(1512, 7))); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(255, 255), gfx::Size(257, 257), 5)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 8)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&t, gfx::Size(1521, 3))); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 256), 1)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&t, gfx::Size(33, 712))); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(150, 256), gfx::Size(126, 8), 8)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&t, gfx::Size(33, 2))); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&t, gfx::Size(200, 256), gfx::Size(126, 8), 8)); |
| +} |
| + |
| +// Tests ResizeBilinear with 16K wide/hight src and dst surfaces. |
| +// |
| +// Fails on some bots because Direct3D isn't allowed. |
| +// Fails on other bots because of texture allocation failures. |
| +// Should pass, at least, on NVIDIA Quadro 600. |
| +TEST_P(AcceleratedSurfaceTransformerTest, FAILS_LargeSurfaces) { |
| + SCOPED_TRACE(GetAdapterInfo()); |
| + SeedRandom("LargeSurfaces"); |
| + |
| + AcceleratedSurfaceTransformer gpu_ops; |
| + ASSERT_TRUE(gpu_ops.Init(device())); |
| + |
| + D3DCAPS9 caps; |
| + ASSERT_HRESULT_SUCCEEDED( |
| + device()->GetDeviceCaps(&caps)); |
| + |
| + SCOPED_TRACE(StringPrintf("max texture size: %dx%d, max texture aspect: %d", |
| + caps.MaxTextureWidth, caps.MaxTextureHeight, caps.MaxTextureAspectRatio)); |
| + |
| + const int w = caps.MaxTextureWidth; |
| + const int h = caps.MaxTextureHeight; |
| + const int lo = 256; |
| + |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&gpu_ops, gfx::Size(w, lo), gfx::Size(lo, lo), 1)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, h), gfx::Size(lo, lo), 1)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(w, lo), lo)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&gpu_ops, gfx::Size(lo, lo), gfx::Size(lo, h), lo)); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&gpu_ops, gfx::Size(w, lo))); |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoCopyInvertedTest(&gpu_ops, gfx::Size(lo, h))); |
| +} |
| + |
| +// Exercises ResizeBilinear with random minification cases where the |
| +// aspect ratio does not change. |
| +// |
| +// Fails on some bots because Direct3D isn't allowed. |
| +// Fails on other bots because of ResizeBilinear symmetry failures. |
| +// Should pass, at least, on NVIDIA Quadro 600. |
| +TEST_P(AcceleratedSurfaceTransformerTest, FAILS_MinifyUniform) { |
| + SCOPED_TRACE(GetAdapterInfo()); |
| + SeedRandom("MinifyUniform"); |
| + |
| + AcceleratedSurfaceTransformer gpu_ops; |
| + ASSERT_TRUE(gpu_ops.Init(device())); |
| + |
| + int dims[] = { 21, 63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; |
| + int checkerboards[] = {1, 2, 3, 9}; |
| + uniform_int_distribution<int> dim(0, arraysize(dims) - 1); |
| + uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1); |
| + |
| + for (int i = 0; i < 300; i++) { |
| + // Widths are picked so that dst is smaller than src. |
| + int dst_width = dims[dim(rng_)]; |
| + int src_width = dims[dim(rng_)]; |
| + if (src_width < dst_width) |
| + std::swap(dst_width, src_width); |
| + |
| + // src_width is picked to preserve aspect ratio. |
| + int dst_height = dims[dim(rng_)]; |
| + int src_height = static_cast<int>( |
| + static_cast<int64>(src_width) * dst_height / dst_width); |
| + |
| + int checkerboard_size = checkerboards[checkerboard(rng_)]; |
| + |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&gpu_ops, |
| + gfx::Size(src_width, src_height), // Src size (larger) |
| + gfx::Size(dst_width, dst_height), // Dst size (smaller) |
| + checkerboard_size)) << "Failed on iteration " << i; |
| + } |
| +}; |
| + |
| +// Exercises ResizeBilinear with random magnification cases where the |
| +// aspect ratio does not change. |
| +// |
| +// This test relies on an assertion that resizing preserves symmetry in the |
| +// image, but for the current implementation of ResizeBilinear, this does not |
| +// seem to be true (fails on NVIDIA Quadro 600; passes on |
| +// Intel Mobile 965 Express) |
| +TEST_P(AcceleratedSurfaceTransformerTest, FAILS_MagnifyUniform) { |
| + SCOPED_TRACE(GetAdapterInfo()); |
| + SeedRandom("MagnifyUniform"); |
| + |
| + AcceleratedSurfaceTransformer gpu_ops; |
| + ASSERT_TRUE(gpu_ops.Init(device())); |
| + |
| + int dims[] = {63, 64, 65, 99, 127, 128, 129, 192, 255, 256, 257}; |
| + int checkerboards[] = {1, 2, 3, 9}; |
| + uniform_int_distribution<int> dim(0, arraysize(dims) - 1); |
| + uniform_int_distribution<int> checkerboard(0, arraysize(checkerboards) - 1); |
| + |
| + for (int i = 0; i < 50; i++) { |
| + // Widths are picked so that b is smaller than a. |
| + int dst_width = dims[dim(rng_)]; |
| + int src_width = dims[dim(rng_)]; |
| + if (dst_width < src_width) |
| + std::swap(src_width, dst_width); |
| + |
| + int dst_height = dims[dim(rng_)]; |
| + int src_height = static_cast<int>( |
| + static_cast<int64>(src_width) * dst_height / dst_width); |
| + |
| + int checkerboard_size = checkerboards[checkerboard(rng_)]; |
| + |
| + ASSERT_NO_FATAL_FAILURE( |
| + DoResizeBilinearTest(&gpu_ops, |
| + gfx::Size(src_width, src_height), // Src size (smaller) |
| + gfx::Size(dst_width, dst_height), // Dst size (larger) |
| + checkerboard_size)) << "Failed on iteration " << i; |
| + } |
| +}; |
| + |
| +namespace { |
| + |
| +// Used to suppress test on Windows versions prior to Vista. |
| +std::vector<int> WindowsVersionIfVistaOrBetter() { |
| + std::vector<int> result; |
| + if (base::win::GetVersion() >= base::win::VERSION_VISTA) { |
| + result.push_back(base::win::GetVersion()); |
| + } |
| + return result; |
| +} |
| + |
| +} // namespace |
| + |
| +INSTANTIATE_TEST_CASE_P(VistaAndUp, |
| + AcceleratedSurfaceTransformerTest, |
| + ::testing::ValuesIn(WindowsVersionIfVistaOrBetter())); |